FizzyIzze said:
Rooster Cogburn said:
FizzyIzze said:
--How cool would that be to have legit Mongoose races in Halo? One player drives and the passenger gets to shoot the guys in 2nd place in the face. What's not to love about that idea?
You could have been doing this years ago lol. Haven't you heard of Forge?
Which brings me to my next point.
Halo needs a server list so I can choose the custom map and gametype I want to play. Although they get some use out of it, the Forge is basically going to waste without this feature. It would really open things up for custom games.
Also, add fixed difficulty levels to
Rocksmith.
BOOM, that was the sound of a tragic disappointment becoming one of the greatest triumphs in video game history.
FizzyIzze said:
Oh man, I blazed through Halo 3 because I was house sitting and this guy had both 3 and Reach and I just wanted to get to Reach. Is there a custom map maker? It sure looks like it.
Halo 3,
Halo: Reach, and
Halo 4 all have the Forge mode. It's very fun. Build your own maps from scratch or hypercharge the existing selection!
Wow, I was so wrong in giving up on Halo after 2. I mean, I did finish 3 and Reach like I said, but I never took it online because I assumed it was all just the same sniping/circle strafing, only with different maps.
Incidentally, did you play Halo Anniversary? Can you tell me if they added a full-screen co-op campaign view? Or is it still split-screen, local co-op only?
You can play the
Halo Anniversary campaign cooperatively with two players, each using their full screen, over Xbox LIVE. Or you can still do local splitscreen, of course.
Shit man, you missed out.
Halo 3 online was way better then
Halo 2.
Reach is my favorite online game, but it did have some ludicrously bad maps, specifically the ones used for double team. Each team got their own sniper on a tiny map, and whichever sniper won the initial duel could own the whole map with it. It was ridiculous. Fortunately, you could avoid that by sticking to the many other game types. Unfortunately, double team is the one I really wanted to play lol.
As for
Halo 4, your enjoyment of it will depend on how you feel about the new load out/ ordnance/ unlock guns system they borrowed from
Call of Duty. If you took that out it would probably be the best
Halo online ever. Fortunately, while
Halo 4 does share those features, they aren't nearly so heinous. You unlock items quickly, and you don't have to do long-term grinds to get the best mods for each individual weapon. I could go on about the details, but basically
Halo 4's unlock system is like a one-time leveling up experience, whereas
Call of Duty's is a never-ending grind-a-thon, where you have to grind certain weapons for specific benefits and things like that.
Halo 4 tracks those types of things with Commendations and cosmetic rewards, not gameplay rewards. And don't worry about the
pace of the game becoming like
Call of Duty, because in that regard it's still very
Halo. A lot more than
Halo 2, what with it's overpowered Battle Rifle and gimmicky dual wield fucking with the balance and pacing.