Hammeroj said:
Did I miss something about 2001? Was it some sort of a 1969 video-game trilogy with player input on the story?
Yeah, because I was comparing ME3 with 2001 in terms of player input and NOT because my point was that...
[HEADING=1]Endings that leave room for interpretation should not be considered cop-outs considering that a lot of great movies and books have had vague endings.[/HEADING]
Aight, lets move on.
The choices don't play into the ending in any sort of a meaningful way is what I mean. You still get the same 2 (or 3, if you're a completionist), choices no matter what. Never mind the fact that the choices weren't even close to being the biggest part of my disappointment. The fact that you choose to overlook the complete lack of closure, tying loose ends (indeed creating many more of those) or being railroaded in the same couple of barely differing decisions no matter what speaks volumes of the soundness of your position.
So you were expecting THOUSANDS of different endings to the trilogy? You were expecting every single fucking important decision that you made to have its own unique (and direct) effect on the ending? Point me to the nearest universe where this is possible.
And did they promise you closure? Is that some universal law of video-game writing? Is every story supposed to fucking have a happy ending? No?
The writers of ANY fiction (whether it be video-games, movies or books) do not owe you closure. There is not some universal writing-clause that says that by purchasing this work, you are guaranteed a happy ending where all the plot-points are left resolved. Just because they didn't tell you how your romance went or what happened to the other characters doesn't mean that it is inherently bad nor that doing so is essential for a good story.
Considering how much has to go into these games, having just two different outcomes to every action alone doubles the amount work that needs to be done. Gamers need to accept the fact that their expectations for a lot of things are unrealistic 99% of the time and would require time and money that might not be there. That applies to the apparent expectation of 100 different endings that the ME fans built up.
Sure, you could pretend to know good writing and offer your subjective opinion on it, but that is besides the point.