I'm surprised that no one has brought this up, so I will. Prior to Pixar and Dreamworks, what studio produced an animated movie that competed with what Disney was producing? I'll give you a hint:
Actually think about it. The Land Before Time came out back in '88 and, a movie with a similar premise, An American Tail was released two years prior. Both films can be best described as SCSW films. And, these films were the bomb back then. So, given that most of the people developing games these days are in their 30's, or younger, what films do you think influenced their approach to game development?
Though, there is one different between these two films and the SCSW games. Little Foot had friends, Fievel had friends. Heck, Fievel's friend is one of the scary monsters (And, same happened with Little Foot, but that was only in the sequels). Throught the film, Little Foot's pals are stuck in the same position he is. Meanwhile, Fievel is making relationships with people who actually have lived in the "scary world". By contrast, what do these game protagonists have as far as companionship, and could it be a cause of this game premise becoming so mediocre?
Actually think about it. The Land Before Time came out back in '88 and, a movie with a similar premise, An American Tail was released two years prior. Both films can be best described as SCSW films. And, these films were the bomb back then. So, given that most of the people developing games these days are in their 30's, or younger, what films do you think influenced their approach to game development?
Though, there is one different between these two films and the SCSW games. Little Foot had friends, Fievel had friends. Heck, Fievel's friend is one of the scary monsters (And, same happened with Little Foot, but that was only in the sequels). Throught the film, Little Foot's pals are stuck in the same position he is. Meanwhile, Fievel is making relationships with people who actually have lived in the "scary world". By contrast, what do these game protagonists have as far as companionship, and could it be a cause of this game premise becoming so mediocre?