JRPGs

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Chibz

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Ruiner87 said:
I don't dislike JRPG's as a genre, I just hate every single one that I've ever played.
Tell you what, I'll take time out of my busy schedule of being an unlikable ***** and help you find JRPGs that you would enjoy. We should probably take this to PM's for that, though. And probably should happen after I sleep.
 

Hypertion

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typically its due to..

Turn based combat when its used,

art style that some people dont like,

people who dont like storys that you have to acually think heavly about, ie book depth vs action movie

there is a long list. but these are the major ones...

me i like both.. tho not entirely a fan of turn based.
 

Uncle_Brainhorn

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Zekksta said:
JRPG's are aimed at a higher class of people, it doesn't surprise me in the slightest to see that peasants don't enjoy them.



Picture related, and confirmed, as 100% fact.
Eh, 4/10. Keep trying.

As for me, the first JRPG I played was Phantasy Star IV. I loved it. I tried other JRPGs, and didn't really care for them. I beat FF7, but I quit partway through 9 and 10.

So no, I don't really like JRPGs.
 

YoUnG205

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Oct 13, 2009
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Well i dont think that any thing is wrong with jrpg's I have bought many of them and enjoy many of them, i also enjoy the western ones as well. i think the main problems that people have with the genre is the fact that they are mostly linear and have long cutscenes and narratives, another problem i believe that people may have is the fact that jrpg's have a reputaion for havin turned based combat, even though this is not always the case, and the last problem is one that yahtzee is contsantly reminding us of and that is the characters in many jrpg's, take for example FFXIII the characters in this game i found to be truly horrible and could staqnd any of them.
 

Ruiner87

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Zekksta said:
JRPG's are aimed at a higher class of people, it doesn't surprise me in the slightest to see that peasants don't enjoy them.



Picture related, and confirmed, as 100% fact.
>implying /v/ talks about video games
 

Heartcafe

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JRPGs are a lot harder and tend to be more grueling to play because a lot of times you need to grind for levels and the bosses can be unfair.

But not all JRPGs are like that. I personally think it's the play style that gets most people because the idea of attack-wait-attack-wait is a little too meh in terms of action,

I like it because I'm more of a tactical person and I like planning things out in my head. But I also enjoy WRPGs because they are usually full of huge environments, character customization and unique plots (sometimes.)
 

kaioshade

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I actually like both genres. I grew up playing old Pen and Paper D&D, so western style RPGs have a nice place for me, but i also love JRPGs as well. There really isnt a problem with liking both types.

Stereotypes exist in both Western and Eastern RPG games.
 

Iwata

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Hypertion said:
people who dont like storys that you have to acually think heavly about, ie book depth vs action movie
Tall comment coming from someone obviously lacking in grammatical skills.

Comments like the above are merely part of the reason I find the JRPG fanbase so hard to relate to.

At my local store, fans of games in general usually voice their appreciation of a game by saying "______ is really damn good!", and that's it.

The local JRPG fans (they do hang out separate from everyone else) say "______ is really good, much better than that (insert popular non-JRPG-game-name here) piece of shit!". And they do make sure to be within earshot of everyone else.

Not only that, but as I mentioned elsewhere, they have a nasty habit of coming over to the PC when we're talking about other games, and voicing how clearly retarded said game is. Last time, no joke, they fucking dissed Mortal Kombat because of how clearly inferior it is to whatever Naruto fighting game is out now! Maybe I'll try going over to their tables when they're playing Yu-Gi-Oh next time, and simply point and laugh, and comment on how Warhammer 40K would probably make them cry like little bitches.

My apologies if the above sounds somewhat angry. But the truth is, every weekend, for the two days it lasts, I have to deal with these people. And they've all but put me off ANYTHING Japanese for good.
 

Strain42

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RedEyesBlackGamer said:
There is nothing wrong with them. Some WRPGs fans just have a misguided notion that their games are inherently superior to JRPGs. Protip: they aren't.
That works both ways, y'know. In fact I know even MORE JRPG fans that claim all the Japanese ones are miles better.
 

Iwata

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Zekksta said:
Iwata said:
My apologies if the above sounds somewhat angry. But the truth is, every weekend, for the two days it lasts, I have to deal with these people. And they've all but put me off ANYTHING Japanese for goof.
Fucking lol'd.

Anyway, do you work at this store or are you a customer?
Both, you could say. I'm mainly a customer, but I tend to help out when needed and take care of the place when the owner is away.
 

AlternatePFG

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Strain42 said:
RedEyesBlackGamer said:
There is nothing wrong with them. Some WRPGs fans just have a misguided notion that their games are inherently superior to JRPGs. Protip: they aren't.
That works both ways, y'know. In fact I know even MORE JRPG fans that claim all the Japanese ones are miles better.
That really isn't a good argument. Of course there is going to be fans on both sides who claim their genre is better. Does the quality of the fanbase reflect the quality of the games themselves? If so, 99% of games would be terrible.
 

spartan231490

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Fanfic_warper said:
Ok, so I hear it all the time on Yahtzee's reviews and from a lot of other people on the forums, but I generally do want to know what people seem to have against JRPGs.

I actually have a hard time getting into the the western ones like Dragon Age, the Witcher or Mass Effect.

about the only Western RPGs I like so far are Fallout and Borderlands.

What is so bad about games like Final Fantasy (except VII, I do see plenty reason to hate on that one), Tales of Symphonia, Disgaea, and Kingdom Hearts?
The big thing that bugs me about JRPGs actually exists in the WRPGs you mentioned that you disliked. Multiple characters. I prefer being the one hero, not part of a team. It makes it seem like anyone can attain your level of skill, and if that's true, then why do you they need you. The other big problem I have with them is turn based combat. It removes almost all aspect of attack speed(IMO one of the most important parts of a battle) from the game, and it completely shatters my immersion, throws me right out of the game every time the opponent politely stops moving and says: "OK, you can attack me now." I only like 1 or maybe 2 games with turn based combat.
 

blademyth

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I've personally never been a fan of WRPGs because I don't play games to become that character and immerse myself in it. I play a game for some time sink of entertainment and an already built story, I basically consider RPGs interactive books/novels that I'm just reading/playing. Also, I actually feel like I'm breaking immersion more when I'm the actual character, because most dialog isn't engaging and you're silent, just picking options to ask. Also, I don't see the problem with random encounters, if you're out roaming the wilderness and you see a bear and its aggressive enough (doesn't need a reason) its going to attack you.
 

Strain42

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Strain42 said:
RedEyesBlackGamer said:
There is nothing wrong with them. Some WRPGs fans just have a misguided notion that their games are inherently superior to JRPGs. Protip: they aren't.
That works both ways, y'know. In fact I know even MORE JRPG fans that claim all the Japanese ones are miles better.
Seems you know one more person, because that's what RedEyes was saying. That JRPG's are better.
It's that line of reasoning that I took issue with. There is no BETTER in an argument like this. Both genres are plagued with a lot of the same mechanics, cliches and art styles. It's like when someone says they hate Rap music but then go "Oh wait, except for <insert some random rapper, usually MC Chris>"

I love the MegaTen franchise, but I don't like most Final Fantasy games. On that same coin, the Final Fantasy games that I have liked, I've LOVED.

In terms of WRPGs I'm not a big fan of the Elder Scrolls games, but I enjoy Fable. I'm not a big fan of Mass Effect but I enjoyed Fallout 3

Even if I were to take my favorite JRPG and compare it to my favorite WRPG, I wouldn't get anywhere because they'd be two completely different games in their gameplay, characters, story delivery. It'd be like trying to compare a sandwich to a pretzel. Sure both are bread (in this case bread means they're both games) but they're prepared so differently for their audience.

My point was that whether you say "Western RPGs are better than Japanese RPGs" or vice versa. Guess what, you're wrong. Because both are incredibly widespread genres with a lot of stuff to choose from, and I'm willing to bet almost everybody here can name at least one from each that they've liked.

Hell, even Yahtzee said once upon a time he enjoyed Final Fantasy.
 

Lunar Templar

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Sylveria said:
There's plenty of stuff to hate in every game. I do love how hating FF7 got to be so cool though. I especially like how people say they hate FF7 but then FF6 is their favorite RPG ever..
FF6 is my fave .... FF game :p

Why do you hate Hentai games? The characters, the gameplay, and the plots.
o.0 H-games have game play? bwah o.0 thought it was just text scrolling to porn (half joking btw)

OT:
its cause they re-use the same plot, and archetypes for almost EVERY game, i stopped playing and traded in a few cause i just stopped caring.

my advice:
stay away from square/enix for sure >.> and be careful around xseed gotten some turds from them, Atlus has been very good to me, and NIS, has some fun stuff
 

Strain42

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Uncle_Brainhorn said:
Strain42 said:
Massive wall of well thought out and unbiased text
This, a thousand times.
While I'm not 100% positive, I'm going to assume there is no sarcasm in this post and take it as genuine sincerity.

So thank you, you've brightened my day ^^
 

Memor-X

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Oct 3, 2010
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one reason why JRPG get shat upon is that they are story based and don't give a greate deal of freedom while WRPGs give that freedom and are more action based that story, look at Bioware's RPGs Dragon Age Origins and Mass Effect and Oblivion and compare that to Final Fantasy, Star Ocean and very far back, the Sailor Moon RPG on Super Nintendo

WRPG's (Dragon Age Origins, Mass Effect, Oblivion) make it so you have choice in the game, allowing you to choose how to look and the path you follow, in Biowares games, they let you choose where you went first in terms of story, so you could not rescue that asari but insted doing the other 2 planets then going to vermire, Dragon Age is about the same, you could clear out the Tower of Magi before learning that you needed a mage from there to help out at redcliff, in Oblivion, you have the main quest line but when you did it was up to you plus at one point you could choose weather you would kill an innocent in order to keep your cover or not and break you cover (i chose to kill Cameron's daughter first, took her staff and slaughtered the Mythic Dawnwhile make sure that argonian got out alive). the tradeoff with this is that because you have control, you make the story which means that the hidden past events are normally not told, like in Dragon Age, apart from the visions you get, how did everyone know that the Arch Fiend was a dragon, for all they know the dragon could have been a very powerful lieutenant of the darkspawn, in Mass Effect, it's never really explained why Seran allied with the Reapers or every how, at the very start, he looked part machine and in Oblivion, well, can't really say much because a lot of it's past is covered in books, WRPGs are made to have a lot of the past and lore completely unknown in order to try and create a huge world out of it, there creating more games or books in TES's case

in JRPGs (Final Fantasy, Star Ocean, Sailor Moon) you given the illusion of choice but you follow one path strait with a lot of side stuff, places are block off to you by either having some kind of blockade, over powered monster who you can't fight at your level or making locations unknown to you until you progress though the story, like in Final Fantasy, mainly XII, you can't get into Guravagin because of the Myst wall and you need to complete the 3rd chapter because by then you have the fire esper which you need to summon in order to enter, in Star Ocean, you don't get the location of another planet until the story of the planet your up to is done (or done at that point), in Sailor Moon, at the beginning you can't get to locations until the girls transform and when they split up to find those crystals, have very hard monsters who don't become easier until you build up your character to be the boss, not to mention that most places you go to are closed off so say you play as Ami (Sailor Mercury), you can get back to Tokyo (where Derian, AKA Prince Derian) until you get the crystal she's looking for and the other crystals that the other Sailor Scouts are looking for because the story is that they don't get back together until they have all the crystals and return at the same time, plus also, JRPGs have huge cutscenes in order to explain stuff like the past of an area or terms you might not know or try and patch up some holes that have been made in the story at the start of the game, they aren't really created to make a new world of future games, that's why most Final fantasy games aren't related, hell, Vagrant Story on Play Station is in fact set in early Ivalice which is where Final Fantasy XII is set where magic is considered outlawed and evil

ofcause, apart from the above technical stuff, there's also that when the localization happens with a JRPGs, since the US is normally the first to get it hands on it, the US think it knows what the rest of the western world wants and tries and change a lot of the Japanese references, best example for this Shin Megami Tensi: Persona, the original one on the Play Station, look it up on Wikipedia and you'll see what i mean, this changing costs a lot more more (which then equates to more money and time) that it would to just make a new game with their own references, so companies do this insted, plus also, you really only are able to understand JRPGs in the west if you know Japaneses Culture and most westerners don't do this for obvious reasons, it's the same reason a manga like Sengoku Yuko doesn't sell, it's because to know what a Yuko is, you need to know of Japaneses folklore to know just where the name and meaning of "Yuko" comes from (ie, why is at a Yuko is an Immortal Fox when they look human, why can't they be just an Immortal without the fox like ears)
 

Uncle_Brainhorn

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Strain42 said:
While I'm not 100% positive, I'm going to assume there is no sarcasm in this post and take it as genuine sincerity.

So thank you, you've brightened my day ^^
I was absolutely serious. It's refreshing to see someone take a look at both sides, instead of jumping on one and insulting the other.
 

Strain42

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Uncle_Brainhorn said:
Strain42 said:
While I'm not 100% positive, I'm going to assume there is no sarcasm in this post and take it as genuine sincerity.

So thank you, you've brightened my day ^^
I was absolutely serious. It's refreshing to see someone take a look at both sides, instead of jumping on one and insulting the other.
Ha ha, well thank you. I'm glad I was able to help out some.