distortedreality said:
Take CoD, throw in landfill, keep Trent Reznor soundtrack.
Better yet, throw the Trent Reznor soundtrack... actually, just throw Trent Reznor into the landfill also.
More perfecto.
Most FPS's, either make the level design less linear, or add the ability to make a choice that changes what the next level will be, like taking choice A will result in you going to level 2-A, where as choice B will lead to Level 2-B.
For damn near any game with choices, dont make them so binary, escpecially moral choices.
*Edit*
EvolutionKills said:
BRINK - Female avatars (and for god's sake, make then at least remotely attractive)
Screw Brink, I say do that for
Brink 2!
Actually, I would:
-Have both male and female avatar choices.
-Drop the light and heavy boddy types, keeping only the medium type.
-make the light and heavy weapons affect movement ability like the body type did.
-Add more weapons (obviously)
-Add the ability to customize the weapons appearance, like adding a weapon camo,
-Have the game take place on one of the remaining pieces of land, allowing Brink 2 to tie into the first game.
-Have larger maps to fight on (being on land, this would make sense, as with the Ark, you're basically fighting in a massive building.)
-With larger maps, have vehicles, and a fifth class thats mostly dedicated to using vehicles.
There was more, but I cant think of them ATM.