Just finished it this morning, and holy shit that was bad. I'd heard that it was bad going into it, but I thought to myself "I've played human revolution, it had a poor ending, no way will Bioware mess up that badly. I can trust them." But no. At least in Human revolution, the ending-tron machine came after just one game, which was reasonably linear (story-wise). ME3's ending-tron machine came after three games (or two if you happen to be a ps3 person), in which the choices the player makes are some of the key features of the games themselves. These choices have great effect all through ME3, and then... I dunno. Maybe it was happy hour at the pub down the road, and they reckoned this was good enough. I was planning to play through again immediately, but I can't bring myself to make all those choices for no reason.
To be honest, I would've preferred an ending that's just a simple "*gasp* shep's dead! OR IS HE!?" setup for a sequel so that EA can continue to milk the franchise. And I hate franchises that overstay their welcome.
I, like many others, would like a patch/DLC/something, to soften this up. I disagree with people who say "DELETE THE ENDING! MAKE IT ALL DIFFERENT!", because ultimately, it's biowares game, they shouldn't have to remove something that their people worked on. Remember the shitstorm with the lucas and the vader and the "NOOOOOO!"? I don't want that kind of crap surrounding a game that I otherwise love. My idea (which, of course bioware will never see, but sharing is caring) is to simply introduce a little new dialogue, and also a fourth option, that lets you kill all, or most of the reapers, and maybe destroy the citadel (but leave relays intact) so that it's not QUITE a perfect ending. Then you can pretty much just have the credits roll, then maybe some quick shots of shep getting medals/building a house on rannoch/rebuilding thessia, earth or palaven depending on your romantic interest or whoever you talked to the most. That would make me quite satisfied.
My overall point is that, while I am admittedly a sucker for a happy ending (I must've replayed the suicide mission 5-6 times to make sure I saved everyone), I know that some people aren't. These are the people who are perfectly happy with what they've been given, even though I'm pretty sure everybody would've preferred something a little more than just a choice of 1 from 3 cutscenes, in which the only real difference is the colour scheme. And you know what? I don't mind. If they want an ending like that, they should have that option. But likewise, they should be able to realize that the sappy, lovey-dovey, everything-is-peaceful-now players should have the option of an ending that caters to them, especially in a game like mass effect.
Also, when it comes to an ending-tron, I fail to see why the game couldn't look at your choices, and then choose the appropriate outcome. In this example, perhaps if you set up Joker and EDI, were best buds with legion in ME2, and saved the geth, at the end they'd simply give you the synthesis ending, and make it so that choices do impact events.
SteewpidZombie said:
Bioware...you guys dropped the ball...ever since you bent over backwards and became EA's whore...I could've dealt with ME3 being an entirely piece of shit game, so long as my choices had mattered and created a ending worthy of such a great series...but then Bioware had to go and f**kup something that simple...
That video is pretty spot on from my position. Except for the tali face bit. I really couldn't care less about that. I'm kinda of the verge of tali fanboyism, but realistically, so long as the picture wasn't so hideous that it made me think "Oh god was that under there all along? Let me run back to liara and her nice hair tentacle things" I was going to be fine. Although I think it failed to have a big enough impact. As far as I'm concerned, the mask is still her face.