Lightning Returns Blends Final Fantasy With Dark Souls

My name is Fiction

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bjj hero said:
My name is Fiction said:
Dark souls isn't difficult.
Its just cheap. Ive been able to take the traps, they can be spotted if youre paying attention. I can deal with the ambushes that only work because the camera is shit. Ive got over thinking the shield mechanics are broken because Id entered an area I wasnt ready for early with no way of telling I shouldnt be there. That early on I was mulling over whether the shield is not an option in the game or that I was getting the mechanics fundamentally wrong.

Once youve took time to block and look at the attack patterns its not that hard, I just exploit the shit AI. From enemies that will sit still while I take 15 minutes to shoot them to death over and over again, to skeletons that will happily dive off cliffs like lemmings to Fatties that will stand shouting while I back stab them over and over, knights that will come just within my range to be hit then wander off over and over again until dead. The game seems to have been thrown together.

But last night I was 1 shotted by a living chest with no "tells" this would be any different that the tens of other chests Ive opened. No chance to dodge/block just an animated eating sequence and about 4 hours worth of souls and humanity gone. Dont think Ill be loading Dark Souls up again. I like tough and challenging, Ive beaten contra, thunder force, R Type, bionic commando, ninja gaiden, gouls and ghosts... but that was just the developer being a tool.

OT, its about time they tried something different with FF, Ive not played a "traditional" JRPG in ages. I kind of feel been there done that with all of it. If it shapes up they may get me on board.
The wood of chests are of a lighter wood, the chain is also in the reverse position. If you look you can see them open up for a sec to breath. Also you can button mash to break the graples. The game doesn't hold your hand so you call it broken.
 

bjj hero

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My name is Fiction said:
The wood of chests are of a lighter wood, the chain is also in the reverse position. If you look you can see them open up for a sec to breath. Also you can button mash to break the graples. The game doesn't hold your hand so you call it broken.
We have to disagree then. A chest in a dark room, there is no reason to take a minute or two to watch a chest and see if its breathing when every chest in the past 20 plus hours Id opened had been just fine. Thats a cheap shot. Even more so than the ambushes that only work because the camera is terrible.

And whos to know you can "mash" your way out? Ive not button mashed at anything in the game (so far its a game of timing and picking your shots, button mashing doesnt seem a good or intuitive fit) so why would I expect it to make a difference there?

I dont expect my hand to be held, Ive avoided guides and stuff because I dont want to spoil anything but that was a cheap shot. If anything is broken though its the awful AI. Terrible PS1 level stuff with monsters getting stuck, willingly jumping off cliffs or standing still while you shoot them to death with 40+ arrows. Invisible lines enemies wont cross so I can sit one side and chip them to death without any risk. Monsters I can just walk around and back stab... Its a long list. Did anyone play test it?

Heres hoping FF can do better with the AI.
 

My name is Fiction

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bjj hero said:
My name is Fiction said:
The wood of chests are of a lighter wood, the chain is also in the reverse position. If you look you can see them open up for a sec to breath. Also you can button mash to break the graples. The game doesn't hold your hand so you call it broken.
We have to disagree then. A chest in a dark room, there is no reason to take a minute or two to watch a chest and see if its breathing when every chest in the past 20 plus hours Id opened had been just fine. Thats a cheap shot. Even more so than the ambushes that only work because the camera is terrible.

And whos to know you can "mash" your way out? Ive not button mashed at anything in the game (so far its a game of timing and picking your shots, button mashing doesnt seem a good or intuitive fit) so why would I expect it to make a difference there?

I dont expect my hand to be held, Ive avoided guides and stuff because I dont want to spoil anything but that was a cheap shot. If anything is broken though its the awful AI. Terrible PS1 level stuff with monsters getting stuck, willingly jumping off cliffs or standing still while you shoot them to death with 40+ arrows. Invisible lines enemies wont cross so I can sit one side and chip them to death without any risk. Monsters I can just walk around and back stab... Its a long list. Did anyone play test it?

Heres hoping FF can do better with the AI.
Even though darksouls stays away from videogame motifs like red explosive barrels game logic provides that if you ever get grappled button mash. Also since I assume it was the first chest that got you why did you have 3 hours of souls on you!? Unless you was noming on every soul you got which was a bad idea, or on humanities, which the gains in loot chance scale up to 10 that was a disaster waiting to happen. One homeward bone could have saved all that.
 

bjj hero

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My name is Fiction said:
Even though darksouls stays away from videogame motifs like red explosive barrels game logic provides that if you ever get grappled button mash. Also since I assume it was the first chest that got you why did you have 3 hours of souls on you!? Unless you was noming on every soul you got which was a bad idea, or on humanities, which the gains in loot chance scale up to 10 that was a disaster waiting to happen. One homeward bone could have saved all that.
Again, theres been no other "mash" mechanic all game. Ive had messages in the about block, roll, strong and light attacks. Something potantially life saving like that should have been made clear or hinted at. Hence I had no idea until you mentioned it and Ive moved on to other games.

As far as the stock Id lost. Humanity is for item drops and pvp, once youve kidled the fires youve needed to theres not much else to spend them on so it collects. I was saving souls for absolution (Which seems really over priced) as Id earler cut that cat in the woods thing a new arse hole and wanted to make friends again. Id said "no" to it without quite understanding what he was asking. I wanted to see what yes did. I didnt fancy using a homeward spell as Id come through all manner of traps to get this far and was trying to reach the next fire.