While his suggestions aren't significantly better, the original ending in no way, shape or form fits within the themes of the game. Everything about it was a colossal failure. From the moment the Catalyst appeared, it became utterly and completely retarded.SajuukKhar said:-Says original ending is bad.
-Makes up equally bad endings that make no sense within the story
-Says they are better then the original ending which, while it did strand the Normandy far away, fit within the themes of the game
Contradictions much?
To start, the general tone of the series has always been relatively optimistic. It routinely goes "We're outmatched, but we can win this!". Mass Effect 3 ends on an incredibly fatalistic and pessimistic approach. The tonal whiplash is more than a bit disconcerting.
Second, nothing the kid says makes any sense whatsoever. You seriously don't see a problem with the logic involved in "In order to stop people from making robots that kill them, I'm going to make robots that kill them"? It's akin to saving someone from being shot by slitting their throat. It's completely illogical, and incredibly inefficient, especially when one takes into account what the Catalyst is apparently capable of.
Third, all of the choices are exactly the fucking same. A proper epilogue would do a great deal to alleviate this particular problem, but they didn't give us that. No matter which choice you make, the only difference in the cutscene is the color of the beam.
Beyond that, none of your choices up to that point have any impact whatsoever. It doesn't matter what forces you gathered or what choices you made throughout the game (or the previous games). None of it is taken into account at the end of the game. It's just as restrictive and idiotic as Deus Ex Human Revolution's ending was.