Soviet Heavy said:
A setting can progress, you realize. Perhaps war never changes, but people do.
No, they don't. That's a fundamental fact of not only the real world, but also of Fallout's, that humans will make the same mistakes of the past over and over, and be destroyed by them each time.
See the wars between the BoS, the NCR, The Enclave, The Legion, all are just mimicries of the wars of the past. Mankind cannot change, and just like them, neither can war. The NCR and Legion, upon taking upon themselves the mantles of the past, doomed themselves to the same destruction the previous mantle holders suffered.
Soviet Heavy said:
If the point of fallout is its tagline, that's one thing, but a rebuilt civilization isn't against the spirit of fallout. Even without nuking everything into oblivion, the NCR and Legion are doomed, as you said. Caesar is going to die, and the power vacuum will tear Colorado apart. The NCR is already falling apart because of it's mass military spending and weak infrastructure. You don't need a damn nuke to completely wipe the slate clean.
You don't NEED one, but its already presented, and would create far more interesting gameplay elements them just a normal societal collapse.
It would be interesting to see how much more mutated an already mutated, but stabilized, animal can be warped after getting nuked again.
Soviet Heavy said:
I just feel that nuking both sides is a copout. If a sequel to New vegas was set in California during the collapse of the NCR, I would play the hell out of it. But the nuke removes all ambiguity or complexity by whittling down all the possibilities of such a setting to "they all died." The nuke is a boring way to go, since it takes out everything. There is nothing to tell after such an event happens, unless you want to take another 200 year time jump.
That implies that Fallout ever had ambiguity or complexity, it did not.
Fallout has done nothing but repeat the same tired and overused "social commentaries" that every other wanna be "smart" piece of media, be it games, movies, or TV, shows has done, and falls apart in the same way those other pieces of media did, when you realize that all of the questions are artificially deigned to be unanswerable. Fallout is a lot like the ending to Inception, it's only deep because there is nothing there.
And really, you wouldn't need a 200 year time jump, you could go like 40 years, right after the radiation levels go low enough that people could go outside, and have an even more hellish and deadly wasteland then the C.W. has.