Only in terms of a background temperature, but in fact, losing heat in space is much harder than in an atmosphere. There's nothing for heat to transfer to, so it must radiate, which is slower. Now, a human on Antarctica and a human in deep space would both freeze... eventually. And a human in direct sunlight in space would do quite the opposite.Yer man o said:On the contrary, space is quite cold. Otherwise comets would't form being big balls of ice and such.Seneschal said:Anyway, nice to hear FSG:TG is progressing. Piloting a faulty ship and making it part of the gameplay sounds like a good way to introduce a sense of urgency. Only, the freezing thing isn't believable without some further elaboration - space isn't really cold (despite what The Phantom Menace tells you). If the ship had a faulty cooling system, with the coolant unable to stop circulating, you would have to run the engine to avoid it being frozen. But, if it's actually more intuitive for the average player to have space be an Antarctica-like environment where ships get hypothermia, it's a valid choice.
Anyway it is nice to hear about FSG:TG again.
But here, we're not talking about an unprotected human but a spacecraft. The problem would be keeping it cool, since, again, it has nothing to transfer the heat to and no surrounding medium to absorb it, so it must radiate. That's why space shuttles always keep their cargo bay open in space - those are radiator panels. If space somehow flash-froze everything that leaves the atmosphere, we wouldn't have this problem.
Anyway, I think questionable thermodynamics are a-okay in videogames, I don't mind. But I kinda liked how Mass Effect had futuristic-looking, yet actually explainable technology. I may have been a little spoiled by it.
EDIT:
Oh, I was also surprised that he named Ezio as a good character. He didn't even mention much about him in the review, but I guess he has to grow on you first. I really thought the character was well-written and believable, which was actually undermined by his ridiculous body-count. It's like the person in the cutscenes is Ezio, but the hooded figure you play is a random psycho. Maybe it was just me.Straying Bullet said:Ezio, he is just fucking amazing, excuse me for my vulgar language, but that guy is everything I hold dear. A man of conflict, childish glee and elegant behaviour around people. A womanizer but certainly with a respecting attidude. Crushing injustice and enjoying the company of others. I kinda regret selling that game for a profit.