L4D2- Am I wrong? --Advice wanted--

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Apr 28, 2008
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Internet Kraken said:
And I wouldn't call that the Halo route. Even if you hate Bungie you have to admit that they obviously put considerable effort into their games (aside from ODST).
Pretty much this.

The only real thing they put effort into in ODST was the music.

And holy crap was it good.
 

Internet Kraken

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Mar 18, 2009
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Irridium said:
Internet Kraken said:
And I wouldn't call that the Halo route. Even if you hate Bungie you have to admit that they obviously put considerable effort into their games (aside from ODST).
Pretty much this.

The only real thing they put effort into in ODST was the music.

And holy crap was it good.

Yeah I loved the music in Halo 3:ODST. Aside from Halo: Combat Evolved, it's my favorite in the series. Shame all other aspects of the game felt quite lackluster.
 

Ganthrinor

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Thomas-101 said:
It's funnier as shown here:
It also gets rid of most of the problems the first one had. The fist one was great and they just refind it.

Dude. That video is fucking GOLD. Laughed my ass off.
 

afaceforradio

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Rednog said:
afaceforradio said:
Blah blah etc bullshit.
Dude, you need to calm the hell down, seriously - what on EARTH is wrong with you!?

Do I have to live, breath and shit L4D in order to write a review on it? And FYI not that it's your business but I played it on someone else's Xbox, not my own. And excuse me for having a full time job, a life and such OUTSIDE of gaming, pardon e moi for ASKING A QUESTION about a goddamn game.

Jesus. Go outside, It's pretty and calming.
 

FactualSquirrel

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Jakesnake said:
I guess I like it. Like yatzee said, the new stuff at least allowed me to enjoy the gameplay for while again. But you are right, you have the same core gameplay mechanics. However, one comparison is the Half Life series, which uses the same core gameplay mechanics for most of its ga-cough, episodes. Or did I just step onto hallowed ground?
But the half-life series has interconnecting narrative, a continuous story, and generally likeable characters, while L4D2 doesn't share any of that with L4D (except the same apocalypse, but still.
 

mudshovel

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afaceforradio said:
Dude, you need to calm the hell down, seriously - what on EARTH is wrong with you!?

Do I have to live, breath and shit L4D in order to write a review on it? And FYI not that it's your business but I played it on someone else's Xbox, not my own. And excuse me for having a full time job, a life and such OUTSIDE of gaming, pardon e moi for ASKING A QUESTION about a goddamn game.

Jesus. Go outside, It's pretty and calming.
I think he was upset that you, someone who reviewed the game, said that L4D2 was suposed to be a expansion thing. It is very different from its predosessor in many ways - and is worth the money. Not sure about the XBOX vesrsion, but the PC version is very different.

But playing any game by Valve on a console is just silly - same with playing online. Friends only game for the win ;)
 

Hussmann54

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Thomas-101 said:
Ganthrinor said:
Thomas-101 said:
It's funnier as shown here:
It also gets rid of most of the problems the first one had. The fist one was great and they just refind it.

Dude. That video is fucking GOLD. Laughed my ass off.
You're very welcome :)
yea that was good, I also let myself get side tracked with the Batman dub linked to it....
 

Captain Schpack

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I like mainly because I never played the first one so the whole experience was new for me. I'm the type of person who will replay a level just beat it using different guns, even there's no reason to. There is a role to suit everyone whether your run and gun or long range or blow shit up. I like it.
 

Cargin

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I am a huge fan of L4D, and L4D2 was even better in my oppinion. i think the thing that makes L4D2 dissappointing for players is two-fold. Firstly that it doesnt follow the rules of most sequels. Secondly that the first game was designed in was way that did not lend itself to the making of a traditional sequel.

To the first point. The main thing that grabbed my attention, and was the main source of dissapointment for me personally was the characters. I didnt see a reason why the original characters needed to be dropped, and i still havent really gotten around to liking any of the new characters particularly. while that bothered me only slightly, i can see it being a major problem when u consider that games are, for the most part, character driven. You become Francis, or Bill, or Soap Mc Tavish, or Dominic Santiago, or Master Chief, or Gordon Freeman, etc etc etc, and through the course of the first game you become attached to them. Part of the reason a sequel is expected by people is that once u generat a rapport with a character, u dont want it to end. U want the next chapter, u want the 'further adventures of'. L4D2 pretty much immediately pised on that from the word go.

Secondly, i find that, yes, the structure of the campaign mode is pretty samey, but then, its just another 5 missions really, same as the first one had four. you can jump in wherever you want, there are none of the now almost obligatory between (or mid) mission cutscenes we've all come to expect. its a different kind of game, almost arcade like, i think. while something different can be fun, if its well executed (as L4D1 was). But a second helping of pretty much the same thing, only with chopped nuts this time, can disappoint.

The rational part of my brain tells me i should be disappointed with L4D2, and perhaps on some levels i am, but franky its too much god damn fun. its sad its not the 'further adventures' of bill, francis, louis and zoe, but its still damn good. and its got spas 12s! haha
 

afaceforradio

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mudshovel said:
afaceforradio said:
Dude, you need to calm the hell down, seriously - what on EARTH is wrong with you!?

Do I have to live, breath and shit L4D in order to write a review on it? And FYI not that it's your business but I played it on someone else's Xbox, not my own. And excuse me for having a full time job, a life and such OUTSIDE of gaming, pardon e moi for ASKING A QUESTION about a goddamn game.

Jesus. Go outside, It's pretty and calming.
I think he was upset that you, someone who reviewed the game, said that L4D2 was suposed to be a expansion thing. It is very different from its predosessor in many ways - and is worth the money. Not sure about the XBOX vesrsion, but the PC version is very different.

But playing any game by Valve on a console is just silly - same with playing online. Friends only game for the win ;)
I read it online, if it's wrong then I apologise - I like L4D2 very much, but he had no right to have a shit fit because I haven't played all through the campaigns - I've played more online like in the Survival matches, they're quick and fun, didn't realise there were rules! Needs to calm down!!
 

Pyode

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As sequel is supposed to have the same core game mechanics. That's why its a sequel and not an entirely new game.

I really never understood this complaint.

"I loved L4D. L4D2 is L4D with new maps, new characters (meaning new funny dialog), new guns, new melee mechanics, new gameplay modes, and new special infected but how dare they not change the core game mechanics!"

Seriously, am I the only one who sees the contradiction here?

Valve kept everything that was great about the original and just added a bunch of new stuff. How is this bad! That is how a sequel is supposed to be made.

To use I tired old cliche, don't fix what isn't broken.
 

Rednog

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afaceforradio said:
Rednog said:
afaceforradio said:
Blah blah etc bullshit.
Dude, you need to calm the hell down, seriously - what on EARTH is wrong with you!?

Do I have to live, breath and shit L4D in order to write a review on it? And FYI not that it's your business but I played it on someone else's Xbox, not my own. And excuse me for having a full time job, a life and such OUTSIDE of gaming, pardon e moi for ASKING A QUESTION about a goddamn game.

Jesus. Go outside, It's pretty and calming.
I'm sorry but where is there any anger in my post? Calm down?
I went through my thought process step by step and addressed the problem I had with your post.
There is no point where I said anything like "OMG WTF IS WRONG WITH YOU, STFU DIAF YOU SUCK!!!!11" Which would be along the lines of anger. Or in your case caps.
I think I have a fairly rational argument based on the evidence that I found.

You don't have to eat, breath, and live L4D to write a review, but like my point stands (and like I mentioned in my post) I feel that you've barely scratched the surface of the game. And this is supported by the fact that a person who has gone through the entire game or has gotten at least a decent time with the game would not have to ask your original question. It is pretty evident from playing through the campaigns.

While I don't think reviewers should have to complete an entire game in order to write a review (in some cases it is almost impossible to write a good review on time because some games, ie RPGS, have hours upon hours of gameplay involved and it would be illogical to expect them to not have a decent grasp of the game without completing it), L4D isn't that long of a game, random campaigns on normal are about an hour or so play-throughs each. 5 campaigns, approximately 5 or so hours to complete the campaigns alone. If you can't devote more time than that to complete a game, then it is in my honest opinion you should not review the game.
 

Hussmann54

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The Jakeinator said:
YOU SPEAK BLASPHEMY!

oh, Ladies and Gentlemen, I think we have hit a valve fanboy! This is why I wanted good solid reasoning (which most of you have delivered thank you very much.)
 

mudshovel

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Sep 29, 2008
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afaceforradio said:
mudshovel said:
afaceforradio said:
Dude, you need to calm the hell down, seriously - what on EARTH is wrong with you!?

Do I have to live, breath and shit L4D in order to write a review on it? And FYI not that it's your business but I played it on someone else's Xbox, not my own. And excuse me for having a full time job, a life and such OUTSIDE of gaming, pardon e moi for ASKING A QUESTION about a goddamn game.

Jesus. Go outside, It's pretty and calming.
I think he was upset that you, someone who reviewed the game, said that L4D2 was suposed to be a expansion thing. It is very different from its predosessor in many ways - and is worth the money. Not sure about the XBOX vesrsion, but the PC version is very different.

But playing any game by Valve on a console is just silly - same with playing online. Friends only game for the win ;)
I read it online, if it's wrong then I apologise - I like L4D2 very much, but he had no right to have a shit fit because I haven't played all through the campaigns - I've played more online like in the Survival matches, they're quick and fun, didn't realise there were rules! Needs to calm down!!
The best part of L4D2 is the 'realism' mode, it is much harder but a great ride. No tooltips, no player halos. Just mic's and visual contact. :)
 

_zuul

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Nov 9, 2009
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BloodSquirrel said:
Interesting.

This post appears to be some form of modern art, possibly commenting on the military-industrial complex. I think the second paragraph represents Jesus.
high five
 

TK421

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Apr 16, 2009
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Radeonx said:
Left 4 Dead 2 fixed the problems in a first one, made new characters that are as identifiable as they can be for the type of game it is, and added in new things with the melee weapons and new zombies.
Kind of like a patch...
 

maddawg IAJI

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The second one had it's fair share of new stuff. The general gameplay didn't change, but you can't really expect that to change in a sequel. It's like expecting a Call of Duty Modern warfare 3 to be a RTS.

I enjoyed the game quite a bit and I still love it.
 

Acier

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I feel like you've missed the point of L4D and the reason why L4D2 was created