My name is Fiction said:
Dark souls isn't difficult.
Its just cheap. Ive been able to take the traps, they can be spotted if youre paying attention. I can deal with the ambushes that only work because the camera is shit. Ive got over thinking the shield mechanics are broken because Id entered an area I wasnt ready for early with no way of telling I shouldnt be there. That early on I was mulling over whether the shield is not an option in the game or that I was getting the mechanics fundamentally wrong.
Once youve took time to block and look at the attack patterns its not that hard, I just exploit the shit AI. From enemies that will sit still while I take 15 minutes to shoot them to death over and over again, to skeletons that will happily dive off cliffs like lemmings to Fatties that will stand shouting while I back stab them over and over, knights that will come just within my range to be hit then wander off over and over again until dead. The game seems to have been thrown together.
But last night I was 1 shotted by a living chest with no "tells" this would be any different that the tens of other chests Ive opened. No chance to dodge/block just an animated eating sequence and about 4 hours worth of souls and humanity gone. Dont think Ill be loading Dark Souls up again. I like tough and challenging, Ive beaten contra, thunder force, R Type, bionic commando, ninja gaiden, gouls and ghosts... but that was just the developer being a tool.
OT, its about time they tried something different with FF, Ive not played a "traditional" JRPG in ages. I kind of feel been there done that with all of it. If it shapes up they may get me on board.