This again. It's uncanny how I got more quotes for saying "space isn't cold" than for the actual topic of macho men.Foshorror said:Er, no. Average temperatures in space (when there's no local star around) can get extremely cold, like hundreds of degrees below zero cold. Add in the fact that there's no atmosphere to hold in your own heat that you are constantly radiating off (like a big hot engine that is in desperate need of a tuneup) can mean that anything that was "hot" will rapidly vent heat until it freezes...then freezes even harder.Seneschal said:Well, yes, the games can be functional, but it's better if some though has been put into it. Kratos, for example, does not have the exaggerated looks typical of what Yahtzee once called "a twelve-year-old's vision of masculinity." He wears a skirt and some sandals. And the fleece, but that has a purpose.Sovvolf said:Well I guess macho-men aren't too bad as a gameplay character... I mean look at Kratos... he pretty much fits the entire description of a macho-man. Though I do get your point, manly men are macho-men with personality and maybe a brain.
And besides, the games do their best to show just how demented Kratos is, letting you have fun, but showing you at a lot of points that your actions are quite questionable. If anything, it's a self-aware macho game with a dark parody of the macho protagonist.
Anyway, nice to hear FSG:TG is progressing. Piloting a faulty ship and making it part of the gameplay sounds like a good way to introduce a sense of urgency. Only, the freezing thing isn't believable without some further elaboration - space isn't really cold (despite what The Phantom Menace tells you). If the ship had a faulty cooling system, with the coolant unable to stop circulating, you would have to run the engine to avoid it being frozen. But, if it's actually more intuitive for the average player to have space be an Antarctica-like environment where ships get hypothermia, it's a valid choice.
So yeah, Yahtzee's idea of an engine that freezes unless it is kept running is a perfectly valid story factor as well as a fairly unique game play element (Lost Planet doesn't count).
Had to slim down the quote, so this post wasn't wayyy too long =)InterAirplay said:It all comes down to a fairly simple distinction: The Macho man is stupid, the Manly Man actually acts like a human being. You can pin this on some idea of "oh nerds are just mad cos they got beat up by macho dicks" when it would be more effectively summed up as "Macho guys are dicks".
...When Yahtzee says "Macho" he doesn't just mean super-manly guys. He means super-manly guys who are failures at anything other than killing stuff, and in all other facets of life act like irresponsible emotionally retarded twats. THAT is the problem, not the massive guns or the muscles. It's simply that Macho characters are unlikeable because games usually expect us to take them seriously despite them acting like violent selfish 8 year-olds. The rest comes down to personal preference I suppose. I like my good protagonists sensibly dressed and prepared for a fight, you like yours in five layers of power armor wielding the combined firepower of an entire third-world nation. But couldn't we both agree on having our protagonists actually likeable and with a degree of sense about them? ...
...Yahtzee has said, it's not manliness that's a bad thing - it's the retarded gun-obsessed phsycopathic "heroic" character that's bad, and he's simply using "macho" as a catch-all term for that sort of character. The macho character isn't manly, he's just a big immature child with muscles on....
I suppose I'm just a terrible role player...or a misanthrope.Quorothorn said:In fairness, I did play Mercer as a decent-but-damaged individual who was in a terrible situation when I played through Prototype: I only engaged the military when absolutely necessary, and tried to minimize civilian casualties wherever/whenever possible (which admittedly would have been easier if they didn't insist on running right in front of my tank when I'm booking down a street at 60 mph).
However, I am fairly certain that I'm in an especially small minority there (and I was less scrupulous in Hard mode, too), so good point anyway.
macho. he forced that guy in God of War 1 to do the scholarly stuff and he kills basically just for fun becuase things are too weak to stop him. Sure he can fuck aphrodite, but everything else makes him simply macho and not manly at all.Macgyvercas said:Soooooo...would Kratos be a manly man or a macho man? Because he has characteristics of both. Sure he's a dick who does things out of his own sense of vengence on those who wrong him (macho man), but he can also please the ladies to no end (manly man, apparently).
I have to stop this now. My head is hurting.
Great read though.
Which certain ones? Reading over this thread, I've noticed that there really aren't any examples being given of these overly macho characters and what behavior they're engaging in. Kratos is the only one I see, but even the people who bring him up seem to be excusing him. My video game collection certainly isn't full of them. So who are all of these characters that everybody is complaining about?InterAirplay said:It's less to do with the individual characters and more to do with a mindset behind certian ones. It's just that Marcus has become a sort of catch-all reference to this "insecure unstable mindless 8 year-old with muscles and a gun" even if he is a character who is very different from that perception.