Personally, I think a prequel/interquel would be pretty pointless. No matter what happens you know it's all leading up to the same bs color-coded ending. And there's no way a direct sequel could work without massively retconning said ending.Adam Jensen said:Or you know, a prequel. For example a game set between Mass Effect 1 and 2 when Shepard was considered dead. They could make a thousand games set in a period of 2-3 years before or during Mass Effect 1 or 2 if they wanted to. It's an enormous galaxy and we've only seen a small fraction of it. I wanted more of that universe. Not a fuckin' new one that abandons everything.
Starting fresh is certainly a risk, but putting as much distance between the new game and that travesty of an ending we got from ME3 isn't just the best choice--it's the only viable choice as far as I'm concerned.