This is exactly how I felt. It's not that people don't have shorter attention spans, its that they just lack the dedication and emotional involvement with the story to weather these points in the game where it feels like the world and physics themselves are literally fighting against you. Fuck, I hated car chase missions.ukslim said:In the case of GTA4, this doesn't surprise me at all.
I reached a stage where all the missions available to me were difficult - I had at least 10 failed attempts at each one. Retrying after dying involved a tedious drive across town, with a detour to buy weapons, before getting to the action.
Alongside this, was the alternative of mucking around in the sandbox, or, ultimately, playing a different game. It's a real shame because I'd like to know how the story played out. Just not enough to keep at it.
I bet I'm not alone. Many of the people who played the game will have been *much* less dedicated a gamer than I am.
68% of gamers use the disc as a coaster nowLess Than 30% of Gamers Ever Finished GTA4
My opinion expressed before I could.MrGFunk said:I think it says more about the quality of the game. I stopped playing GTA because I found it boring and the friends' mechanic irritated me.
I then went on to play Burnout Paradise for 250 hours.
Good games get finished. Simple. Let's list the people who played Fallout 3 to the end. Uncharted to the end.
I'd say it's a correlation of game quality and completions.
Pants? It was pants?pete240 said:GTA4 was pants compared to all the others my favourite had to be GTA: Vice city
That is the cornerstone of the entire series.Until GTA4 came around and tried to make it serious.coxafloppin said:In its defence most people just play GTA games to dick about.