I haven't actually experienced them either because I never mine adamantium. It's not that I'm scared, it's that I have an awful, awful attention span, and usually stop playing a fort after 3 years. It probably has something to do with the numerous migrants I always get and can never find a job for which ends to me going BLAAAAAAAARGH FUCK IT and genning a new world.
And that's why I just downloaded The Rapist.
edit: oh right, nobles. From what I can tell on bay12forums, they suck. The only good one (dungeon master) is bugged to hell and never comes.
So I just started a fort (I got sidetracked by thinking of Skyrim). I have a major river and a stream that feeds into it... via a 36 z-level waterfall.
Nobles are kind of weird. For one, a lot of the ones that were in Boatmurdered no longer exist as Toady has yet to implement them in the new version or scrapped them entirely. Now in the old game and 40D, I believe Nobles refused to do any work beyond meeting with diplomats. In fact, they may still not do work in the most recent version of the game. I'm not sure, as Dwarf Therapist (A TOOL EVERYONE SHOULD BE USING) makes them work.
Really though the real reason nobles are hated so much is becuase they may make awful demands that you can't fulfill or can but require making obscure shit that interferes with regular work. The worse Stinthad has ever demanded is lay pewter, so as far as nobles go she is very easy to please. However, woe is you should a noble have a fondness of adamantine. It's a death sentence for either the noble or the fort.
Double A said:
So I just started a fort (I got sidetracked by thinking of Skyrim). I have a major river and a stream that feeds into it... via a 36 z-level waterfall.
Waterfalls are pretty neat, though I've never seen one in fortress mode. Only time I saw one was in adventure mode, when I tried running into a cave near one to escape a giant but ended up getting ambushed by troglodytes instead.
So I just started a fort (I got sidetracked by thinking of Skyrim). I have a major river and a stream that feeds into it... via a 36 z-level waterfall.
Waterfalls are pretty neat, though I've never seen one in fortress mode. Only time I saw one was in adventure mode, when I tried running into a cave near one to escape a giant but ended up getting ambushed by troglodytes instead.
Hehehe. Adventure mode makes for the best stories.
Do you know what to look for when trying to get a waterfall, though? You usually find them if there is a river going into another river in more mountainous terrain. My embark zone, for example, has high cliffs, very high cliffs, and a 0 level area. The relative elevation feature is very, very helpful when looking for falls.
One time I made a waterfall as my entrance. I never did much with it due to lack of megaproject, but on the upside: I caught a lot of fish!
I've realized that a major flaw in our fortress design is that we can only fight the goblins by letting them into the fort itself. By the time the troops are rallied and ready to fight, we'll have sealed up the fort to keep the goblins outside. So our only choice is to lower the bridge, allowing the goblins access.
Should a goblin sneak past the soldiers or, gods forbid, defeat all of them, we will be defenseless. We need to have fighting take place away from civilians. However, I'm not sure how this will be possible given our current design. I'm assigning the greatest dwarven minds at our disposal (which is really just head mechanic Rabid, come to think of it) to solve this dilemma. Hopefully a solution will be found before the next goblin attack.
6th Opal, 1057, Mid-Winter
There have been concerns over a giant cheetah roaming the area around the fort, presumably searching for prey. I assume it was brought here by the scent of gazelle.
Kraken's notes: Giant cheetahs are highly similar to the other giant feline variations. A supersized version of their smaller cousin, giant cheetahs function in basically the same way. They simply hunt larger prey, including unprotected dwarves. They're vicious and aggressive, but smart enough to attempt to avoid armored soldiers. Though they can maul an armed dwarf, their nature as solitary predators means that they can be easily overwhelmed by team work.
Despite their description they aren't even faster than a dwarf and it hardly makes a difference in combat.
Given our past experiences with giant felines and the large number of civilians working outside at the moment, I was not comfortable with this beast's presence. So I ordered the Immortal Rags to do away with it before it caught sight of any workers.
However, members of the Silvers of Heat found the beast first. They had just finished their gazelle hunt, and though giant cheetahs were not the target they did not hesitate to take it down as well. The cheetah attempted to flee, but it seemed to uncharacteristically sluggish.
It was quickly pinned down and attacked. With no way to escape, the cheetah began to thrash about in a desperate attempt to kill its attackers.
Of course this failed. The Silvers of Heat may not be our best soldiers but they have proven to be quite effective so far. I think they may be capable of tackling bigger threats. At the very least I don't see them being devoured by a beak dog.
12th Opal, 1057, Mid-Winter
Well it had been months since Goden locked herself away in the abyss. I'm not sure how she had managed to survive down there so long, along with a good chunk of the forts children, but it needed to come to an end. I was concerned about both her mental and physical health. Also many of the children's parents were getting worried, and the "extended daycare" excuse wasn't holding up well. I needed to get her out of there.
The door was heavily barricaded, but I figured Lorbam and Ingiz pounding on it would solve that problem. However even with both of them ramming into it all full force it held up for almost a half a day. Eventually they busted through, startling the confused and disoriented children. Goden, however, had evidently been expecting this. But when she was that it was me that walked through the door, she too was surprised.
Goden: "What the...how in blazes are you still alive? You should all be dead!"
Stinthad: "Uh Goden I'm not sure why you'd think that. Everything is just fine recently. Better than usual actually! Did you know that this is a barony now? Isn't that just gr-"
Goden: "Shut up! This isn't right! You defiled sacred ground! By all accounts all of you profligates should have been destroyed by now!"
Stinthad: "Everything is fine though! I think you need to rest Goden. You seem to be overreacting. Besides, isn't me being alive a good thing?"
Goden: "I...I...I need to think. Take the children back to their parents. Something is not right here..."
Well Goden seems to slightly unhinged, but I supposed that was to be expected. At least she's back in the fort now. I'm sure she'll snap out of this though. Root says she's gone completely crazy but I don't believe that. Goden will be just fine, I'm sure of it.
16th Opal, 1057, Mid-Winter
To my surprise, Rabid has already come up with a way to solve our safety dilemma. He's (hastily) drawn up a schematic of an addition we could add to the fort. One he believes would allow safe engagements with opponents.
He calls it the Blood Bowl.
The name could be changed to something a bit less...grim...but I suppose the design is sound. At least it looks like it. We lower the first bridge and send our soldiers in, and then we raise it to keep them inside. Then the second bridge is lowered, letting the goblins enter. With the first bridge raised there is no way they can enter the fort even if they defeat our soldiers. Yeah, this seems like it would work well. Besides, who am I to doubt the head mechanic? Aside from Baroness. I really like that title. It sounds so fancy.
22nd Opal, 1057, Mid-Winter
Work has already begun on the Blood Bowl (Rabid insist on calling it that), and already a large portion of it has been complete. I attribute this to both the skill of our diggers and the soft dirt the room was dug out of. Unfortunately because it is dirt Goden can't put any fancy engravings on it. Oh well, they would have just ended up covered with vomit and blood anyways. The shape isn't really right though. It came out looking more like a blood hexagon.
Most of the digging will be done so, though I expect that the bridges may take some time to install given the large number of other jobs the mechanics are busy with. Still, I'm confident that we shall have it completed by the time the next attack occurs.
27th Opal, 1057, Mid-Winter
Overall this is has been a pretty dull month. Nothing really noteworthy has occurred. I suppose I should be thankful for that but it can get rather boring when I have nothing to write about. Still, I can't complain that much. Work is running well, the military protects the fort, and overall things are just swell. I think we've earned ourselves a little treat.
Party! I mean why not? There's not anything important going on.
Overall this is has been a pretty dull month. Nothing really noteworthy has occurred. I suppose I should be thankful for that but it can get rather boring when I have nothing to write about. Still, I can't complain that much. Work is running well, the military protects the fort, and overall things are just swell. I think we've earned ourselves a little treat.
Party! I mean why not? There's not anything important going on.
Yay! I made a cup devoted to my hatred of the elves tree-hugging pansies! I also do wonder what that important going on is... Maybe some sort of bronze colossus elf? That would be amusing....
Overall this is has been a pretty dull month. Nothing really noteworthy has occurred. I suppose I should be thankful for that but it can get rather boring when I have nothing to write about. Still, I can't complain that much. Work is running well, the military protects the fort, and overall things are just swell. I think we've earned ourselves a little treat.
Party! I mean why not? There's not anything important going on.
or a seige...
why the hell do dorfs party at THE worst times?
FUCK YOU! I don't give a shit if a goblin is gonna cut my head off if I don't make those walls!
*5 mins later*
ohshitohshitohshitohshit!!!! I wish I had postponed the party!
*urist mcpartyingasshole has been struck down*
Overall this is has been a pretty dull month. Nothing really noteworthy has occurred. I suppose I should be thankful for that but it can get rather boring when I have nothing to write about. Still, I can't complain that much. Work is running well, the military protects the fort, and overall things are just swell. I think we've earned ourselves a little treat.
Party! I mean why not? There's not anything important going on.
or a seige...
why the hell do dorfs party at THE worst times?
FUCK YOU! I don't give a shit if a goblin is gonna cut my head off if I don't make those walls!
*5 mins later*
ohshitohshitohshitohshit!!!! I wish I had postponed the party!
*urist mcpartyingasshole has been struck down*
Overall this is has been a pretty dull month. Nothing really noteworthy has occurred. I suppose I should be thankful for that but it can get rather boring when I have nothing to write about. Still, I can't complain that much. Work is running well, the military protects the fort, and overall things are just swell. I think we've earned ourselves a little treat.
Party! I mean why not? There's not anything important going on.
or a seige...
why the hell do dorfs party at THE worst times?
FUCK YOU! I don't give a shit if a goblin is gonna cut my head off if I don't make those walls!
*5 mins later*
ohshitohshitohshitohshit!!!! I wish I had postponed the party!
*urist mcpartyingasshole has been struck down*
Overall this is has been a pretty dull month. Nothing really noteworthy has occurred. I suppose I should be thankful for that but it can get rather boring when I have nothing to write about. Still, I can't complain that much. Work is running well, the military protects the fort, and overall things are just swell. I think we've earned ourselves a little treat.
Party! I mean why not? There's not anything important going on.
or a seige...
why the hell do dorfs party at THE worst times?
FUCK YOU! I don't give a shit if a goblin is gonna cut my head off if I don't make those walls!
*5 mins later*
ohshitohshitohshitohshit!!!! I wish I had postponed the party!
*urist mcpartyingasshole has been struck down*
Due to the drop in recent goblin activity, I've decided to continue other large scale projects outside the safety of the inner walls. I seriously doubt the goblins will mount another campaign before the end of the year anyways. Surely even they wouldn't want to be sieging an enemy when the New Year comes around.
Actually, maybe they celebrate the New Year by beating up their enemies. Given the goblin tendency towards violence it wouldn't really surprise me, so- ah fuck it. I'm sure nothing bad will happen. Besides, I have bigger concerns at the moment. I have received reports of a giant cave spider lurking in the caverns.
It seems to have claimed the area beneath Reveredtour as its new hunting grounds. Should any workers stumble nearby, this could be a major problem. However, I don't want to kill it. For if it stumbles into one of our traps, we could tame it. Imagine if it was a female to! Then we could breed it with our other giant cave spider and have them produce dozens of little baby spiders!
9th Obsidian, 1057, Late Winter
That weird gem cutter with the weird name has been acting...well weird. During the middle of dinner he stopped eating, loudly proclaimed that he had "seen the light of the gods", and then ran off.
Guess it's just another one of those strange moods, though it's hard to tell with this guy.
Surprisingly no one, he's working on something gem related. We've never had a gem cutter make an artifact before, so this should be interesting! I wonder what he'll make. I bet it will be really pretty.
14th Obsidian, 1057, Late Winter
Oh no.
NO!
NOOOOOOO!!!!!
This is awful! For some reason RandomID tried to fight the cave spider! I never even told the military to kill it! Not that it matters since he's retired! Why is he trying to kill it!??!
I'm organizing an emergency rescue operation! I've sent the entire military to go down to the crypt and fight the cave spider! I know it probably won't make a difference in the end, but we have to try!
18th Obsidian, 1057, Late Winter
The cave spider had fought RandomID on a passage leading up the cavern wall. This was definitely not the ideal place to fight such an opponent, however we had no time to spare. If we didn't act right away RandomID could be killed!
So the soldiers charged ahead, knowing full well that a single step could send them tumbling off the wall and onto the hard cavern floor. Fortunately they learned from the earlier ooze pod incident, as none of them made such a fatal mistake.
The first soldier's to arrive on the scene found the spider sucking out RandomID's blood. A bad sign, as giant cave spiders only do this once their prey is near death. This did not discourage Zenkem, who leapt forward and...
...bit the spider. That's certainly an...odd way to attack a foe. Unsurprisingly the cave spider was barely injured by the attack and simply shook Zenkem off. However, while his attack failed it distracted the spider and gave the other soldiers an opening.
As a result the giant cave spider was quickly killed. I was worried that it might inject it's venom into more soldiers but it didn't land a single attack. Sadly, we weren't quick enough to save RandomID, who had already bled to death.
RandomID randomly goes down into the crypt and gets himself killed and in the process we lose the future potential of a giant cave spider breeding program. What a disaster! Such a pointless waste of a life. Though at the very least, this is another testament to the skill of our soldiers.
28th Obsidian, 1057, Late Winter
When I Lost in the Void started working on his project, I was epexcting something simple. Like a masterfully cut diamond or a big ruby with an image engraved in it.
I wasn't expecting him to somehow make an entire statue out of gems! I mean, wow! I didn't even think that was possible! It looked like such a great statue to. I was going to put it right at the entrance of the fort.
Then I noticed how he ruined the whole damn thing! Why would you put an engraving of a dwarf being mauled by a giant leopard on this?!? WHY?!? What a waste! I thought all those images of elves being killed were bad. At least they weren't an insult to Reveredtour!
A wholly uneventful last moth. Or at least, it should have been, but a certain idiot had to ruin my chance at getting a giant cave spider breeding program!
Well aside from that annoyance, the month went by without incident overall. Another crummy artifact I personally dislike due the engraving on it. Still, it's worth noting that the images on an artifact don't matter in the game itself. A dwarf will be equally impressed by an image of cheese as one that shows an dwarf being impaled on a goblin spear.
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