KyuubiNoKitsune-Hime said:
Happyninja42 said:
Well EU/Legends is no longer canon, hence why I said "the canon now". And everything you said about how crystals develop their traits, while accurate based on EU/Legends, doesn't have anything to do with color. They are all part of the kyber crystal "family" of crystals, and they are slightly altered based on environmental effects. This is absolutely true. However, apparently now, the color, is totally based on how someone tunes them when constructing a saber.
Well after a check on the Wookiepedia, what seems to have happened is that they co-opted both versions of the story into one. Honestly after looking at some canon, Lucas Film seems to be making a mess of the Canon, based on rolling what they can out of the EU.
I'm pulling my data from starwars.com, which is as I understand it, the site resource for what is actually considered canon at this time. Under the entry about Kyber Crystals, it specifies they are colorless until first tuned, and then hold that color forever.
As to the messiness of canon based on various sources, I agree, it's difficult to sift out what is still held canon from the EU, and what isn't. Well, I mean I guess you could just stick to what's listed on the canon site, but there are decades worth of information burned into our brains from the EU, and having to go and source check all that can be a bit tiresome. I understand why Disney did it to the EU, because frankly there is just so much chaff out there, some of conflicting nature in the EU, that to try and make it make sense going forward, you basically have to gut a lot of junk, and it's easier to just start with the basics and go from there.
Which is kind of why I'm on the fence about this canon aspect of the crystal colors. From a roleplaying standpoint, I like it, because it allows my Force using players to easily decide whatever color crystal they want, and I don't have to "oh look! You just happen to find a blue crystal! Just like the color you wanted! What luck!" kind of handwaving as a GM. On the other hand, I do like the idea of having the cave of colored crystals, casting various shadows as they travel deep into them, to find the right crystal for their sabers. One hand, it makes running it a bit easier, on the other hand, it lessens some of the dramatic flavor in my opinion.