Man Let Son Suffocate Because He Was Playing WoW

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samaugsch

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Jacking said:
Daemascus said:
How is this WoWs fault? This man is just a bad parent. He could just as easly been watching football or something and this could have turned out the same. Blaming WoW is just an excuse.
Basically, this.

I dislike the fact that it seems the media often uses an extreme example to paint the entire gaming community. Also, is it just me or are stories like this becoming more and more common?
I don't believe this kind of thing happens as often as the media would like us to think. They just happen to broadcast the events every time it does happen.
 

Chefodeath

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SinisterGehe said:
Chefodeath said:
Look, don't you find it a bit hard to believe that a man will just think "Well my son's dieing, but shit I gotta finish this raid."

I think there's a good case to be made against WoW, assuming this isn't just a case of one man's gross negligence. Perhaps its time we analyze Wow for its potentially dangerous addictive qualities.
So you are saying blame the game, not the player?
Football as a game isn't violent, the players are.

So you are saying that; Blizzard as a company should be held responsible over this morons behavior that led to the death of hes child. That Blizzard should babysit the babysitters. You assume they have some mythic power to be observing everything that is going on around the player.

So let say this.
You are a proud owner of a distillery, you make beer for your living and it is selling really well.
A person drinks always your beer - exclusively. One day this person drinks too much of your beer and passes out, while hes child suffocates to a toy.
Your beer was so good that this person drank it too much and might also been ADDICTED to it, it lead to a death of a child. Should you be held responsible over the death of the child, because the person was unable to take care of the child because he got intoxicated by your beer.

Can you be held accountable? Because one thing we know that exist for sure and that is chemical addiction. One thing we still haven't found any evidence is gaming addiction, it must be either social addiction or behavioral pattern, not an addiction.
So can you be held accountable?

(recaptcha "the führer" - I think someone is trying to tell me something!!! :p )
Man, that was such a pathetic attempt to strawman me that its not even funny.

I did NOT say to blame the game and not the player, I said that this scenario is reason to suspect that Wow may have addictive qualities to access.

I did NOT say that Blizzard should be held responsible for player actions. The only thing we might hold them accountable for his creating what they know to be an addictive product without any disclaimers or safeguards, and that's a big maybe.

As for your example, imagine that your distiller brews his alcohol and doesn't bother to put the surgeon general warning on the back. He just calls it "MAGIC WATER!!!" the water that makes you happy and all your problems disappear. The man drinks this magic water, finds it to be to his liking, and drinks to the point that he passes out. His child then dies. Who's fault is it then?

That's basically the case you might make against blizzard. They might be producing a dangerous product without any warning as to the consequences. I'm not condemning blizzard just yet, I'm just saying that a situation like this might be call to run some empirical tests to see just what is the addictive nature of Wow.
 

vxicepickxv

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Sep 28, 2008
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I wonder who's going to hammer him harder, the civilian judge, or the court martial judge?

In case you were wondering, he's currently a sailor.
 

Iwana Humpalot

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This is just horrible, it must have been hearthbreaking for her mother to find her son dead while the dad is playing a video game.

I wonder if this man needs anymore punishment than just knowing that he could have prevented his sons death by simply cheking up on him instead of playing the game for couple minutes.
 

ReiverCorrupter

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Daemascus said:
How is this WoWs fault? This man is just a bad parent. He could just as easly been watching football or something and this could have turned out the same. Blaming WoW is just an excuse.
We don't let heroin addicts off for this kind of crap and their addiction is 100 orders of magnitude worse than WoW addiction.

This guy lacks any sort of parental instinct. If only he had castrated himself somehow in the process, this would make a great Darwin award.
 

Someone Depressing

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*Andrew dick head : There is a difference between "A dangerous addiction" and "Man slughter" you f*ckin' idiot. Just goes to show that not only does it turn People into socially retarted, dumb, Photophobic creeps, it also hypnotises them into murdering their own childern.
 

Bags159

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Shirokurou said:
Bags159 said:
So because a bad parent is playing a video game and lets his son die, no one else should be allowed to play said video game?

Did you even think before you made this post? The video game is not to blame here, the parent is.
I'm not saying WoW is 'teh root of all evil', just saying that I don't hear a lot of "he was playing Tetris and let someone die" or clinics to cure Metal Gear Solid addiction.
I mean of course I understand that they are just the Sun and it's Icarus' fault for flying so close.
But everytime I hear someone die cause of it, I just get these EMP+WoW thoughts.
You do realize that if we got rid of idiot parents (not that this is possible) we wouldn't have stories like this, but if we got rid of WoW we'd still have stories like this? Right?

No video game has ever been addicting enough to ever make me consider doing what he did. I think this comes down to he predisposed to be a horrible parent / become engrossed in something and WoW was just his medium of choice.
 

CrazyGirl17

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Sep 11, 2009
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Wow, just...WOW. (No pun intended)

Yet another reason for me to dislike people... *SIGH*
 

4173

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HeartAttackBob said:
Should this guy spend 10 years in prison for an unintentional mistake? Personally, I think that's excessive.
If the situation that caused his child's death was only slightly different, for example, if he had been driving and rolled his car, I submit that our conclusions about his culpability would be vastly different.
This is the exact opposite of an unintentional mistake. He noticed the dangerous situation and ignored it. He noticed a second warning sign and ignored it.

If the guy rolled his car because he was going 150 on an icy road, he would be pretty damn culpable.

Shirokurou said:
Bags159 said:
So because a bad parent is playing a video game and lets his son die, no one else should be allowed to play said video game?

Did you even think before you made this post? The video game is not to blame here, the parent is.
I'm not saying WoW is 'teh root of all evil', just saying that I don't hear a lot of "he was playing Tetris and let someone die" or clinics to cure Metal Gear Solid addiction.
I mean of course I understand that they are just the Sun and it's Icarus' fault for flying so close.
But everytime I hear someone die cause of it, I just get these EMP+WoW thoughts.
Okay, but that only suggests WoW is more addictive than Tetris or Metal Gear. The next thing would be to show it is more addictive than shopping or chocolate or masturbation.
 

Shirokurou

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Bags159 said:
You do realize that if we got rid of idiot parents (not that this is possible) we wouldn't have stories like this, but if we got rid of WoW we'd still have stories like this? Right?
No video game has ever been addicting enough to ever make me consider doing what he did. I think this comes down to he predisposed to be a horrible parent / become engrossed in something and WoW was just his medium of choice.
Well I'm sure one or two stories wouldn't happen it there wasn't WoW...
But seriously, I'm an impulsive guy and if he was engrossed with the world-wide competition of grating cheese, one of my first reactions would be to destroy that cheese and ban the competition.
I mean, it's just an impulse. But seriously, WoW seems to attract idiots like that.

4173 said:
Okay, but that only suggests WoW is more addictive than Tetris or Metal Gear. The next thing would be to show it is more addictive than shopping or chocolate or masturbation.
Well, I don't hear anyone letting someone die due to those things too often now do you?
And seriously, that was just an impulse. My first post even held an apology for it's rage-filled content. I mean, I know what really going on, when I cool down, I'm rational. But got to hand it to WoW for being an easy target for impulsive rage. I mean, if the culprit was masturbating, I would be like "really dude? How long do these sessions of yours take?" but WoW is a proven addiction (China has clinics for it).

But really, why so defensive of WoW? If shutting it down would save even 1 life, I'd do it anyway.
 

4173

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Shirokurou said:
Bags159 said:
You do realize that if we got rid of idiot parents (not that this is possible) we wouldn't have stories like this, but if we got rid of WoW we'd still have stories like this? Right?
No video game has ever been addicting enough to ever make me consider doing what he did. I think this comes down to he predisposed to be a horrible parent / become engrossed in something and WoW was just his medium of choice.
Well I'm sure one or two stories wouldn't happen it there wasn't WoW...
But seriously, I'm an impulsive guy and if he was engrossed with the world-wide competition of grating cheese, one of my first reactions would be to destroy that cheese and ban the competition.
I mean, it's just an impulse. But seriously, WoW seems to attract idiots like that.

4173 said:
Okay, but that only suggests WoW is more addictive than Tetris or Metal Gear. The next thing would be to show it is more addictive than shopping or chocolate or masturbation.
Well, I don't hear anyone letting someone die due to those things too often now do you?
And seriously, that was just an impulse. My first post even held an apology for it's rage-filled content. I mean, I know what really going on, when I cool down, I'm rational. But got to hand it to WoW for being an easy target for impulsive rage. I mean, if the culprit was masturbating, I would be like "really dude? How long do these sessions of yours take?" but WoW is a proven addiction (China has clinics for it).

But really, why so defensive of WoW? If shutting it down would save even 1 life, I'd do it anyway.
Letting someone die, while tragic, doesn't mean anything more broadly. If someone hasn't died because of sex or food addictions, that is just good fortune. Gambling addiction has probably caused some death though. Are you saying WoW addiction has some special properties that make it more dangerous than other addictions? Some way that a WoW addict is more likely to walk past that baby than an Internet addict, or a food addict, or a sex addict?

We can prove people have been addicted to WoW, but we haven't proven WoW causes addiction at a higher rate than other mundane tasks. It is possible that WoW only attracts people vulnerable to addiction at a higher rate than other tasks, but does not cause addictions, i.e that WoW is not the one and only behavior that person could become addicted to. It is possible that some portion of the "addictions" are manifestations of depression, or anxiety disorders. It is possible WoW is the most addictive behavior a human can perform.

But we JUST DON'T KNOW.

I'm not going to pretend your argument means we should ban sex and eating. WoW is less important in the big picture. But what about gambling, or the Internet, or exercise or retail shopping? Even without any reductio ad absurdum like banning food, there are huge swaths of human behaviors that would need to be shut down.

I sorry this child died, it is terrible, but this death doesn't prove WoW addiction is special. It doesn't prove WoW addiction carries a special risk. That people have been addicted to WoW doesn't even prove WoW is addictive.

And these examples I've used (sex, food, shopping, exercise) are absolutely 100% as proven as WoW addiction, more so even. A quick Google came up with clinics for food addiction, or addiction clinics that treat food addiction. Exercise addiction found some too. I'm scared to Google sex addiction but I'm confident I would find the same thing.

I'm not defending WoW really, I'm arguing against reactionary non-science.
 

Shirokurou

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4173 said:
Letting someone die, while tragic, doesn't mean anything more broadly. If someone hasn't died because of sex or food addictions, that is just good fortune. Gambling addiction has probably caused some death though. Are you saying WoW addiction has some special properties that make it more dangerous than other addictions? Some way that a WoW addict is more likely to walk past that baby than an Internet addict, or a food addict, or a sex addict?

We can prove people have been addicted to WoW, but we haven't proven WoW causes addiction at a higher rate than other mundane tasks. It is possible that WoW only attracts people vulnerable to addiction at a higher rate than other tasks, but does not cause addictions, i.e that WoW is not the one and only behavior that person could become addicted to. It is possible that some portion of the "addictions" are manifestations of depression, or anxiety disorders. It is possible WoW is the most addictive behavior a human can perform.

But we JUST DON'T KNOW.

I'm not going to pretend your argument means we should ban sex and eating. WoW is less important in the big picture. But what about gambling, or the Internet, or exercise or retail shopping? Even without any reductio ad absurdum like banning food, there are huge swaths of human behaviors that would need to be shut down.

I sorry this child died, it is terrible, but this death doesn't prove WoW addiction is special. It doesn't prove WoW addiction carries a special risk. That people have been addicted to WoW doesn't even prove WoW is addictive.

And these examples I've used (sex, food, shopping, exercise) are absolutely 100% as proven as WoW addiction, more so even. A quick Google came up with clinics for food addiction, or addiction clinics that treat food addiction. Exercise addiction found some too. I'm scared to Google sex addiction but I'm confident I would find the same thing.

I'm not defending WoW really, I'm arguing against reactionary non-science.
That's a long post. And while admitting my reactionary non-science nature, i also mention it is only an impulse. Did I think about it? Yes. Did I actually think on how I'm going to do it? Hell no.

Never said WoW addiction is special. But it has it's own "death toll", compared to other things. I'm sure drunken neglect damn right out-weighs it by a million, but still it's a lot more than say sex addiction (I know only of Tiger Woods, and he didn't let anyone die).
So like I said, I'm not Jack Thompsoning/Ishihara-ing on WoW. Just saying that it's crawled into the "easy suspects" range for "Idiot was distracted by".

Also, sorry but do you play WoW?
 

SinisterGehe

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Chefodeath said:
Man, that was such a pathetic attempt to strawman me that its not even funny.

1.
I did NOT say to blame the game and not the player, I said that this scenario is reason to suspect that Wow may have addictive qualities to access.
2.
I did NOT say that Blizzard should be held responsible for player actions. The only thing we might hold them accountable for his creating what they know to be an addictive product without any disclaimers or safeguards, and that's a big maybe.
3.
As for your example, imagine that your distiller brews his alcohol and doesn't bother to put the surgeon general warning on the back. He just calls it "MAGIC WATER!!!" the water that makes you happy and all your problems disappear. The man drinks this magic water, finds it to be to his liking, and drinks to the point that he passes out. His child then dies. Who's fault is it then?
4.
That's basically the case you might make against blizzard. They might be producing a dangerous product without any warning as to the consequences. I'm not condemning blizzard just yet, I'm just saying that a situation like this might be call to run some empirical tests to see just what is the addictive nature of Wow.
1. If this same happened but the man was watching TV or was doing sports. DO we need to ispect the possible addictive components of TV and sports?

2.
So. If the man was watching some TV show and this happened because he didn't want to miss a scene in the show. Do we need to hold the TV show producers accountable for creating TV show that is possibly addictive?

3. What the hell is "surgeon general?". According to FInnish law if the product contains alcohol it must be marked with small x% (x being the amount of alcohol in the product)
But according to Finnish law the man would be accountable, because it was him who drank the product. The maker of the product didn't force him to drink it.

4.
So you are saying World of Warcraft is only game that could be addictive? How about the cases of child abondement caused by Farmville, Counter Strike source, Starcraft, Everquest... Etc. You saying these aren't addictive? Or that Blizzard has willingly set addictive components to the game.
And for your information, There is reminders in the handbook of Wow, in the web page of WoW and in the loading tooltips of WoW. That remind the player to prioritize the life outside the game and advice for the player to limit the amount of time he plays.
Are they still accountable? They have had warnings in the product. (I checked them myself just now)
 

Xaddgx

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What? WHAT!? Ten years? No. no no, and even more no. Don't give him ten years, give him a slow, painful death. Give him no food or water, let him vomit continously from hunger. Cut him up with knives or Razors. Break his bones... Oh, and before he dies, delete all his WoW characters. Make all that time wasted. To let a game distract you from a crying, suffocating child... such a bastard. It doesn't matter if theres no pause button, he let a game distract him from a dieing child. A child that didn't get to fulfill anything in life.

Note to Fucktard Warner, Real life has no respawns
 

kasperbbs

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I bet this wouldn't be news if he was watching TV instead of playing wow, either way this was a tragic accident, lifes got ruined because of a stupid lazy mistake.
 

Chefodeath

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SinisterGehe said:
Chefodeath said:
Man, that was such a pathetic attempt to strawman me that its not even funny.

1.
I did NOT say to blame the game and not the player, I said that this scenario is reason to suspect that Wow may have addictive qualities to access.
2.
I did NOT say that Blizzard should be held responsible for player actions. The only thing we might hold them accountable for his creating what they know to be an addictive product without any disclaimers or safeguards, and that's a big maybe.
3.
As for your example, imagine that your distiller brews his alcohol and doesn't bother to put the surgeon general warning on the back. He just calls it "MAGIC WATER!!!" the water that makes you happy and all your problems disappear. The man drinks this magic water, finds it to be to his liking, and drinks to the point that he passes out. His child then dies. Who's fault is it then?
4.
That's basically the case you might make against blizzard. They might be producing a dangerous product without any warning as to the consequences. I'm not condemning blizzard just yet, I'm just saying that a situation like this might be call to run some empirical tests to see just what is the addictive nature of Wow.
1. If this same happened but the man was watching TV or was doing sports. DO we need to ispect the possible addictive components of TV and sports?

2.
So. If the man was watching some TV show and this happened because he didn't want to miss a scene in the show. Do we need to hold the TV show producers accountable for creating TV show that is possibly addictive?

3. What the hell is "surgeon general?". According to FInnish law if the product contains alcohol it must be marked with small x% (x being the amount of alcohol in the product)
But according to Finnish law the man would be accountable, because it was him who drank the product. The maker of the product didn't force him to drink it.

4.
So you are saying World of Warcraft is only game that could be addictive? How about the cases of child abondement caused by Farmville, Counter Strike source, Starcraft, Everquest... Etc. You saying these aren't addictive? Or that Blizzard has willingly set addictive components to the game.
And for your information, There is reminders in the handbook of Wow, in the web page of WoW and in the loading tooltips of WoW. That remind the player to prioritize the life outside the game and advice for the player to limit the amount of time he plays.
Are they still accountable? They have had warnings in the product. (I checked them myself just now)
1 & 2. Yes, if a TV show or sport can be shown to have serious addictive qualities to the detriment of human life, I would say it would merit a study. The reason why no one holds these studies is because TV is old and mostly harmless. Besides, we have fucking TIVO now.

3: Surgeon general warning is just a warning on alcoholic beverages stating the effects of the product, do not drink if pregnant, etc.

4: There are warnings on the Wow casing etc? Shit, well I'd say that absolves them of responsibility in this case. I still think a study might be worth it in this case, at least as an academic curiosity.
 

SinisterGehe

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Chefodeath said:
SinisterGehe said:
Chefodeath said:
Man, that was such a pathetic attempt to strawman me that its not even funny.

1.
I did NOT say to blame the game and not the player, I said that this scenario is reason to suspect that Wow may have addictive qualities to access.
2.
I did NOT say that Blizzard should be held responsible for player actions. The only thing we might hold them accountable for his creating what they know to be an addictive product without any disclaimers or safeguards, and that's a big maybe.
3.
As for your example, imagine that your distiller brews his alcohol and doesn't bother to put the surgeon general warning on the back. He just calls it "MAGIC WATER!!!" the water that makes you happy and all your problems disappear. The man drinks this magic water, finds it to be to his liking, and drinks to the point that he passes out. His child then dies. Who's fault is it then?
4.
That's basically the case you might make against blizzard. They might be producing a dangerous product without any warning as to the consequences. I'm not condemning blizzard just yet, I'm just saying that a situation like this might be call to run some empirical tests to see just what is the addictive nature of Wow.
1. If this same happened but the man was watching TV or was doing sports. DO we need to ispect the possible addictive components of TV and sports?

2.
So. If the man was watching some TV show and this happened because he didn't want to miss a scene in the show. Do we need to hold the TV show producers accountable for creating TV show that is possibly addictive?

3. What the hell is "surgeon general?". According to FInnish law if the product contains alcohol it must be marked with small x% (x being the amount of alcohol in the product)
But according to Finnish law the man would be accountable, because it was him who drank the product. The maker of the product didn't force him to drink it.

4.
So you are saying World of Warcraft is only game that could be addictive? How about the cases of child abondement caused by Farmville, Counter Strike source, Starcraft, Everquest... Etc. You saying these aren't addictive? Or that Blizzard has willingly set addictive components to the game.
And for your information, There is reminders in the handbook of Wow, in the web page of WoW and in the loading tooltips of WoW. That remind the player to prioritize the life outside the game and advice for the player to limit the amount of time he plays.
Are they still accountable? They have had warnings in the product. (I checked them myself just now)
1 & 2. Yes, if a TV show or sport can be shown to have serious addictive qualities to the detriment of human life, I would say it would merit a study. The reason why no one holds these studies is because TV is old and mostly harmless. Besides, we have fucking TIVO now.

3: Surgeon general warning is just a warning on alcoholic beverages stating the effects of the product, do not drink if pregnant, etc.

4: There are warnings on the Wow casing etc? Shit, well I'd say that absolves them of responsibility in this case. I still think a study might be worth it in this case, at least as an academic curiosity.
1&2 Tivo? You mean ability record programs on something like DIGIBOX?.. Because we don't have anything like that really, we can Rent movies trough Digibox with Internet and we can schedule your Digiboxes to record something... But whatever...

3. Ah we have that only on tobacco products due to EU regulations, not on alcohol products. We trust education on that, and our pharmacies.

4. But how do you test something like this? You need to have control group who are can be ensured to not get addicted - in order to achieve proper results. How do you control something like that? Find a boring game, a game that you can't get addicted to?.. Sorry it just confuses my logic.
And social "addiction" - social dependency, has been proven to exist, in environments in which social interaction plays a major role, Sport teams, churches and such.
Blizzard does a query always when you cancel your account subscription of why you did it, and the most common result was 'Because my friends stopped playing' or something similar. What if social interaction is the addictive element of WoW - or any other MMO/multiplayer game in general. Who do you hold responsible for that then? The game company didn't force these people to play, neither did the company create the social environment, it merely provided the tools for it.
 

4173

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Shirokurou said:
4173 said:
Letting someone die, while tragic, doesn't mean anything more broadly. If someone hasn't died because of sex or food addictions, that is just good fortune. Gambling addiction has probably caused some death though. Are you saying WoW addiction has some special properties that make it more dangerous than other addictions? Some way that a WoW addict is more likely to walk past that baby than an Internet addict, or a food addict, or a sex addict?

We can prove people have been addicted to WoW, but we haven't proven WoW causes addiction at a higher rate than other mundane tasks. It is possible that WoW only attracts people vulnerable to addiction at a higher rate than other tasks, but does not cause addictions, i.e that WoW is not the one and only behavior that person could become addicted to. It is possible that some portion of the "addictions" are manifestations of depression, or anxiety disorders. It is possible WoW is the most addictive behavior a human can perform.

But we JUST DON'T KNOW.

I'm not going to pretend your argument means we should ban sex and eating. WoW is less important in the big picture. But what about gambling, or the Internet, or exercise or retail shopping? Even without any reductio ad absurdum like banning food, there are huge swaths of human behaviors that would need to be shut down.

I sorry this child died, it is terrible, but this death doesn't prove WoW addiction is special. It doesn't prove WoW addiction carries a special risk. That people have been addicted to WoW doesn't even prove WoW is addictive.

And these examples I've used (sex, food, shopping, exercise) are absolutely 100% as proven as WoW addiction, more so even. A quick Google came up with clinics for food addiction, or addiction clinics that treat food addiction. Exercise addiction found some too. I'm scared to Google sex addiction but I'm confident I would find the same thing.

I'm not defending WoW really, I'm arguing against reactionary non-science.
That's a long post. And while admitting my reactionary non-science nature, i also mention it is only an impulse. Did I think about it? Yes. Did I actually think on how I'm going to do it? Hell no.

Never said WoW addiction is special. But it has it's own "death toll", compared to other things. I'm sure drunken neglect damn right out-weighs it by a million, but still it's a lot more than say sex addiction (I know only of Tiger Woods, and he didn't let anyone die).
So like I said, I'm not Jack Thompsoning/Ishihara-ing on WoW. Just saying that it's crawled into the "easy suspects" range for "Idiot was distracted by".

Also, sorry but do you play WoW?
I haven't played WoW recently, but I have in the past.

I think it would be eminently reasonable to speculate sex addiction has contributed to the spread of and/or death from STDs. There's also been suggestions of a link to minor sexual offenses (voyeurism, exhibitionism etc.) Food addiction can be linked to any number of health risks from anorexia to diabetes and heart attack. Cutting addiction is self explanatory etc.

"Idiot was distracted by" is not the same as "was addicted to." Its even further away from WoW is addictive. At the moment, we only have this guy's word about his addiction. He could just be a lying jackass. Even if he was addicted, you haven't shown that WoW causes addiction, and is not just the object of the addiction. Even if WoW was the cause of the addiction, you haven't shown it is addictive at more dangerous levels than other non-essential behavior or that it is more likely to lead to extreme negative outcomes.

I'm not ruling out that WoW is a legitimately dangerous product, but the distance between where we are now and thinking about banning WoW is incredibly vast.
 

FamoFunk

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Mar 10, 2010
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Awful :(
Since becoming a Mum, reading stuff like this hit my a lot harder.

I remember giving up gaming, apart from my DS, for the first 9/10 months of my baby's life as it's hard to do both properly. The DS just helped me through night feeds that lasted hours.

It's not the games fault, it's the guys fault for not walking away from the game while he had the child, and sadly he'll live with this for the rest of his life.
 

Shirokurou

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4173 said:
I haven't played WoW recently, but I have in the past.
Figured as much...
Just for the record, I'm not insinuating WoW players of anything, so you can drop the armor.

I think it would be eminently reasonable to speculate sex addiction has contributed to the spread of and/or death from STDs. There's also been suggestions of a link to minor sexual offenses (voyeurism, exhibitionism etc.) Food addiction can be linked to any number of health risks from anorexia to diabetes and heart attack. Cutting addiction is self explanatory etc.
That's very informative but just as the fact that blood transfusions infected people with AIDs. Sexoholics and STDs are not really connected. Oh they go hand in hand alright, but no connection there. The sexoholic might be paranoid over his health and avoid all that

But otherwise thanks for telling me that people die when they are killed.

I'm not ruling out that WoW is a legitimately dangerous product, but the distance between where we are now and thinking about banning WoW is incredibly vast.
I said that I get thoughts of EMPing it's servers... Didn't say I'd ban it.

And seriously this is going a little way too long than it should be, so let's make out final pints and stop.

My final point: Some people are scum who neglect their children for games. I hate that kind of scum. A game, which is alleged to addiction and frequently brought up in scandals was involved and got a piece of my impulsive rage. But now my rage is over and I really don't care about WoW one way or the other.