How's about making the levels right so I can find enough material on missions? If we need to have some tedium, then we could have a side quest where we set up and hack com bouys to get information from them. If we have to fix the ship (It's a brand new ship, why does it need upgrades? Seriously TIM, way to go on that top of the line stealth ship.) Then how about focusing on recruiting people to make those improvements. We could assign different people to work on stuff to get them more cooperative with each other. We wouldn't have to sit there doing some mindnumbing task, just get other people to do it. We're a Commander, so lets give some commands.