LucasArts Run by "Psychopaths"

Mike Laserbeam

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edgecult said:
wgar said:
Timesplitters is still being released though.
Just on the timsplitters note...

http://www.computerandvideogames.com/345587/timesplitters-4-is-not-in-development-crytek-confirms/

Sorry my friend.. I wanted it too..
No. NO. NO!!!

Why?! Why can't they just let it be made?!
We want it! I want it!!!

P.s. Go fuck yourselves new Lucasarts.
 

CrazyGirl17

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Sep 11, 2009
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Not sure about them being psychopaths, but I doubt they have any sense on what makes a "good" game anymore. *SIGH*
 

pilouuuu

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Dexter111 said:
Greg Tito said:
Then there was a new guy called Darrell Rodriguez, who had been brought in to do a job and it was more to do with cost control than making any games. And the games that we were making for them were costly."
I'm going to have to take issue with that...
Jim Ward was decisively involved in cancelling Full Throttle: Payback/Hell on Wheels and Sam&Max: Freelance Police.

In his very short months with LucasArts, Rodriguez actually made a deal with TellTale Games to make the Monkey Island Episodes and he also greenlighted the Money Island 1+2: Special Editions and brought Loom, The Dig and Indiana Jones to Steam (he also greenlighted Lucidity - hey you can't get all of them right :p). In fact he brought a lot of the LucasArts Lineup to Steam during that time (April 2008 - May 2010): http://store.steampowered.com/search/?sort_by=Released&sort_order=ASC&term=lucasarts
Don't you DARE badmouth him...

After he was replaced all was lost though...
http://kotaku.com/5533053/lucasarts-president-executives-out-as-publisher-shakes-up-top-brass
Yes, Jim Ward was a complete ass. For me Lucasarts doesn't exist since Escape from Monkey Island. Then it existed a little while when they released the special editions.

It's so sad... A company that made the best PC games ever to end like this... Because after this news they're totally finished for me!
 

edgecult

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Mike Laserbeam said:
edgecult said:
wgar said:
Timesplitters is still being released though.
Just on the timsplitters note...

http://www.computerandvideogames.com/345587/timesplitters-4-is-not-in-development-crytek-confirms/

Sorry my friend.. I wanted it too..
No. NO. NO!!!

Why?! Why can't they just let it be made?!
We want it! I want it!!!

P.s. Go fuck yourselves new Lucasarts.
Monkeys are expensive apparently.. and you know timesplitters and their monkey based shenanigans.
 

Easton Dark

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My hate will bore a hole into the nethersphere, releasing nightmares and daemons upon the Earth that will create a black citadel, and from within its deepest bowels, rows upon rows of equipment will be erected where developers will toil (happily) to create the perfect Battlefront 3. And when it is finished, it will be released to the public and sell millions while Lucasarts assholes watch, and then weep at the success they threw away.
 

Littaly

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I've run into the headline several times on several different gaming websites the past couple of days (I waste way too much time on this :() and every time I manage to read it as "LucasArts is run by Psychonauts".
 

Imperioratorex Caprae

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May 15, 2010
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With SW: Kinect being released, this is my only comment that needs to be made:

I would support a Kickstarter fund to get both Battlefront 3 and Tie Fighter/X-Wing (remakes or reboot) BUT I would not support the current LucasArts publishers running the show to even make close to as good a game as possible.

Mr. Lucas, if you would please step out from behind your stacks of money and out of your Scrooge McDuck vault in Skywalker Ranch, you could walk into LucasArts and SEE just what CRAP they're shoveling out when compared to earlier releases.
But then, Mr. Lucas you would have to look past your own blindness towards your own creation you just happen to decide "isn't good enough and needs more". Please for the love of God/FSM/Xenu, DO NOT EVER LET LUCASARTS MAKE ANOTHER INDIANA JONES GAME.
You and Spielburg screwed the pooch with KotLS, so much so that I still refuse to watch it and decided that it is NOT part of Indy's canon.
Take that to the bank...
It's gonna make me spaz like bobcats on booze,
A hyperactive juice that only I can produce
And fuel a giant drill bore straight into hell
Releasing ancient demons from their sleep-forever spell
So they can walk upon the earth and get re-situated
And hawk the LUCASARTS crap George has created.
 

Signa

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Ragsnstitches said:
EA, Activision, Lucasarts, Microsoft, Sony... they will be the death of the industry as we know it. They lack the foresight and ingenuity to make it out of the next decade. Mark my words, they will fall and they will fall hard.
I want to agree with you, but I think you're wrong. It's going to much worse. Games like Starwars Kinect will become the norm as that is what non-gamers will buy, and there are a hell of a lot more non-gamers than gamers out there. The companies that exploit that demographic are going to make the most money, and gamers like us who love a good interactive experience are going to be left out in the cold.

So in that respect, you are kinda right. Those publishers will fall, but they only will fall from grace with the people that made them strong in the first place.
 

angry_flashlight

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So Battlefront 3 is not coming? ... Ever? RIP AND TEAR! RIP AND TEAR YOUR GUTS! I would have pre-ordered that shit a year in advance! What a fine display of modern business we have here.
 

aba1

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It is kinda sad because one company didn't want to pay for the contract they signed on for the resorted to putting hundreds out of work instead of just following up on there commitments.... how sad.
 

The Artificially Prolonged

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dessertmonkeyjk said:
If only we could make a giant LucasArts guy with a sad face and put it on the studio's front lot... a little too drastic perhaps?
Well I was all for burning down the studio, but your idea works too.

captcha

get over it

Not amused captchas, not amused -_-
 

Jabberwock King

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Mar 27, 2011
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And thus my previous statements about Lucasarts having a crippling fear of money and success are half wrong. I need to go cry somewhere...
 

connerthekewlkid

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May 6, 2012
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And i will start by saying "The bullshit is strong with this one".

http://www.joystiq.com/2012/04/27/this-is-what-happened-to-star-wars-battlefront-3/

Essentially everything in there is false.

The game was never canned after being completed, the game was never even near completion. I was working for the QA company that was testing the game and it was a fucking disaster. Nothing worked. LucasArts didn't can a completed game and a sequel to their most successful franchise up to that point, they took the project away from a vastly incompetent developer who had near the end of the project reduced the game to 3 class, and 5 or 6 maps with a 2 hour long campaign and was still mostly unplayable.

You can look at the videos in this thread: http://www.giantbomb.com/forums/off-topic/31/new-star-wars-battlefront-3-footage-shows-first-3-missions/542545/

This is as good as this game ever got and that's what this guy calls a "completed" game.

Lots of good tester lost a job that day and for a relatively small company that was a huge deal for us at the time.

I guess i've got no way to prove what i'm saying, you're just gonna have to trust a random stranger on the internet. But why would i get worked up for a 4 year old cancelled game anyway?
 

Dragonpit

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lacktheknack said:
Sixcess said:
LucasArts on one side, EA on the other.

Bioware is so fucked.
How in the name of all that's hellish and unholy did they manage to get The Old Republic out between the two publishers?
The answer: It's Star Wars.
 

boag

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Grey Day for Elcia said:
boag said:
Grey Day for Elcia said:
Hear that? It's the flavor of the month train pulling up, ready to take half this thread to the "We hate LucasArts" stop. Lots of return passengers from the EA stop, I see.

I love how this site works.
o hai again, doing the broad sweeping generalizations thing again I see, good luck with that, im sure the big Corporation will thank you for White Knighting them.
I couldn't care less about "the big corporations." You don't have to like something to point out how stupid people are for blindly hating it.
I do hope you see the irony of your post.
 

Grey Day for Elcia

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boag said:
Grey Day for Elcia said:
boag said:
Grey Day for Elcia said:
Hear that? It's the flavor of the month train pulling up, ready to take half this thread to the "We hate LucasArts" stop. Lots of return passengers from the EA stop, I see.

I love how this site works.
o hai again, doing the broad sweeping generalizations thing again I see, good luck with that, im sure the big Corporation will thank you for White Knighting them.
I couldn't care less about "the big corporations." You don't have to like something to point out how stupid people are for blindly hating it.
I do hope you see the irony of your post.
There is no irony there. But it's nice to see you've entirely given up trying to argue--saves me the time of pointing out your every flaw in logic.
 

Char-Nobyl

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Irridium said:
So... Lucasarts played a big hand in the demise of the developers of Timesplitters? And the death of Battlefront 3?

All my hate... they get all my fucking hate.

Activision and EA to a lesser extent as well. Mainly because it's just par for the goddamn course with them.
And by effect, they're probably also the reason why Timesplitters 4 isn't in development anymore [http://www.computerandvideogames.com/345587/timesplitters-4-is-not-in-development-crytek-confirms/]. It was announced in 2007, and not even a month ago, we find out that it's not happening after all.

Battlefront 2 sold more than three million copies on the PS2 alone. If Lucasarts' bottom line was really about money, then why in the hell would they destroy a development-in-progress? Using an unbelievably conservative sales estimate of eight million copies across three platforms at roughly $60 apiece, they would've gotten nearly half a billion dollars in sales revenues. Would they have spent even a quarter of that on this supposedly too expensive development?