LucasArts Run by "Psychopaths"

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Tiamat666

Level 80 Legendary Postlord
Dec 4, 2007
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I must have spaced out there for the last 20 years. When I think of Lucas Arts I have fond memories of excellent Star Wars flight sims and adventure games. But yeah, there really hasn't been anything Lucas Arts related catching my interest in the last 10 years or so. I used to buy Lucas Arts games without thinking about it, because I knew they would be awesome.

Unfortunately that company seems to have gone down the drain and degenerated into a cheap movie-merchandising machine. The last two games I got were X-Wing Alliance and Star Wars Rebellion, both over 10 years old.
Since then, Bethesda has replaced that sweet spot in my gamer heart. A company that is truly passionate and commited to making games.
 

Greg Tito

PR for Dungeons & Dragons
Sep 29, 2005
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Dexter111 said:
Yeah, the whole Eurogamer article is basically about how Free Radical got screwed by almost every publisher in the world. I just thought the LucasArts story was the most compelling.

Greg
 

Pedro The Hutt

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Apr 1, 2009
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Dexter111 said:
In his very short months with LucasArts, Rodriguez actually made a deal with TellTale Games to make the Monkey Island Episodes and he also greenlighted the Money Island 1+2: Special Editions and brought Loom, The Dig and Indiana Jones to Steam (he also greenlighted Lucidity - hey you can't get all of them right :p). In fact he brought a lot of the LucasArts Lineup to Steam during that time (April 2008 - May 2010): http://store.steampowered.com/search/?sort_by=Released&sort_order=ASC&term=lucasarts
Don't you DARE badmouth him...
I'm still waiting on Monkey Island 3's Steam rerelease! And I could badmouth him for the TellTale Monkey Island games, good grief whoever wrote the script for those shouldn't be allowed to hold a pen if you can't even make the Monkey Island cast feel in-character. I couldn't even finish the first scene of Tales of Monkey Island because everything and everyone felt off.

(And thus, to this day I am fairly sure that everyone who calls Telltale a wonderful adventure game developer never actually played the classics)
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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I don't think that's a condition exclusive to LucusArts, I think it's a pandemic that has infected the whole industry.
 

boag

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Sep 13, 2010
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matrix3509 said:
Please people, don't act surprised at this. We've already been told that this is how publishers act on a regular basis by Brian Fargo. There is only one way to fight this bullshit. You know which way I'm talking about.
I completely agree

 

Woodsey

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Aug 9, 2009
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LucasArts have been the weirdest fucking publisher about for a while now. This doesn't surprise me. I mean, EA and Activision are pretty shitty, but I don't know if I'd consider them outright 'weird'; there's at least a line of internal reasoning that's quite easy to follow when looking at their crap decisions.
 

NinjaDeathSlap

Leaf on the wind
Feb 20, 2011
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Bolt-206 said:
I suddenly Despise LucasArts as much as EA...

They couldn't have even the smallest amount of faith that Battlefront 3 would more than make up for it's costs? 'cause it would have.
I never thought I'd say this, but I don't think even EA would stoop this low. When they kill a developer they at least get as many games out of them as they can first. They'd never slowly bleed a popular developer to death while they were in the middle of making a game that would have almost certainly been profitable.

EA are dicks, but LucasArts are dicks that don't event work properly.
 

SnakeoilSage

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Sep 20, 2011
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All that's needed now is for THX to fumble and produce a movie that sounds like it's being played down fifty feet of garden hose and Lucas' legacy officially curls itself around a Glock.
 

nathan-dts

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Jun 18, 2008
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So LucasArts pretty much killed one of my favourite developers ever?
Never buying a fucking product from them ever again.
 

Brad Shepard

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Sep 9, 2009
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canadamus_prime said:
I don't think that's a condition exclusive to LucusArts, I think it's a pandemic that has infected the whole industry.
I cant agree more, this is very true, One company does it, the next sees they can save money and does it too, and so on and so forth... makes me sick.
 

Xenominim

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Jan 11, 2011
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Dexter111 said:
Greg Tito said:
Then there was a new guy called Darrell Rodriguez, who had been brought in to do a job and it was more to do with cost control than making any games. And the games that we were making for them were costly."
In his very short months with LucasArts, Rodriguez actually made a deal with TellTale Games to make the Monkey Island Episodes and he also greenlighted the Money Island 1+2: Special Editions and brought Loom, The Dig and Indiana Jones to Steam (he also greenlighted Lucidity - hey you can't get all of them right :p). In fact he brought a lot of the LucasArts Lineup to Steam during that time (April 2008 - May 2010): http://store.steampowered.com/search/?sort_by=Released&sort_order=ASC&term=lucasarts
Here's the thing though, everything you cite seems to match up perfectly with the article. The new Monkey Island games from Telltale are FAR cheaper than Battlefront 3 would be to develop, and re-releasing old games on Steam again is extremely cost effective without them putting out any sort of cash. Does that make them bad decisions, no certainly not, but it does kind of reinforce the image that the article paints, this guy was just trying to make as much money with as little risk as he possibly could.
 

rayen020

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May 20, 2009
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... it's things like this that make me wonder how we get good games at all ever...
and to a larger extent it's a worring trend in business. It led to the housing bubble, it led to the financial collapse, it's destroying the EU, and i keep looking at it saying, "what the fuck is wrong with you people?"

All thse investors and executives trying to perserve their bottom line by sacrifiving their bottom line! Or more accurately rich people trying to stay rich in the short term by screwing everyone in the long term. but why should they care? they have their golden parachutes, more money than i can expect to make in my lifetime, and the ability to not care about anyone else.

This thing with lucasarts, and apparently EA and Activision as well is just depressing. Sadly as many have said its business as usual in the gaming industry.

Oh and we could change it. hell yeah we could change it. we won't, but we could. yeah we could put gamestop out of business, along with EA, Activision, and lucasarts. We could fix DRM and change this crap. it's as easy as voting with your wallet, and to a larger extent actually voting for our government officials and their economic plans. it's as easy as missing that next AAA release.

Oh i'm saying there won't be pain, a few beloved franchises will have to die. What has happened with free radical will have to be repeated a couple of times. people will lose their jobs and suffer some hardship. but historically, what kind of social upheavel for the better has come without hardship? stagnation and damnation is easy. progress for the better is hard.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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Brad Shepard said:
canadamus_prime said:
I don't think that's a condition exclusive to LucusArts, I think it's a pandemic that has infected the whole industry.
I cant agree more, this is very true, One company does it, the next sees they can save money and does it too, and so on and so forth... makes me sick.
Yeah, and the 2 biggest offenders are EA and Activision. In fact I wouldn't be surprised if one of them was Patient Zero. The really sad part is both of them used to produce really good stuff, so did LucasArts.
 

Brad Shepard

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Sep 9, 2009
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canadamus_prime said:
Brad Shepard said:
canadamus_prime said:
I don't think that's a condition exclusive to LucusArts, I think it's a pandemic that has infected the whole industry.
I cant agree more, this is very true, One company does it, the next sees they can save money and does it too, and so on and so forth... makes me sick.
Yeah, and the 2 biggest offenders are EA and Activision. In fact I wouldn't be surprised if one of them was Patient Zero. The really sad part is both of them used to produce really good stuff, so did LucasArts.
Well, EA started the whole "Project 10 dollar" thing, locking parts of the retail game because people did not buy it new, yea... Prototype 2 locks the challenges and even the avatar awards for those who did not buy new.
 

Thoric485

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Aug 17, 2008
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Cancelling a project is one thing, leading on a developer to work meaninglessly until they run out of cash and have to close doors is just fucking evil.
 

SlashmanSG

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Mar 29, 2011
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I had been getting the feeling LucasArts was being stupid lately, but not to this extent. I have put in at least 300 hours into Battlefront 2, and always had a shred of hope for a 3rd, even though I knew it had been cancelled or at least "put on hold" a few years ago. Guess that dream has died.