Any music game. You beat the final song and little fireworks show, that's all.(experience from RB1) It would be cool if it ended with your guy going James Hetfield(stepping on a flame pod and nearly dying)
Wait when did Vivi die? I remember him playing in the street with some of the towns children.xdaydreamerx said:alot of bad endings available. but i still hate FFIX for killing Vivi at the end without so much as a cutscene. At least FFX had an overdramatic airship leap.
seconded. Also the ending of Hitman Bloodmoney... Hey lets set it up for a sequel we will never make!!! -_-Dmatix said:KOTOR 2. the ending just isn't there...
I disagree. In Fallout 3 you have the option of being good, evil, slightly good, slightly evil or neutral. Admittedly the botched supersoldiers is a bit cliche, but they aren't evil they are just stoooopid and rageaholic. Also the bad guys want the same thing as the good guys and you are repeatedly told not to trust the good guys... Also both the good and bad guys want to eradicate the Ghouls, who are just ugly humans and not a threat unless provoked.skathe said:I got to thinking about this topic earlier today and decided to post again, so here it goes...
TBQH, a game with amazing gameplay and a totally immersive story that walk hand in hand should be appreciated for what it is, a game. If they spent all the time trying to come up with a "unique" ending, and the gameplay or story sucks, then you're not even going to make it to the ending anyway.
How many really "unique" endings can you come up with anyway? I mean seriously. It's not like this shit writes itself. Video games and stories in general are almost always good vs. evil...
There's a protagonist and an antagonist. Neither really has to be a person, or anything tangible at all. But all conflict in story telling is set up as good vs. evil. With that constraint, of course you're going to have predictable endings. Ask any writer, the hardest part of writing is writing the ending.
i think they (bungie)assumed that the people who didn't read the comics would assume themselves that he jumped outta the ship in space and landed like a rock in the jungle. (though yes i agree it does have merchandise involvement, im just trying to view it from a casual gamers perspective)saberfox655 said:Halo 2. I didn't mind it was a cliffhanger, so much that... it was a shitty one. Not to mention you have no idea how the hell Master Chief got from Point A (inside the ship) to point B (flying into some jungle on Earth in a fiery ball), unless you read comics or something stupid that requires you buy merchandise.