L.A. Noire Review

Captain Pancake

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May 20, 2009
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When you get them right, interrogations are one of the most satisfying things about the game, and I never really found them all that irritating except when I completely flopped an interview.
 

Shjade

Chaos in Jeans
Feb 2, 2010
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samsonguy920 said:
Why oh why is this console only?
Because I have bad karma. Sorry I have to bring you down with me. :|

I'm not really a fan of the GTA games mainly because I have no interest in pursuing gangbanger/drug-runner/etc. stories in those settings, so the opportunity to have a similar world playground (I didn't really do the mass-murder type thing...much) to drive around in without needing to play scum to do it sounds kinda nice.

Somehow I doubt it would equal Driver for that, though. Ah well.
 

Fangface74

Lock 'n' Load
Feb 22, 2008
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I've never agreed with a review more! I expected The Escapist to all over this game and am glad it wasn't just me the interrogations let down.

The Truth, Doubt, Accuse thing needed a Paladin/Renegade colour-code system to show, not just what Cole was going to say, but how he was going to say it. I never really felt like I was part of Cole, more like I was his partner observing him :(
 

Frybird

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Jan 7, 2008
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Cousin_IT said:
So the game is great, except the gameplay? Sometimes I wonder if game critics wish they were reviewing movies as much as developers are accused of wishing they made them.
More like "the game is great, except for one aspect of the gameplay that is flawed".

Sometimes I wonder if people actually react to the written review or just want to put out a statement and lazily search for a reason to do so.
 

silasbufu

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Aug 5, 2009
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I admit sometimes I get extremely frustrated with the interrogations. It's like I feel I know more than the game does, but it's just too stubborn to admit it.
 

thenumberthirteen

Unlucky for some
Dec 19, 2007
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This, and Uncharted 3, are the only games I'm upset about not getting to play since my PS3 died. I really wish they'd released a PC version. Also those facial animations are spectacular.
 

uk_john

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Jan 1, 2007
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I am shocked this game is not on PC. First of all, as the review says, it has some very intellectual moments, secondly it is based in a period that more older PC gamers would know about and appreciate and thirdly, it's no big deal to have 2-3 DVD's because it's all installed to the hard drive!

As per the paltry 36 posts here, for a few people, this is going to be a brilliant game for many older more intellectual console gamers, I do not think the average Mass Effect/Bioshock/Halo console gamer will be interested. It's very hard to get sales numbers in the game business, but I would not be at all surprised if this doesn't even manage 2 million sales, half of what Rockstar games usually do. Giving the cost of development, this game won;t make a profit therefore, so I don't thin we'll see an L.A. noire 2.

Personally, I think a game like this would sell at least an additional 2 million on PC, and Rockstar are so missing out by making a game suitable for the PC market and PC gamers, but then only releasing it on console!
 

Andronicus

Terror Australis
Mar 25, 2009
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samsonguy920 said:
Andronicus said:
Grand Theft Auto with period cars and music and with a greater emphasis on sleuthing than gunplay?

The only way it could be better is if it was made in Austra...

Oh wait.
Trouble with that line of thought is that with everything I have seen of LA Noire, it isn't GTA. The closest you get is getting to drive the car fast. You don't even get to run over pedestrians as apparently everyone in '40's LA are acrobats able to dodge a speeding car.
Go into it with the mindset that it is GTA in the 40's and you are going to be very disappointed. Go into it with the mindset that it is Dragnet or even Maltese Falcon, and expect to have your mind blown.
If all you want is a GTA clone, save your money.
Hehe, actually, I'm not really a big fan of GTA at all. I loved the openness of the GTA games (III and onwards; never really got to play the top down ones), but the gameplay was really just meh to me. There's only so much shooting people I can deal with before I feel like putting the gun to my own head. The majority of the missions were just "go here and shoot this person". The only reason I put up with it was because it had a fascinating sandbox world to explore, and the only way to see it was, of course, to do missions. You know, I never really understood people who would randomly just run around shooting pedestrians, or running them over in cars; I just never saw the point. That, and the whole modern "gangsta" vibe it gave off, especially in San Andreas, pretty much put me off completely. But LA Noire is pretty much that entire sandbox world, in an awesome period, with an awesome noire theme, with an emphasis on cognitive processes beyond matching up reticules with pixelated heads.

So yeah, I'm of the mindset that would tend to explode, as you described.

And yeah, this is a big coup for the Australian industry considering how big it is. I'm actually having a lot of trouble finding a reason to not buy this game. The only thing stopping me from running out and buying it right now is the fact that I have exams in two weeks. That, and the shops are closed at this time of night.
 

Joa_Belgium

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Aug 29, 2009
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Good review in overall, but I actually thought a lot of the interrogations were fairly simple. And I don't exactly get why Russ would want to nail McCaffrey with that movie lot job of Evelyn Summers in his review ... I fail to see the connection.

Johnnyallstar said:
I have to say that I love this game. I love everything about this game, except the occasional lockup.

I almost never pay for DLC, but I would pay for more cases. I'm only around 70% complete, because I kinda don't want to finish because then what else is there to do besides just bum around?
Seconded. As soon as DLC for L.A. Noire hits the PlayStation Store, I'm picking it up, whatever it may cost and include.
 

pepitko

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Sep 23, 2009
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Finally, I couldn't wait to read Russ' review of L.A. Noire. I was expecting him to be more positive to be honest, because he praised Mafia 2 quite a lot and LA Noire looks to be a substantially better game. That being said, the interrogations are something I'm very much looking forward to, because it makes you think, rather than force you to press a button to continue.
 

BrotherRool

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Oct 31, 2008
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I think working out how to convey to gamers the meaning of a dialogue choice without actually just having the whole option is something the gaming industry hasn't quite reached yet. ME did it okay, ME2 did it slightly worse, Dragon Age slightly better but no-ones got it perfect.

Question though, it sounds like exactly my sort of game, but how violent is it? Because a lot of the cases just sound a little to gruesome/nasty for me to want to pick up the game, even though the game sounds awesome
 

Hungry Donner

Henchman
Mar 19, 2009
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From the videos I've watched some of the facial animations are incredible - but this does seem to cross in to uncanny valley territory at times. Maybe this is an artifact of the videos, I hope so as I'd love to see this picked up by other games.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
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Joa_Belgium said:
Good review in overall, but I actually thought a lot of the interrogations were fairly simple. And I don't exactly get why Russ would want to nail McCaffrey with that movie lot job of Evelyn Summers in his review ... I fail to see the connection.
Perhaps to show off interrogations without spoiling the game for anyone? :)

I personally found that I got better at the investigations as the game went on. I completely blew the first two or three cases (ok, maybe just about everything in Traffic), but by the time I got to Homicide, I was missing perhaps one or two questions in the whole case. There is *definitely* a learning curve with this game, and you really need to be paying attention to your detective work. It's a very brainy game, which I love about it.

I hate the driving, though. Haaaaate it. I make my partner drive everywhere.
 

Assassin Xaero

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Jul 23, 2008
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Nautical Honors Society said:
Assassin Xaero said:
From all the going on about how realistic their characters would look I expected them to look, oh, I dunno... more realistic? Did I miss something?
Go back and play almost any other game and you'll truly see how realistic these faces are.

I just borrowed GTA IV from one of my friends and LA Noire's faces are leaps and bounds above a game that came out only a few years ago.
I'm not quite sure how to phrase this... I could understand the actual character model looking better, but for actual graphic wise, still. Whenever I think of realistic looking characters, I think of Butcher Bay, and that was what? 5 years ago? And they've even redid them since. To me, at least, LA Noire's still look a bit on the cartoony side compared to these...

 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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uk_john said:
As per the paltry 36 posts here, for a few people, this is going to be a brilliant game for many older more intellectual console gamers, I do not think the average Mass Effect/Bioshock/Halo console gamer will be interested.
This reeks of elitism.

Have you even played Bioshock? It's far more 'intellectual' in its subject matter than LA Noire. Gaming on console or PC does not make someone more intellectual, that idea to me is utterly ridiculous.

PC gamers have more tech know-how than console gamers, that's about it.

-30 year old console and PC gamer
 

bdcjacko

Gone Fonzy
Jun 9, 2010
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MiracleOfSound said:
uk_john said:
As per the paltry 36 posts here, for a few people, this is going to be a brilliant game for many older more intellectual console gamers, I do not think the average Mass Effect/Bioshock/Halo console gamer will be interested.
This reeks of elitism.

Have you even played Bioshock? It's far more 'intellectual' in its subject matter than LA Noire. Gaming on console or PC does not make someone more intellectual, that idea to me is utterly ridiculous.

PC gamers have more tech know-how than console gamers, that's about it.

-30 year old console and PC gamer
I agree with the MiracleofBeieber, knocking people because they play this game instead of that game on this platform instead of that platform is so elitist and snobby. don't judge people for doing essentially the same thing you do for fun.
 

Cousin_IT

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Feb 6, 2008
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Frybird said:
Cousin_IT said:
So the game is great, except the gameplay? Sometimes I wonder if game critics wish they were reviewing movies as much as developers are accused of wishing they made them.
More like "the game is great, except for one aspect of the gameplay that is flawed".

Sometimes I wonder if people actually react to the written review or just want to put out a statement and lazily search for a reason to do so.
second paragraph said:
The only thing keeping me from polishing up my "Game of the Year" stamp for LA Noire, however, is the second thing you need to know about it: The gameplay will frequently piss you right the fuck off. Setting aside the usual complaints with a sandbox game like LA Noire (driving is hard, controlling the camera is impossible, I don't know where to go ... wah, wah, wah), the added extras that come packaged along with LA Noire's attempt to recreate the art of sleuthing are hit-and-miss, and create the only real stumbles for this otherwise excellent game.
I agree, people should react to the written review. But, more importantly, people should read it. I suggest you give reading a go. Who knows, you might enjoy it.
 

Frybird

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Jan 7, 2008
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Cousin_IT said:
second paragraph said:
The only thing keeping me from polishing up my "Game of the Year" stamp for LA Noire, however, is the second thing you need to know about it: The gameplay will frequently piss you right the fuck off. Setting aside the usual complaints with a sandbox game like LA Noire (driving is hard, controlling the camera is impossible, I don't know where to go ... wah, wah, wah), the added extras that come packaged along with LA Noire's attempt to recreate the art of sleuthing are hit-and-miss, and create the only real stumbles for this otherwise excellent game.
I agree, people should react to the written review. But, more importantly, people should read it. I suggest you give reading a go. Who knows, you might enjoy it.
Hands-on gameplay and storytelling are woven together so nearly seamlessly that each seems to carry just enough of its own weight to make the combined whole feel like something better than either an interactive movie or an action game.
Getting behind the wheel of a post-war-era American-made tank-steel, rear wheel cruiser, hitting the wailer and blazing down the middle lane of a two lane road, blowing through red lights, holding the pedal down and pulling an emergency-brake-fishtail-hairpin turn is about as much fun as you can have in a game. I recommend doing it as much as you can.
Investigation mainly involves combing crime scenes for clues and then using those as leads for further investigation or in interrogations (more on those in a sec). [...] It's surprisingly fun, if tedious in the late game arson cases.
You can also sandbox the game via "Streets of L.A." mode, which allows you to ride around in a police car, being a policeman, unlocking hidden cars, film reels and the like, and responding to radio calls. This takes some of the angst away from following through the story linearly, knowing you can go back for the extras whenever you like. Completionists who also want to see how the story plays out (like me) will feel like they've got the best of both worlds.