cball11 said:
I don't get it either. Every now and then I get an rpg craving which results in the purchase of Golden Sun, Lord of the Rings: the Third Age, or Blue Dragon, which results in the additon of five pounds and the loss of a month of my life. Then the games are forgotten, because, objectively, they suck. Turn-based combat is stupid, and the only thing that's fun about it is the particle effect explosions onscreen, seeing a god beat up some poor sap on your behalf, etc.
In terms of story, jrpgs are so stagnant, static, and laughable that there is simply no metaphor to accurately describe it. There's a hero, a sidekick, an antihero, an idiot, a stoic, a scarily un-subtle comic relief character, and, above all, a naive high pitched girl wearing as close to nothing as humanly possible. This. Almost. Never. Changes.
There are never original reactions to plot devices. There are never unpredictable plot devices. There is more bad acting than there are pixels. I would even go so far as to say that the best jrpgs are the ones without voice acting, because at least then you can project appropriate emotions onto the text you read. Good god I have to stop this I'm pissing myself off.
Wait, what?
First off, if you don't like turn-based combat, then why do you play games with turn-based combat? That'd be like if I picked up Halo 3, played through it until the end, and then complained about how much time I wasted on the game because I don't like first person shooters.
Second, what JRPG's are we talking about here anyway? There's no shortage of Action JRPG's, and your list of characters sounds more inline with a Hollywood movie than a JRPG cast of characters. I can probably count on one hand the number of 'sidekicks' in JRPG's, and comedy relief characters are rarely what they seem. Just take Cait Sith for instance, since I'm sure everyone knows that one. He was really a stuffed toy being remote controlled by a Shinra employee the whole time. Does that cast of characters even apply to the series you specifically mentioned?
Actually, come to think of it, everything you said sounds more appropriate to hollywood movies. Never original reactions to plot devices? Never unpredictable plot devices? Bad acting? I'll agree many of them tend to get bad voice actors when they're ported over, with Chaos Wars winning the prize for that since the guy running the company that ported it apparently decided to just grab a bunch of his friends to do the voices, but thats the fault of the companies porting the games. But the rest, have any specific examples? Because I'm finding all of that a bit hard to swallow...