L.A. Noire Review

Derelict Frog

New member
Jun 7, 2010
73
0
0
Part of the fun when I played it was getting the questions wrong and carrying on. Using alternative methods to bring down some justice. I remember there was only one case I got a 1* rating on, and it was a nice touch having the Vice Squad captain shout at me for my incompetence at the end of it.

If I had a problem with the syntax, or needed to be sure of what the actual question and answer were, you can press start and check the chat-log.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
0
0
I hate the foot chases so much. Seriously...And the fact the game kept acting like I charged one suspect, when I clearly chose the other. Made my choice moot. :[

Although, this is basically a serious Phoenix Wright. And anything like PW is good in my book!
 

ed_zero

New member
Sep 9, 2009
3
0
0
Am i the only one that feels that the video review was a little... slow? lacking a bit of energy and though it fits the atmosphere i was yawning through the half of it, I know i know... the voice and mood was to fit the game, but please don't make it sound like you just wake up and need to do the review. Still looks like an interesting game.
 

de5gravity

New member
Apr 18, 2011
295
0
0
Captain Placeholder said:
de5gravity said:
Nooooooooooooo not a half kitten!!!

:p

In all serioussness, I'm sad this is a console exclusive :(
Somehow, I doubt it will stay that way. If wanted enough - the PC may get a port with a few upgrades.

Russ Pitts said:
L.A. Noire Review

As alluring and confounding as the rich genre that inspired it.

Read Full Article
I do have a question - why is it that most of the games that are Multi-Platform are reviewed on 360? Is it just because most of the Escapist has one? I always wondered :/

If you could get back to me with the answer that would be great.
They actually kind of address that in Podcast 003, you should give it a listen!
 

Russ Pitts

The Boss of You
May 1, 2006
3,240
0
0
Captain Placeholder said:
I do have a question - why is it that most of the games that are Multi-Platform are reviewed on 360? Is it just because most of the Escapist has one? I always wondered :/

If you could get back to me with the answer that would be great.
It varies by reviewer, but for me, I prefer to play a console version because I have a bad back and sitting at a PC all night and weekend after sitting at a PC all day is not fun :) And I tend to go to the 360 first because I'm more familiar with it. I will make exceptions for games that are PC exclusive or have some other compelling reason to be reviewed on PC or another console, but generally I like to review games on the platform I spend the most time with. It's not a grand conspiracy, just personal preference.
 

Russ Pitts

The Boss of You
May 1, 2006
3,240
0
0
ed_zero said:
Am i the only one that feels that the video review was a little... slow? lacking a bit of energy and though it fits the atmosphere i was yawning through the half of it, I know i know... the voice and mood was to fit the game, but please don't make it sound like you just wake up and need to do the review. Still looks like an interesting game.
We're in the process of moving offices and we'd already taken down a lot of the sound-proofing in the studio where we record our VOs. So I was intentionally trying not to in my usual overly-enthusiastic tones so as not to blast the room with echoes. probably went too far int he other direction, but there you have it. Life is never-ending struggle and strife ;)

-R
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,458
0
0
I really liked the interrogations, and i think the whole "well, you fucked up that case, on with the game!" thing is just a cunning ploy for replayability...

Also after playing the Phoenix Wright games judging which evidence to present was pretty easy in comparison.

Also also i love the whole
"YOU'RE LYING!!"

"WANNA PROVE THAT WITH EVIDENCE?!"

"Looks like i was mistaken"

It's fucking hilarious the way the interrogation just carries on after such an epic rage moment, Phoenix Wright could use some of those backing out powers
 

Netrigan

New member
Sep 29, 2010
1,924
0
0
Cousin_IT said:
So the game is great, except the gameplay? Sometimes I wonder if game critics wish they were reviewing movies as much as developers are accused of wishing they made them.
This is definitely one of those games that the users are going to be much harsher than the critics. It's fairly original and well-made, which is going to draw in the glowing reviews... but even those favorable reviews betray that game play can be needlessly frustrating.

I picked it up the other day and I hope I don't get too annoyed with the problems.
 

rsvp42

New member
Jan 15, 2010
897
0
0
One of the complaints I've seen here and there is the repetitive nature of the activities. On the one hand, I know what they mean, but on the other, every case has its own feel and events. It's not like playing through a movie, it's like playing through a TV series. Each case is like an episode. Yeah, the episodes have a formula, but the unexpected car chases, the unraveling of each conspiracy, the grappling with the realities of police work during that time... it's all so thoroughly engaging that I can't help but love every minute of it.

Though I do hate how cars never follow the proper traffic laws around you. I'm about ready to go on a rampage over the next car that tries to turn left in front of me when I have a green light. I mean c'mon, they wait for the NPC cars.
 

Macrobstar

New member
Apr 28, 2010
896
0
0
uk_john said:
I am shocked this game is not on PC. First of all, as the review says, it has some very intellectual moments, secondly it is based in a period that more older PC gamers would know about and appreciate and thirdly, it's no big deal to have 2-3 DVD's because it's all installed to the hard drive!

As per the paltry 36 posts here, for a few people, this is going to be a brilliant game for many older more intellectual console gamers, I do not think the average Mass Effect/Bioshock/Halo console gamer will be interested. It's very hard to get sales numbers in the game business, but I would not be at all surprised if this doesn't even manage 2 million sales, half of what Rockstar games usually do. Giving the cost of development, this game won;t make a profit therefore, so I don't thin we'll see an L.A. noire 2.

Personally, I think a game like this would sell at least an additional 2 million on PC, and Rockstar are so missing out by making a game suitable for the PC market and PC gamers, but then only releasing it on console!
Well I can tell you now that you are wrong about everything, LA noire has already broken sales records in the UK for a new IP and for a gemer to remember the 50s they'd have to be in there late 60s
 

AMX58

New member
Jan 27, 2010
432
0
0
ha look you a fun time with it thats what im doing an yeah the interrogations are a little hard but thats how hard is to be a cop
 

FPSMadPaul

Master Of The Smurfs
Sep 27, 2010
172
0
0
Darth Rahu said:
MiracleOfSound said:
I agree 100% about the interrogations, they were pretty stupid at times.

What really got to me was when I had a piece of evidence that clearly proved someone was lying, but it wasn't the particular magic 'right' evidence the game picked and so the 'lie' option failed.

The there were the times Cole turned into a rage filled maniac when you hit 'doubt'.

Other than that, amazing game... if game is even the right word for this kind of interactive medium anymore. Amazing interactive entertainment. (can we coin the term IE now and take credit for it?)
I have to agree. Still doesn't stop the game from being kick ass however.
\
Don't you mean "Still doesn't stop the interactive entertainment from being kick ass however"? :p
 

Cousin_IT

New member
Feb 6, 2008
1,822
0
0
Netrigan said:
Cousin_IT said:
So the game is great, except the gameplay? Sometimes I wonder if game critics wish they were reviewing movies as much as developers are accused of wishing they made them.
This is definitely one of those games that the users are going to be much harsher than the critics. It's fairly original and well-made, which is going to draw in the glowing reviews... but even those favorable reviews betray that game play can be needlessly frustrating.

I picked it up the other day and I hope I don't get too annoyed with the problems.
Until the issues start piling up, it's actually quite enjoyable. When the cases (think of them as episodes) are still fairly short & fresh, it's actually really fun & easy to look past the flaws. But as the cases get longer & more formulaic (investigate scene > find evidence > find suspect/drive to next scene > chase suspect > confront suspect with evidence > next case) the flaws become more glaringly obvious. It's especially annoying when you figure out who dunnit before the characters do, or find evidence in the wrong order, & then have to play through their clumsy path to the truth despite knowing they're doing it wrong.

Personally, I think all the comparisons with the film noir genre do LA Noire a disservice, even if it was clearly intended by the devs/publishers/marketers, because we instantly compare it to the greats of the genre. LA Noire is no The Maltease Falcon or The Third Man. What it is, if anything, is Stranger on the Third Floor, a film credited with laying the framework of the genre while itself not being very good. Hopefully, LA Noire will do the same, a proof of concept if you like, & we won't be stuck with it as the only example of when games tried to tell a crime narrative that wasn't Scarface or The Godfather.
 

Dango

New member
Feb 11, 2010
21,066
0
0
To be honest, the thing preventing me most from getting the game is the faces. Something about how the faces and bodies seem completely out of sync is just too distractingly creepy.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
ThaBenMan said:
The graphics are so... weird. Yes, the faces are pretty amazing, but they contrast so much with the stiff body animations. There's just something really off-putting about it all - it's like a bunch of disembodied heads walking around on robot bodies.
Nice to see I'm not the only one who's noticed that though, for some reason, it never gets mentioned. As nice as the facial cap is in Noire, it's so blatantly obvious that they just stuck them on the same basic body models they've been using since GTA3.

Sure it doesn't kill the game but it's such an obvious visual anachronism that you can't help but be distracted by it.
 

uk_john

New member
Jan 1, 2007
44
0
0
@ Macrobstar - Broken FIRST WEEK sales figures. That doesn't mean it will be a big enough seller overall to make a profit. Given the $40 million development costs, that's about 4 million sales to break even, maybe a few more. I can't see it doing those numbers. Maybe 2-3 million.
 

uk_john

New member
Jan 1, 2007
44
0
0
Fanboys always come out to play when you tell the truth that doesn't match the hype!

I have already noticed a thread on a console gaming forum with a poll asking "what's the best RPG of 2011" and includes Dragon Age 2, Skyrim and The Witcher 2. On a PC gaming forum I don't think you would find a poll that listed a game that isn't even out yet as possible best RPG of the year!