SamuelT said:
Internet Kraken said:
SamuelT said:
Psh. Forgotten beasts are not the devils they're said to be. I once had a forgotten one come out of the abyss, some kind of poisonous giant bug thingamajig, and took it down with the measily 4-dwarf military, two of which were wrestlers. None were legendary and this happened about the end of the second spring. Had one casualty.
I don't know if bugs are squishable no matter what the size, but I was quite surprised.
As I'll explain in the next update, Forgotten Beasts can range from completley harmless to death incarnate. You know how my last for ended? The blood of a forgotten beast I killed years ago suddenly started spreading a disease. A disease that caused dwarves to instantly collapse into bloody lumps of gore. And I couldn't do a damn thing about it since the blood was already spread everywhere.
Can't something like that be fought with ample amounts of soap? Just asking, I have no idea of alot of things in DF.
No, as stated above infections aren't the same as syndromes. To be honest as much as I like the syndrome system it has some glaring flaws, and the way syndromes spread is one of them. Syndromes are pretty much impossible to destroy if they spread by something like, say, blood. Since dwarves who step in blood create a copy of it on themselves, the syndrome is spread indefinitely. Even a full water purge of the entire fort doesn't help, since splatter doesn't necessarily dissipate in water. The only way to completley eliminate a syndrome spread this way is a magma purge, as magma incinerates all the splatters.