This has been a "problem" with art pretty much since the ancient Romans decided to buy greek style sculptures and mosaics instead of trying out something risky and new.aba1 said:The problem is branding people will always side with what they know over what they might like best. Things that need funding because they have never had the opportunity to gain fans won't get the chance. It is about giving products at least a fighting chance a chance to prove their worth before dismissing them outright. People go to kickstarter because they wouldn't be given the time of day in the regular market because they haven't been established. It is the whole issue with the job market people want products or workers with experience and won't hire or buy without experience but if everyone works this way how can a person or product new to the field ever get a chance.
Yeah, human beings always had a sense of tradition and following the leader, and liking what they know .
And the worst thing that you are saying about crowdfunding, is that it didn't change this either.
At least, Kicstarter is still more innovative than the mainstream market that is obsessing over IPs and sequel titles, while in Kickstarter's case the familiarity often means nothing more than the presence of an artist, guaranteeing his style, or promsing to follow a genre, or making a "spiritual successor" to a cassic. That also leaves plenty of room for reasonably slow innovation.