Mass Effect Movie Script.

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Khazoth

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If Commander Shepard isn't played by Reb Brown, i'm not watching.


Commander Dirk Hardpeck Shepard


 

Ed130 The Vanguard

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Sep 10, 2008
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CmRet said:
I'm a superfan for the games so I can only hope and pray that they don't screw this up. And that they get the right people to play/voice the right characters. And that we get to see a Quarian's face...
Didn't they already do this in ME3? I remember a big kerfuffle over it because the image was just a free photo from a website that was Photoshoped.
 

Innegativeion

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Ed130 said:
CmRet said:
I'm a superfan for the games so I can only hope and pray that they don't screw this up. And that they get the right people to play/voice the right characters. And that we get to see a Quarian's face...
Didn't they already do this in ME3? I remember a big kerfuffle over it because the image was just a free photo from a website that was Photoshoped.
You can also see maskless quarians in the EC ending of ME3 if you fulfill certain conditions.

Regrettably, they appear to simply be purple humans with reversed knees and 3 digits per limb. Severely regrettable, in fact, considering how unique all the other ME races are. I mean, I'm willing to allow parallel evolution to explain human-asari similarities, but do that for more than two races and we're going into the realm of implausible.

I always imagined the quarians to be lizard-esque.
 

LetalisK

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Loop Stricken said:
... based on the first game, you say?

... a movie Tali, you say?


Well, unless there's a gratuitous ass shot during a very long elevator ride, it just won't match my playthrough.


Oh yeah, that's the stuff.
On the bright side, at least with Tali they might get the original voice actress. On the down side...fuck that, they'll go for star power, the corporate whores.

Enjoy your not-Tali! >.<
 

LetalisK

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Innegativeion said:
Ed130 said:
CmRet said:
I'm a superfan for the games so I can only hope and pray that they don't screw this up. And that they get the right people to play/voice the right characters. And that we get to see a Quarian's face...
Didn't they already do this in ME3? I remember a big kerfuffle over it because the image was just a free photo from a website that was Photoshoped.
You can also see maskless quarians in the EC ending of ME3 if you fulfill certain conditions.

Regrettably, they appear to simply be purple humans with reversed knees and 3 digits per limb. Severely regrettable, in fact, considering how unique all the other ME races are. I mean, I'm willing to allow parallel evolution to explain human-asari similarities, but do that for more than two races and we're going into the realm of implausible.

I always imagined the quarians to be lizard-esque.
Every species thinks asari look remarkably like their own, so I'm willing to bet there is some psychological monkeying around going on...
 

Asita

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Raven said:
OT: This movie stands to be reasonable. As long as they don't aim to pander to the hardcore fans, they can probably just get on and make a decent, coherent film. The fans have their games, nothing, not even a shit movie will ruin that.
I'm not so sure about that. I mean time constraints all but require that Shepherd focus nigh-exclusively on the mission itself, which makes it that much harder to introduce the audience to the universe in question and its quirks. And the bare minimum with that is to 1) Introduce the Mass Relays, 2) Describe humanity's rapid expansion, 3) Describe the significance of Eden Prime, 4) go into the First Contact War, 5) Introduce the council races, 5) Introduce the concept of the Keepers, 6) Introduce the concept of the Spectres, 7) Introduce the Quarians and their conflict with the Geth...and that's just to make the audience connect with what's happening with Eden Prime. Then as follow-up the audience needs to know about the Rachni, the Krogans, the Rachni War, Krogan Rebellion and Genophage for the discovery on Noveria to make any sense, to say nothing of giving depth to Wrex's character...there's just so much they have to go into that I can't see ME1 working as a single movie without butchering the lore and making a mockery of the concept of pacing in the process. I could maybe see it as a series, but a feature film? Honestly, I'd expect a well-paced Mass Effect movie to end just after Shepherd gave his little "let's get Saren" speech to the crew after he became a Spectre and then cover the rest of the first game in sequels to the film. But maybe that's just me.
 

J. Mazarin

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MelasZepheos said:
When you make a movie like this, you're making it for the fans. Why would people who didn't play Mass Effect the videogame care about Mass Effect the movie?
Why would people who never touched a Transformers toy in their life trample each other to get a chance to see Michael Bay's movies?

Why would people who had never even heard of the Hunger Games books flock to theaters when the movie adaptation came out?

Why would people who never read the Twilight books lose their minds over the Twilight movies?

Why would people who dismissed Harry Potter.... etc. etc. etc. etc. etc. you get my point.

Face it, if Hollywood's making a movie out of Mass Effect they really don't give much of a shit about the "core fans". They want to sell the movie to casual moviegoers, and that's what they'll do.

OT: Anything is possible, the LOTR series proved that much.

Not saying any potential ME movie series has the capability of matching the LOTR movies, but still.
 

Raven's Nest

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Asita said:
Raven said:
OT: This movie stands to be reasonable. As long as they don't aim to pander to the hardcore fans, they can probably just get on and make a decent, coherent film. The fans have their games, nothing, not even a shit movie will ruin that.
I'm not so sure about that. I mean time constraints all but require that Shepherd focus nigh-exclusively on the mission itself, which makes it that much harder to introduce the audience to the universe in question and its quirks. And the bare minimum with that is to 1) Introduce the Mass Relays, 2) Describe humanity's rapid expansion, 3) Describe the significance of Eden Prime, 4) go into the First Contact War, 5) Introduce the council races, 5) Introduce the concept of the Keepers, 6) Introduce the concept of the Spectres, 7) Introduce the Quarians and their conflict with the Geth...and that's just to make the audience connect with what's happening with Eden Prime. Then as follow-up the audience needs to know about the Rachni, the Krogans, the Rachni War, Krogan Rebellion and Genophage for the discovery on Noveria to make any sense, to say nothing of giving depth to Wrex's character...there's just so much they have to go into that I can't see ME1 working as a single movie without butchering the lore and making a mockery of the concept of pacing in the process. I could maybe see it as a series, but a feature film? Honestly, I'd expect a well-paced Mass Effect movie to end just after Shepherd gave his little "let's get Saren" speech to the crew after he became a Spectre and then cover the rest of the first game in sequels to the film. But maybe that's just me.
There is a lot of detail yes but other film adaptations have handled lore of that magnitude in the past and still been great films for anyone who was unfamiliar with the source material. Case in point being the Lord of the ring trilogy. Most of the stuff about Mass Relays, krogan rebellions, genophage, council races etc can be done in a 5-8 min prologue. Other details like Humanity joining the intragalactic community, spectres and side missions can be done in exposition scenes, dialogue, monologue and even in a montage.

There are ways of dealing with problems like this, if random Internet bods can list the hurdles, so can a film maker worth his or her salt. We just need to hope this film gets a high enough budget to see the project through.
 

Mahorfeus

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My problem with the idea of a Mass Effect movie is the fact that the game was already tailor-made to provide an almost cinematic experience. As a whole, you're essentially part of one big trilogy of sci-fi action movies. The icing on the cake being that you more or less personalize that experience with your own choices.

While any producer/director/whatnot with a big budget could extract some decent semblance of plot and put it onto the big screen, the question is why?

I suppose that should be rhetorical, given the huge number of adaptations we already have. But I just don't see any kind of original spin they can put on it. Example being, while I hate all the Resident Evil movies after the first, they at least put a somewhat original spin on the series while remaining (kind of) true to it.
 

Casual Shinji

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This is going to end up like such a Star Trek/Star Wars knock off, it'll make Galaxy Quest look more original.
 

endtherapture

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IndomitableSam said:
Seriously, my head just did that tilt to the side wtf rotate thing with a furrowed brow... No. Just no. Unless Mark Vanderloo plays Shepard and Mark Meer voices him all the other voice actors play themselves, no. Another story set in the ME Universe? Fine.

I sincerely can't fathom the amount of rage fans will have for EA if this goes poorly. EA has nothing to do with it, I know, but, still. Hopefully it doesn't kill Bioware, either.

Don't do it, Legendary. I like you, you're smart and funny and great so please don't do this.
Matthew Fox (Lost) would personjally be my choice of Shepard.

Seeing as he has played a character called Shepherd before...

Plus the resemblence between him and Sheploo is quite high:

 

TheCaptain

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IndomitableSam said:
Seriously, my head just did that tilt to the side wtf rotate thing with a furrowed brow... No. Just no. Unless Mark Vanderloo plays Shepard and Mark Meer voices him all the other voice actors play themselves, no. Another story set in the ME Universe? Fine.
That's the beef I have with the idea; there already is an almost full (voice) cast AND there are already some faces attached to the characters... There's no way somebody who's spent next to four hundred hours listening to and looking at the characters won't be shifting in his seat uneasily throughout the full movie.

I'm totally ready to give it a shot though. If it's well-made on the technical side, there's bound to be some good game/movie composites on youtube. AND it might actually be fun to watch.

endtherapture said:
Matthew Fox (Lost) would personjally be my choice of Shepard.

Seeing as he has played a character called Shepherd before...
Oh god, no. I can't see Matthew Fox without hating his guts anymore. Not since LOST.
 

PotluckBrigand

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I'd love to see a movie in the Mass Effect universe... it's a good setting with lots of opportunities for new and fun stories. I don't really see the point of a movie about Shepard since one of the biggest selling points of the entire series is that you get to shape the way Shepard develops and choose how he/she acts.

The movie wouldn't necessarily suck, but it would be rather pointless and likely be a waste of potential.
 

The Heik

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Daystar Clarion said:
Let's put it this way.

If it's a trilogy.

There's no way it end worse than the games :D
Actually it can. They're trying to make a linear movie from a sandbox style game where each player can have a a different kind of Shepard. Different person, different resultant experiences. The movie will boil all those decisions and unique experiences down to one effectively canonical ending. A lot of people are going to hate that it just for that because it partly invalidates their characters and storylines (well, more than the ME3 ending already has)

OT:

I believe that Nostalgia Critic said better than I ever could

 

Nihlus2

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Hm... Casey Husdon on the project? Original storywriter not involved?

Que to Starchild being retconned into main villain and Sovereign left as a henchman in 5... 4... 3...
 

Fuhrlock

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Making a film in the ME universe is a fine idea you could limit the content to make it easy to digest and not interfer with the plot of the games , however making a film based around a sandbox style adventure, with a prominent moral choce system and a huge amount of content and lore to cover in the main story alone seems unlikely to work. What would annoy me in particular is to see which choices become considered 'cannon' in respect to the film, we already know that the film considers male shep to be the protagonist (which alone I'm sure many are dissapointed by).

What gets shep considered for spectre application? The skylian blitz, akuze or torfan? (If they bother to give him a back story)
Who becomes the main love interest? (Which I'd like to say 'if they choose to have a romantic subplot' but we've all seen enough films to know it will happern)
Who dies on virmire? (Including potentially wrex)
Do shep's action reflect a paragon or renegade motif? (rachni queen, saving the council etc)

Ultimately you end up paying to see effectively a more cinematic version of some-one elses playthrough of ME1, though condensed since there is no way they can fit all the content into the film, and ultimately something memorable in the main story to will be cut or changed.

Personally I would like to know how you are going to give character and/or backstory to each companion in the time available to anywhere near the extent that was within the game. For me personally it was often some of the small things that won me over for certain characters (eg Garrus and tracking down Dr. Saeleon) that I'm almost certain would get cut for time for a film.

Would it have been so hard to make a film based somewhere else in the ME universe? Why not the first contact war for example, it has only being briefly described in the game so a story can easily fit within it and since it's mankinds first exposure to and discover of the greater galaxy it would be a nice way of pacing out explaining the lore (the audience learns as the humans do sort of thing) allowing time for what is probably the most important thing in something bioware the development of the characters.