I'm about to blow your mind.SoDaRa said:I have to say I loved World of Goo so much, that even though I had already bought it for Wii, I bought it one Steam just to have it on my laptop, and when they make an Android version, I'll probably buy that too.
But you're not getting them for free. You're still paying money. And when you stop paying that money, you don't have the games.IlikeLolis said:If anyone hasn't said it yet, I'll say it now and agree with them;
Anyone feel like Playstation Plus is the same as Piracy?
"I get games for free that others have to pay for."
Sounds like Piracy to me, it's only ok because Sony gets a small fee from the tarts that subscribe to it.
I would assume most pirate sites don't even ask you for money to do the same thing.
What do you mean with "when they make an Android version"? Either i am living on your future, or you are a little dated; also i don't know why i even bought that one as i don't have an android phone and alredy have all those for PC... but i can't resist giving a small donation to the humble bundle.SoDaRa said:I have to say I loved World of Goo so much, that even though I had already bought it for Wii, I bought it one Steam just to have it on my laptop, and when they make an Android version, I'll probably buy that too.
Damn, beat me to it. Still, mah link is better!MysticToast said:I'm about to blow your mind.
https://market.android.com/details?id=com.twodboy.worldofgoofull
You got me there. You turned it into words and everythingTanakh said:What do you mean with "when they make an Android version"? Either i am living on your future, or you are a little dated; also i don't know why i even bought that one as i don't have an android phone and alredy have all those for PC... but i can't resist giving a small donation to the humble bundle.SoDaRa said:I have to say I loved World of Goo so much, that even though I had already bought it for Wii, I bought it one Steam just to have it on my laptop, and when they make an Android version, I'll probably buy that too.
Damn, beat me to it. Still, mah link is better!MysticToast said:I'm about to blow your mind.
https://market.android.com/details?id=com.twodboy.worldofgoofull
SoDaRa said:I have to say I loved World of Goo so much, that even though I had already bought it for Wii, I bought it one Steam just to have it on my laptop, and when they make an Android version, I'll probably buy that too.
This is what I am talking about, This is the exact argument I think is a load of bull. Whether or not it is a physical object or not you are still using a product without paying for it. People like to argue the meaning of the word theft so they can justify their actions. Whether it is physically taking an item or just using a service without paying for it, it is still theft.Crono1973 said:Dusk17 said:I dont understand how you can say piracy is not theft. It is the use of a product or service without paying for it. It doesnt matter why you pirate games it is still theft. Even those who defend it by saying they will pay later it doesnt change the fact that you stole a product, it doesnt work on credit like that.
If I steal your bike, then you lose a bike. That's theft.
If you copy one of your games, you lose nothing. See the difference?
It's good to see someone putting some thought into their pro-copyright position rather than just saying 'theft is theft!' or some other vacuous statement.Raesvelg said:Unless, of course, the person who created the content in the first place hasn't given you permission to copy it.dbenoy said:I agree! It's so annoying!
I just want to shake these jerks and say "It's not 'piracy' it's copyright infringement! Piracy is a moral abomination, copying things is wonderful and natural!"
I feel your pain.
At which point, copying things is not wonderful, nor natural, but rather analogous to, y'know, theft.
There are those, of course, who argue that the concept of intellectual property itself is inherently bad. These people are, for lack of a better word, innocents.
Because there are a great many things in this world that would not exist without intellectual property laws. Things like Mass Effect.
And I like Mass Effect. I like a great number of things that simply would not exist if people were not given the ability to have their ideas and intellectual labors protected by law.
This is not some post-capitalist Marxist utopia in which vast bands of self-motivated people gather together for large collective projects since all of their material needs are taken care of. Here in the real world, large projects require large investments, investments which entail a great deal of capital. People, after all, need to get paid.
There are those who like to crow about the Humble Indie Bundles, and use them as an example of a new model of intellectual property. Except that the Humble Indie Bundles, all told, have made something like $11 million dollars. Which is something like 20% of the development budget of the average AAA title.
Or significantly less in some cases.
So sure, Louis C.K. can put out a show for $5, and the HIB guys can throw things up on a pay-what-you-want scheme, but in these cases we're talking about production costs measures in the tens of thousands of dollars, not tens of millions.
If we assume that the more outrageous budget figures for The Old Republic are true, for example, EA would have to sell 100 million copies at $5 each in order to just break even.
So copyright laws definitely exist for a reason, and the people who decry their existence, particularly over something so incredible trivial as entertainment media, come off, to me, like squalling children complaining that their allowance isn't big enough. It's a movie. You don't have to watch it. It's a game. You don't have to play it. And in all cases, far more importantly, you don't have the right to watch it, any more than I have the right to go into your home and make a copy of your diary, so that I can distribute it to whoever I want.
I could almost accept the argument that the world would be a better place without IP laws when it comes to patent law, given the sheer preponderance of life-altering technologies and pharmaceuticals that could probably be made available more cheaply without it, except that the cold, hard truth of the matter is that most of those things wouldn't exist without it. And the people whose lives might have been saved would have died anyway, along with all the people whose lives were saved.
I wouldn't say pride is the correct word.incal11 said:If you're proud to pay for what you like so are others. Many would not get it if they did not got it for free first. I showed you proof of that before, it works for AAAs and indie games the exact same way.theultimateend said:As for the video, I do agree those people are assholes. WoG was quite fun, bought it twice. Since it wasn't cross platform .
Sad to say but not all indies are worth the price they ask for. The ones who asked for those who liked their games to donate always profited from this, actually. There are some who really are a bit stingy, but I don't hate them because at least they open up their horizons. They do not pay for everything they liked, but they are still pat of a trend that benefits creators.
So what is it that I missed and which keeps you unconvinced so ?
I'll have to check when I get home. Keep in mind I use Adobe Photoshop and not either of those programs.Lono Shrugged said:On the toolbar in Premiere and After Effects. EDIT-PREFERENCES-AUTOSAVE.theultimateend said:SNIP
You can adjust how often, where and how many times it saves.
Saved my ass many times.
EDIT: I am kinda surprised that they never twigged the Auto-save function considering it's normally saved with project files, plus you need to manually specify it when you are setting up your project folders. Your media management must be in shambles.
Book me a flight to America and I will wrangle that media for you like a motherfucking digital cowboy.
Obsolete according to whom?dbenoy said:Naturally, some business models will become more challenging. In fact, that's the problem with copyright. The enforcement of copyright law protects an obsolete business model through the use of unprovoked force against peaceful people.
After all, everything should be free, right? I mean, I should just be allowed to walk into your house, and take your things, because everything should be free! If everything was free, I could do whatever I wanted to do!The enforcement of property law protects an obsolete business model through the use of unprovoked force against peaceful people.
You can deem them "bloated dinosaurs", but a small, low-budget development team is not somehow inherently morally superior to a large, well-funded development team. And I can pick from more than simply games when it comes to the justification of copyright law, and frankly if there were ever a brilliant artist whose dreams were crushed by litigation in that regard, perhaps they should have been working on original material.dbenoy said:It's a protectionist scheme that perpetuates bloated dinosaurs. A pool of dinosaurs from which you can cherry pick one or two masterpieces like Mass Effect to use as justification for the systemic tyranny of copyright, but to which I could respond with just as many masterpieces that came about without it, and many more brilliant artists whose dreams were hampered or sometimes crushed by fears of litigation from copyright law.
But it's not.dbenoy said:Strangely you've cited The Old Republic as an example of a game that wouldn't exist without copyright, when it's the precise opposite. It's an example of a massive AAA game which uses a copyright-free business model.
And imagine how much artistic potential would be frittered away, how much original material would be lost, when generations of fanboys squandered their efforts retreading the same tired ground of someone else's work.dbenoy said:In fact, that project was hampered by copyright, not encouraged by it! If there was no licensing for the Star Wars franchise, imagine how many competing star wars games we would have today, each clawing for the opportunity to please their customer better, without having to employ a single copyright enforcement action.
On the other hand 99% of this website users ARE little boys and girls. If they can take a joke and not be offended being the targets of pedophiles, I would assume an adult would be able to be more sensible.yundex said:Piracy = pedophilia? Wow, being one of the 0.1% of the people on this website with a little girl, go fuck yourself jim.
I agree with this guy. I saw that joke as.... well, a joke. Nothing more. And the way Jim used it, the point got across to me. Why do people take things so seriously?Tanakh said:On the other hand 99% of this website users ARE little boys and girls. If they can take a joke and not be offended being the targets of pedophiles, I would assume an adult would be able to be more sensible.yundex said:Piracy = pedophilia? Wow, being one of the 0.1% of the people on this website with a little girl, go fuck yourself jim.
You do realize the thought process was more or less "i want to find the WORST kind of people there are, humm, let's go with pedophiles". What is offensive about that?
yundex said:Piracy = pedophilia? Wow, being one of the 0.1% of the people on this website with a little girl, go fuck yourself jim. I've agreed with almost every one of you're videos in the past but then you drop this shit. If there is any reason not to pay for indie games, it's you. Despicable pricks like you make Ubisoft look like saints.
RobfromtheGulag said:I can't disagree. This is the Jimquisition after all.