Other. The problem is three fold.Wolfram23 said:I don't get it. Can someone explain to me, a person who has not played Mass Effect, what the big deal is? I read about the endings on some spoiler thing and I just don't understand the issue. Is it because it's hard to get the happy ending? You can't deal with a depressing ending? Other?
1) When we meet the Catalyst (god-child thing that created the Reapers), we are told the reason the Reapers exist. Specifically, "In order to stop organics from creating synthetics that kill them, I created the Reapers and the Cycle to kill the organics first".
It's self-contradictory and flat out retarded logic that wouldn't pass muster with anyone with half a brain.
2) There's no epilogue/closure. There's no details about what happened afterwards, and all of the ending cutscenes are identical bar the color of the space-magic. Thus, it feels like none of your choices matter. They could easily solve it with a DA:O or Fallout style static image with text slideshow that explained what happened with your crew and the various plot decisions you made during the game.
3) The way the options are presented to you runs directly counter to the tone and themes of the series thus far. The whole series has been about defiance in the face of the inevitable, refusal to surrender, the power of free will and optimism in the face of Armageddon. The way the end is presented, it's pessimistic and a surrender to fate. There's no way to fight against it, you simply must accept what you are told at face value, that synthetics will always kill their creators, and must make a decision accordingly.