Kinect Only Costs $56 to Make

Jkudo

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bahumat42 said:
bdcjacko said:
Are they factoring in the cost of research and development? Are they factoring in marketing? Are they factoring in failed projects that are expensed against the successes?

DVDs only cost pennys to form, and maybe a dollar more to encode and maybe after packaging a whole $3 to make and bring to the consumer, but they cost $20 retail, that is nearly $17 profit before you factor in all the other cost of making movies.
well yeah but the retailer takes a cut as does the shipping company, it all adds up, their not entirely ripping you off (well blu rays are, 25 quid for a single disk nonsense)
Well they say the development cost for the first prototype is 35k or smthn. Everyone knows how much marketing costs but i don't think that is factored in...
 

SpaceSpork

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What about the people putting the fucker together? I mean, that's gotta be worth something, right?
 

Exort

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vxicepickxv said:
The system the Kinect attaches to is a loss leader, so yes, Redmond has head of loss leaders. I think one of them was Windows ME.
Yea, questioning Mircosoft not knowing loss leader is a pretty dumb move, it is how they got so rich in the first place.
 
Jun 11, 2008
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Em as far as I remember from Junior Cert Business studies I think I remember the thign fairly well Loss Leaders are actually illegal.
 

mad825

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eh, this article is misleading...there are many other factors which will cost MS money, just because the hardware may cost $56 doesn't mean that they are getting the full profit of $93.99.

to remind you idiots that delivering(transporting),retailing, production and the packaging have a fair bit of a cost in itself.
 

esperandote

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Not considering research, marketing, prototype and copyright expenses.

That's like saying movies only cost what the plastic for the dvd costs.
 

tk1989

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Glademaster said:
Em as far as I remember from Junior Cert Business studies I think I remember the thign fairly well Loss Leaders are actually illegal.
You are thinking of bait and switch, which is a form of fraud. A loss leader in the sense of the term being used in this article is perfectly legal.
 
Jun 11, 2008
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tk1989 said:
Glademaster said:
Em as far as I remember from Junior Cert Business studies I think I remember the thign fairly well Loss Leaders are actually illegal.
You are thinking of bait and switch, which is a form of fraud. A loss leader in the sense of the term being used in this article is perfectly legal.
Well I don't know it may differ from countries but I am quite sure that it is illegal in Ireland anyway.
 

Living Contradiction

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Nov 8, 2009
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Jkudo said:
bahumat42 said:
bdcjacko said:
Are they factoring in the cost of research and development? Are they factoring in marketing? Are they factoring in failed projects that are expensed against the successes?

DVDs only cost pennys to form, and maybe a dollar more to encode and maybe after packaging a whole $3 to make and bring to the consumer, but they cost $20 retail, that is nearly $17 profit before you factor in all the other cost of making movies.
well yeah but the retailer takes a cut as does the shipping company, it all adds up, their not entirely ripping you off (well blu rays are, 25 quid for a single disk nonsense)
Well they say the development cost for the first prototype is 35k or smthn. Everyone knows how much marketing costs but i don't think that is factored in...
Thirty-five thousand for a prototype? Man, we've got to hire these guys to do government work.

Seriously, the average salary for a single hardware designer is $95k a year. That's one person who is focusing on crafting a piece of hardware. How many designers were on the Kinect team? How many years did they work on this thing before they were able to craft something that wouldn't be as delicate as an eggshell, would actually do what it's supposed to, and would not bankrupt Microsoft to build and sell?

The cost of the physical materials to make something are almost invariably the largest costs which means they usually get the most fanfare, yet there are dozens if not hundreds of smaller costs that can change the price of an item dramatically.

How much more would these parts have cost if the Kinect was made solely in America (keep in mind now, it's an Israeli company that makes the chips)? How much is being spent to ship those parts to the manufacturing plant? How much are the factory workers who have to assemble all those parts pulling down? How much are their bosses getting paid and their bosses' bosses? How much is being paid to the shipping companies that bring these units to market? How much profit are retailers being allowed to keep for putting Kinects in their stores? For pity's sake, take the marketing budget by itself. If Microsoft were to sell a Kinect to every single person in the United States (300 million, give or take a few million), that would mean $1.33 of every single unit would go towards paying for the marketing of that unit. And there have already been extremely cynical opinions directed at MS for thinking they could sell five million of 'em. Five million units sold would equate to $80 of marketing cash per unit.

All of a sudden, that $94 difference between base elements and final price tag doesn't look all that big, eh?
 

randomrob

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See this is why I've never paid Microsoft for anything ever. Because they're cheap, greedy bastards and I can get anything they release (that I actually want) better and/or cheaper elsewhere. I write this from an Ubuntu operating system. :)
 

Deacon Cole

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Actually, tripling the base cost to set the retail price is not that uncommon. I used to work in a restaurant and the way the meals would be priced was to take the cost of the main entree, say a nice steak, and triple it. Soup, salad and sides wouldn't be counted but they're cheap so they're easily covered. So a $20 porterhouse steak would go for $60. Beef is expensive but it comes with endless bread sticks.

So this price point with that cost is not that unreasonable nor surprising.
 

Icehearted

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randomrob said:
See this is why I've never paid Microsoft for anything ever. Because they're cheap, greedy bastards and I can get anything they release (that I actually want) better and/or cheaper elsewhere. I write this from an Ubuntu operating system. :)
Good thing there are people like you to make up for those of us that are either too lazy, hypocritical, or indifferent to evoke change with our own cash.

I don't care how much R&D went into this thing, that markup is way too high to be remotely excusable. Not that I care, since I have never intended to buy one anyway. Way to piss on your users, Microsoft.
 

bdcjacko

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Jun 9, 2010
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randomrob doesn't get that because of him, microsoft is losing money and is forced to raise the cost of things to stay afloat, like say the Kinect.
 

Treblaine

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You know exactly what company exec think when they sell gaming hardware that isn't lossleader:

"Hey, we don't even have to make any good games to serve our customers, just reach for a wider and wider and wider audience and everyone who buys one... well fuck that, we've got our profit from them"

Look what happened when PS3 was a huge loss leader, how much time, money and effort Sony spent on building an amazing games collection for PS3:

SHOOTERS: Resistance (2, 3), Uncharted ( 2), Killzone (2, 3), SOCOM (Con, 4), MAG, Warhawk, Super Stardust HD, Pixeljunk Shooter (2)

PLATFORM: Folklore, Heavenly Sword, Ratchet & Clank (Tools, Booty, Crack), Infamous (2), Demon's Souls, God of War 3, LBP (2), Dark Mist

DRIVING: Motorstorm (PR, Apoc) Wipeout HD Fury, Gran Turismo (Pro, 5), Twisted Metal

3rd Party choosing PS3 exclusive: MGS4, 3D Dot Game Heroes, Ridge Racer 7

Now that's a company making money off GAMES, the things that really matters when it comes to gaming... not mere hardware.