Let's Play Dwarf Fortress: Syndrome Conundrum

Sixcess

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Feb 27, 2010
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Long time thread lurker, first time commentor. This is an amazing read and it's good to see that this isn't the end for Reveredtour. I'm definately going to have to give this game a try and see if I can have some... Fun... of my own.
 

Engarde

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Jul 24, 2010
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Oh god, Momuz on a rage. This could be bad. At least there arent any delayed syndromes of eye exploding from the forgotten beasts yet.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
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Double A said:
Wait, where are the ambushers? And they ambushed during a siege?

The hell?
On reflection that was a really bad screenshot, as there's only one visible ambusher. The rest of them are camped up on the hill. The reason I didn't take a better screenshot because I was to pissed off to play the game any longer.

Fucking goblins, making me think they never send ambushes in this world and then sending one right after a siege. This game keeps finding new ways to trick me.

Engarde said:
Oh god, Momuz on a rage. This could be bad. At least there arent any delayed syndromes of eye exploding from the forgotten beasts yet.
This made me realize that a syndrome thet causes dwarves to go berserk would be pretty fun (in both ways) to mess around with.
 

TundraWolf

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Dec 6, 2008
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So my dwarf single-handedly fucked up Reveredtour, huh?

...

My bad. Sorry, all. My bad. Sorry, sorry.
 

Cowabungaa

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Feb 10, 2008
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Aidinthel said:
At least it isn't another Forgotten Beast.
The Forgotten Beasts in this LP seem either to kill themselves or are as squishy as cotton candy. I'd rather have then than even more goblins. And the military is starting to riot to boot. Screw goblins.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
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Cowabungaa said:
Aidinthel said:
At least it isn't another Forgotten Beast.
The Forgotten Beasts in this LP seem either to kill themselves or are as squishy as cotton candy. I'd rather have then than even more goblins. And the military is starting to riot to boot. Screw goblins.
With the way combat works in Dwarf Fortress, a single powerful opponent can be easily defeated if they are swarmed by a large number of combatants. Quantity really is better than quality when it comes to the military. However, everytime a forgotten beast shows up I still worry because odds are one of them is eventually going to be carrying a game crippling syndrome.
 

Double A

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Jul 29, 2009
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Internet Kraken said:
Cowabungaa said:
Aidinthel said:
At least it isn't another Forgotten Beast.
The Forgotten Beasts in this LP seem either to kill themselves or are as squishy as cotton candy. I'd rather have then than even more goblins. And the military is starting to riot to boot. Screw goblins.
With the way combat works in Dwarf Fortress, a single powerful opponent can be easily defeated if they are swarmed by a large number of combatants. Quantity really is better than quality when it comes to the military. However, everytime a forgotten beast shows up I still worry because odds are one of them is eventually going to be carrying a game crippling syndrome.
Actually, if you have a legendary+(two digit number) in all their main combat skills and a weapon in adamantine armor with an adamantine blade, they probably won't need backup.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
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Double A said:
Internet Kraken said:
Cowabungaa said:
Aidinthel said:
At least it isn't another Forgotten Beast.
The Forgotten Beasts in this LP seem either to kill themselves or are as squishy as cotton candy. I'd rather have then than even more goblins. And the military is starting to riot to boot. Screw goblins.
With the way combat works in Dwarf Fortress, a single powerful opponent can be easily defeated if they are swarmed by a large number of combatants. Quantity really is better than quality when it comes to the military. However, everytime a forgotten beast shows up I still worry because odds are one of them is eventually going to be carrying a game crippling syndrome.
Actually, if you have a legendary+(two digit number) in all their main combat skills and a weapon in adamantine armor with an adamantine blade, they probably won't need backup.
Dwarves equipped in adamantine are the exception, as adamantine breaks the games difficulty and can make complete novices capable of taking out entire armies. And no this is not an exaggeration, because I've done that.
 

Double A

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Jul 29, 2009
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Internet Kraken said:
Double A said:
Internet Kraken said:
Cowabungaa said:
Aidinthel said:
At least it isn't another Forgotten Beast.
The Forgotten Beasts in this LP seem either to kill themselves or are as squishy as cotton candy. I'd rather have then than even more goblins. And the military is starting to riot to boot. Screw goblins.
With the way combat works in Dwarf Fortress, a single powerful opponent can be easily defeated if they are swarmed by a large number of combatants. Quantity really is better than quality when it comes to the military. However, everytime a forgotten beast shows up I still worry because odds are one of them is eventually going to be carrying a game crippling syndrome.
Actually, if you have a legendary+(two digit number) in all their main combat skills and a weapon in adamantine armor with an adamantine blade, they probably won't need backup.
Dwarves equipped in adamantine are the exception, as adamantine breaks the games difficulty and can make complete novices capable of taking out entire armies. And no this is not an exaggeration, because I've done that.
*digs straight down*
 

vallorn

Tunnel Open, Communication Open.
Nov 18, 2009
2,309
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Double A said:
Internet Kraken said:
Double A said:
Internet Kraken said:
Cowabungaa said:
Aidinthel said:
At least it isn't another Forgotten Beast.
The Forgotten Beasts in this LP seem either to kill themselves or are as squishy as cotton candy. I'd rather have then than even more goblins. And the military is starting to riot to boot. Screw goblins.
With the way combat works in Dwarf Fortress, a single powerful opponent can be easily defeated if they are swarmed by a large number of combatants. Quantity really is better than quality when it comes to the military. However, everytime a forgotten beast shows up I still worry because odds are one of them is eventually going to be carrying a game crippling syndrome.
Actually, if you have a legendary+(two digit number) in all their main combat skills and a weapon in adamantine armor with an adamantine blade, they probably won't need backup.
Dwarves equipped in adamantine are the exception, as adamantine breaks the games difficulty and can make complete novices capable of taking out entire armies. And no this is not an exaggeration, because I've done that.
*digs straight down*
 

Double A

New member
Jul 29, 2009
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vallorn said:
Double A said:
Internet Kraken said:
Double A said:
Internet Kraken said:
Cowabungaa said:
Aidinthel said:
At least it isn't another Forgotten Beast.
The Forgotten Beasts in this LP seem either to kill themselves or are as squishy as cotton candy. I'd rather have then than even more goblins. And the military is starting to riot to boot. Screw goblins.
With the way combat works in Dwarf Fortress, a single powerful opponent can be easily defeated if they are swarmed by a large number of combatants. Quantity really is better than quality when it comes to the military. However, everytime a forgotten beast shows up I still worry because odds are one of them is eventually going to be carrying a game crippling syndrome.
Actually, if you have a legendary+(two digit number) in all their main combat skills and a weapon in adamantine armor with an adamantine blade, they probably won't need backup.
Dwarves equipped in adamantine are the exception, as adamantine breaks the games difficulty and can make complete novices capable of taking out entire armies. And no this is not an exaggeration, because I've done that.
*digs straight down*
Oh, relax, it was just a migrant.
 
Feb 13, 2008
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One thing that I'm finding with my fort. I've got 10 dwarves practicising on a 12 month, at least 4, schedule and after a year of training - and butchering a herd of elephants, there's a few level 1s in dodging...and that's about it. What could I be doing wrong?
 

(name here)

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Oct 8, 2010
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Training is really slow this version. The most important point is to have a dwarf with a good skill level in teacher. The rate that non-sparring practicing improves skill is based on a combination of the teacher's teacher skill, the teacher's skill in whatever is being taught, and the student's student skill. However, even with a high-skill dwarf in the starting seven, it's still really time-consuming.

If you don't have a high-skill teacher, break up the squad into a bunch of smaller ones because only 2 dwarves per squad can spar at a time and sparring is much faster.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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Gawd I love Dwarf Fortress. Never ceases to amaze me with the insane and apocalyptic ways that the fortresses end.