When you get them right, interrogations are one of the most satisfying things about the game, and I never really found them all that irritating except when I completely flopped an interview.
Because I have bad karma. Sorry I have to bring you down with me. :|samsonguy920 said:Why oh why is this console only?
More like "the game is great, except for one aspect of the gameplay that is flawed".Cousin_IT said:So the game is great, except the gameplay? Sometimes I wonder if game critics wish they were reviewing movies as much as developers are accused of wishing they made them.
Hehe, actually, I'm not really a big fan of GTA at all. I loved the openness of the GTA games (III and onwards; never really got to play the top down ones), but the gameplay was really just meh to me. There's only so much shooting people I can deal with before I feel like putting the gun to my own head. The majority of the missions were just "go here and shoot this person". The only reason I put up with it was because it had a fascinating sandbox world to explore, and the only way to see it was, of course, to do missions. You know, I never really understood people who would randomly just run around shooting pedestrians, or running them over in cars; I just never saw the point. That, and the whole modern "gangsta" vibe it gave off, especially in San Andreas, pretty much put me off completely. But LA Noire is pretty much that entire sandbox world, in an awesome period, with an awesome noire theme, with an emphasis on cognitive processes beyond matching up reticules with pixelated heads.samsonguy920 said:Trouble with that line of thought is that with everything I have seen of LA Noire, it isn't GTA. The closest you get is getting to drive the car fast. You don't even get to run over pedestrians as apparently everyone in '40's LA are acrobats able to dodge a speeding car.Andronicus said:Grand Theft Auto with period cars and music and with a greater emphasis on sleuthing than gunplay?
The only way it could be better is if it was made in Austra...
Oh wait.
Go into it with the mindset that it is GTA in the 40's and you are going to be very disappointed. Go into it with the mindset that it is Dragnet or even Maltese Falcon, and expect to have your mind blown.
If all you want is a GTA clone, save your money.
Seconded. As soon as DLC for L.A. Noire hits the PlayStation Store, I'm picking it up, whatever it may cost and include.Johnnyallstar said:I have to say that I love this game. I love everything about this game, except the occasional lockup.
I almost never pay for DLC, but I would pay for more cases. I'm only around 70% complete, because I kinda don't want to finish because then what else is there to do besides just bum around?
Perhaps to show off interrogations without spoiling the game for anyone?Joa_Belgium said:Good review in overall, but I actually thought a lot of the interrogations were fairly simple. And I don't exactly get why Russ would want to nail McCaffrey with that movie lot job of Evelyn Summers in his review ... I fail to see the connection.
I'm not quite sure how to phrase this... I could understand the actual character model looking better, but for actual graphic wise, still. Whenever I think of realistic looking characters, I think of Butcher Bay, and that was what? 5 years ago? And they've even redid them since. To me, at least, LA Noire's still look a bit on the cartoony side compared to these...Nautical Honors Society said:Go back and play almost any other game and you'll truly see how realistic these faces are.Assassin Xaero said:From all the going on about how realistic their characters would look I expected them to look, oh, I dunno... more realistic? Did I miss something?
I just borrowed GTA IV from one of my friends and LA Noire's faces are leaps and bounds above a game that came out only a few years ago.
This reeks of elitism.uk_john said:As per the paltry 36 posts here, for a few people, this is going to be a brilliant game for many older more intellectual console gamers, I do not think the average Mass Effect/Bioshock/Halo console gamer will be interested.
I agree with the MiracleofBeieber, knocking people because they play this game instead of that game on this platform instead of that platform is so elitist and snobby. don't judge people for doing essentially the same thing you do for fun.MiracleOfSound said:This reeks of elitism.uk_john said:As per the paltry 36 posts here, for a few people, this is going to be a brilliant game for many older more intellectual console gamers, I do not think the average Mass Effect/Bioshock/Halo console gamer will be interested.
Have you even played Bioshock? It's far more 'intellectual' in its subject matter than LA Noire. Gaming on console or PC does not make someone more intellectual, that idea to me is utterly ridiculous.
PC gamers have more tech know-how than console gamers, that's about it.
-30 year old console and PC gamer
Frybird said:More like "the game is great, except for one aspect of the gameplay that is flawed".Cousin_IT said:So the game is great, except the gameplay? Sometimes I wonder if game critics wish they were reviewing movies as much as developers are accused of wishing they made them.
Sometimes I wonder if people actually react to the written review or just want to put out a statement and lazily search for a reason to do so.
I agree, people should react to the written review. But, more importantly, people should read it. I suggest you give reading a go. Who knows, you might enjoy it.second paragraph said:The only thing keeping me from polishing up my "Game of the Year" stamp for LA Noire, however, is the second thing you need to know about it: The gameplay will frequently piss you right the fuck off. Setting aside the usual complaints with a sandbox game like LA Noire (driving is hard, controlling the camera is impossible, I don't know where to go ... wah, wah, wah), the added extras that come packaged along with LA Noire's attempt to recreate the art of sleuthing are hit-and-miss, and create the only real stumbles for this otherwise excellent game.
Cousin_IT said:I agree, people should react to the written review. But, more importantly, people should read it. I suggest you give reading a go. Who knows, you might enjoy it.second paragraph said:The only thing keeping me from polishing up my "Game of the Year" stamp for LA Noire, however, is the second thing you need to know about it: The gameplay will frequently piss you right the fuck off. Setting aside the usual complaints with a sandbox game like LA Noire (driving is hard, controlling the camera is impossible, I don't know where to go ... wah, wah, wah), the added extras that come packaged along with LA Noire's attempt to recreate the art of sleuthing are hit-and-miss, and create the only real stumbles for this otherwise excellent game.
Hands-on gameplay and storytelling are woven together so nearly seamlessly that each seems to carry just enough of its own weight to make the combined whole feel like something better than either an interactive movie or an action game.
Getting behind the wheel of a post-war-era American-made tank-steel, rear wheel cruiser, hitting the wailer and blazing down the middle lane of a two lane road, blowing through red lights, holding the pedal down and pulling an emergency-brake-fishtail-hairpin turn is about as much fun as you can have in a game. I recommend doing it as much as you can.
Investigation mainly involves combing crime scenes for clues and then using those as leads for further investigation or in interrogations (more on those in a sec). [...] It's surprisingly fun, if tedious in the late game arson cases.
You can also sandbox the game via "Streets of L.A." mode, which allows you to ride around in a police car, being a policeman, unlocking hidden cars, film reels and the like, and responding to radio calls. This takes some of the angst away from following through the story linearly, knowing you can go back for the extras whenever you like. Completionists who also want to see how the story plays out (like me) will feel like they've got the best of both worlds.