Probably the best thing about the entire experience for me, is the ending.Crimson_Dragoon said:Depends on the person. If its a player who has no interest in cooperation and won't "talk" or work together, then that could hurt the experience. But someone a little more cooperative? It could work. And by that point, you'd begin to know and understand the person more, all without using a single word, which I think is simply brilliant.Susan Arendt said:Here's a question - let's say that activity dwindles to the point that you wind up working through the game with the same person, as opposed to a different person in every section? Do you think that would change the overall tenor of the game for you?Crimson_Dragoon said:Yeah, the player interactions are a big part of what makes the game special (though not all by a long shot). However, you have to figure that as long as there's an even number of players playing the game online, you'll get an partner, since the game hooks you up automatically. It shouldn't matter if there's 4 or 4000 people playing the game at one time, they should all get matched up.Susan Arendt said:Honestly, yes. The game will still be lovely, of course, but its magic comes from being a shared experience. It won't be the same without that.Nelson Goodrich said:I love the way you didn´t talk about the gameplay; a lot of people says that discovering it is half the fun, so I stopped looking for info about this game. But when I saw it was your review I had to take the risk.
One question, I want to play it but can`t do it right now, I dont have a ton of time at this moment; will my experience be dimished if I wait too long and I don`t find someone online to share the journey with me (no pun intended).
As always, I love your work.
Whether I'm first to the summit, or second, we always wait for each other, and finish the game together.