ME3 ending is it really that bad?

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Magicduck

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Mar 30, 2011
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So... I think I'm one of the lucky ones who hasn't finished ME3 yet, I'm taking my time, and just getting my MP character up now. But by the sounds of it the ending sounds like it ruins the entire game, so I'm actually seriously debating turning off the game 10 mins before *it happens* and watching a fan made ending. Opinions? Because so far I'm loving everything, Rannoch was especially awesome.

Edit: No Spoilers please :D
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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It's terrible. It really is. Going to be as spoiler free as I can, but I say that you should pretend the game ends before Hackett says his last lines in the game to you. That makes it so much better if it ends there.
 

Indecipherable

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Mar 21, 2010
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It was so atrocious that at first I refused to watch the ending cinematic. I actually was stunned at how bad the game changed things that I Alt-F4'd out in disgust. The last few minutes of the game totally ruined it. Finally I did get around to watching the cinematic, and it made it even worse. Simply appalling.
 

Rivenart

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Feb 1, 2012
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I read the leaked summaries and it didn't prepare me for how bad they actually are to witness.
 

Still Life

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Sep 22, 2010
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CmRet said:
I liked the ending I got. I thought it was fitting and a very good ending to Shepherd's story. Especially the scene after the credits. I loved it and I felt completely satisfied with the ending.
I agree.

I was upset, but satisfied and challenged in a way that I haven't been in any other game. It was a journey that got me relating back to real world issues and sacrifice.
 

Mathak

The Tax Man Cometh
Mar 27, 2009
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It was bad. What made it even worse was that the whole game up to those final 5 minutes was absolutely brilliant. It's like those last 5 minutes were done by the same people who did the DE:HR bossfights or something.
 

Elfgore

Your friendly local nihilist
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Dec 6, 2010
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Terrible. It left me with more questions than anything else. And all 3 decisions end with the same ending. That's just pure laziness on Biowares part. SO yes it really was that bad 3 games down the toliet.
 

Magicduck

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Mar 30, 2011
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CmRet said:
I liked the ending I got. I thought it was fitting and a very good ending to Shepherd's story. Especially the scene after the credits. I loved it and I felt completely satisfied with the ending.
What did you get with your war assests? Because I fully intend to get my readiness to 100%, import my MP character AND do as many side quests as I can. Basically I've also heard that the ending isn't AS bad if you get the 'perfect one', I've already been spoilt that shepard dies, but I predicted/expected that anyway. What gets me worried the most is that there's apparently no closure, I'm picturing at least some epilogue scene where Liara (Or your romance) pays her respects or w/e.
 

Indecipherable

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Mar 21, 2010
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Magicduck said:
CmRet said:
I liked the ending I got. I thought it was fitting and a very good ending to Shepherd's story. Especially the scene after the credits. I loved it and I felt completely satisfied with the ending.
What did you get with your war assests? Because I fully intend to get my readiness to 100%, import my MP character AND do as many side quests as I can. Basically I've also heard that the ending isn't AS bad if you get the 'perfect one', I've already been spoilt that shepard dies, but I predicted/expected that anyway. What gets me worried the most is that there's apparently no closure, I'm picturing at least some epilogue scene where Liara (Or your romance) pays her respects or w/e.
This is roughly what happens, without absolutely directly saying it...

Imagine playing a game for ~100 hours and in the final 5 minutes they introduce a new character who speaks utter nonsense and gives you an arbitrary choice of 3 things which give the same result anyway. Not only does it have a dozen plot holes (some invalidating the entire of ME1) but you also discover now that every action you ever did is now pointless, for a variety of reasons. When people say they have no interest in replaying it, it's because it doesn't matter what you do. Your choices are irrelevant.
 

WoW Killer

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Mar 3, 2012
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To be fair, most games have badly written stories. ME3 isn't the first game to have an Etch-a-sketch ending. I think the reaction here is partly because of more general feelings of distaste towards Bioware/EA, and partly because ME's story up to that point is actually quite good (for a game, anyway), and the ending is of a lesser standard than people were expecting.

Captcha: "tickled pink"? What are trying to tell me Captcha?
 

Indecipherable

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Mar 21, 2010
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WoW Killer said:
To be fair, most games have badly written stories. ME3 isn't the first game to have an Etch-a-sketch ending. I think the reaction here is partly because of more general feelings of distaste towards Bioware/EA, and partly because ME's story up to that point is actually quite good (for a game, anyway), and the ending is of a lesser standard than people were expecting.

Captcha: "tickled pink"? What are trying to tell me Captcha?
It was a simply incredible story with characters you can feel for. It also tackled some fantastic issues like the right to life for synthetics, if they have a soul/independance or not, if it's okay to sterilise an entire species to win a war. For the sake of the profanity filter I won't state my exact feelings on the ending, but let's just say it doesn't matter what you do, ever.
 

Buzz Killington_v1legacy

Likes Good Stories About Bridges
Aug 8, 2009
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Magicduck said:
What did you get with your war assests? Because I fully intend to get my readiness to 100%, import my MP character AND do as many side quests as I can.
SPOILER (okay, not really): It's not gonna matter. Even if you get the "less bad" ending, it's fundamentally the same as the others with the exception of a palette swap and a few extra seconds of cutscene.

What gets me worried the most is that there's apparently no closure, I'm picturing at least some epilogue scene where Liara (Or your romance) pays her respects or w/e.


Welcome to Closure Town, population zero.
 

Andy Shandy

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Jun 7, 2010
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Before I had finished it, I was wondering as well "Is it that bad? Surely it's not as bad as people say"

Now I have, yes it is that bad. Especially after the excellence of the whole series, to end it like that, was just plain bad.
 

The Abhorrent

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May 7, 2011
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The ending of Mass Effect 3 isn't as horrible as people are making it out to be, but it certainly is a bit of a curveball. It's pretty clear that the ending is meant to be thought-provoking and polarizing, a case of where the only answer is the player's own interpretation. The lack of closure only enhances this effect, Bioware deliberately denied us an answer so that we can find one for ourselves. Bioware gave Mass Effect the ending players needed, not the one they wanted. Or something.

Understandably, some people aren't taking this well.

---

If I were to compare the ending to something else in media, it would be Neon Genesis Evangelion. Structurally in a sense, perhaps even thematically, absolutely in terms of how fans are reacting to it. The endings to NGE and ME3 both lack closure, but both are powerful and unforgettable.

Love it or hate it, there's no denying the ending to Mass Effect 3 made you feel something. It could be rage against the creators, confusion, or strange sort sumblime bliss from going all meta on it.

The players are left to decide what the ending means... for themselves.
 

Madkipz

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Apr 25, 2009
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The Abhorrent said:
The ending of Mass Effect 3 isn't as horrible as people are making it out to be, but it certainly is a bit of a curveball. It's pretty clear that the ending is meant to be thought-provoking and polarizing, a case of where the only answer is the player's own interpretation. The lack of closure only enhances this effect, Bioware deliberately denied us an answer so that we can find one for ourselves. Bioware gave Mass Effect the ending people needed, not the one they wanted. Bioware gave Mass Effect the ending players needed, not the one they wanted. Or something.

Understandably, some people aren't taking this well.

---

If I were to compare the ending to something else in media, it would be Neon Genesis Evangelion. Structurally in a sense, perhaps even thematically, absolutely in terms of how fans are reacting to it. The endings to NGE and ME3 both lack closure, but both are powerful and unforgettable.

Love it or hate it, there's no denying the ending to Mass Effect 3 made you feel something. It could be rage against the creators, confusion, or strange sort sumblime bliss from going all meta on it.

The players are left to decide what the ending means... for themselves.
The ending left me hollow, with no desire to purchase anything mass effect related. Ever. How is that even remotely good for the developer?
 

goose4291

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Mar 12, 2012
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In a word YES
Plotholes, inconsistency and unresolved answer are all that make up the final 15 minutes.

The rest of the game is mega though.
 

BloatedGuppy

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Feb 3, 2010
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Okay, look. It's not *terrible*. It's not "the worst ending ever". People are emotional, and they're engaging in a lot of hyperbole when trying to get across how they're feeling.

Were this a one-off space game, and we got that ending, I'd say it was an average to poor ending, but hardly anything to storm into the streets over. I'd likely say "Huh. Little disappointing, but...whatever. Some neat stuff I guess." and move on to other things.

The problem here is that, well, Bioware did something pretty special with Mass Effect. I've heard it described as gaming's first true epic, and while I think that title properly belongs to Ultima, there's no question that ME is the tighter, more cinematic, more realized, and more popularly accessible series. Perhaps its most celebrated selling point was the concept of player co-authorship of the story. This was OUR Shepard, this was OUR epic. We made significant choices, and thus shaped events in unique ways depending on the outcome of our actions. It created an unusually strong bond between player and character. Take Shepard away from that connection and he/she is a perfectly mundane, generic Mary Sue of a character. Prototypical space cowboy, not remotely as complex or interesting as protagonists such as Garrett, or The Nameless One, or even the Bhaalspawn. But with that connection, with that sense of player co-authorship and player investment, Shepard became something special. He/she became an extension of the player, of our values and desires. Shepard's struggles and triumphs became our struggles and triumphs. Shepard's friends became our friends. In a lot of ways, Mass Effect was a real step forward in digital storytelling. Not because of the complexity of the narrative, but because of the depth of the emotional attachment to the world.

Taken in this context, the questionable ending now has the potential to be devastating. Bioware invited the player to participate in the authorship of this story, and then at the 11th hour, removed the player from the equation and handed us their ending to the story we thought we were writing together. Some people may have enjoyed it and thought "Just how I would've done it!". Many others felt confused, and upset, and deleted from the process they thought they were a part of.

I've heard comparisons between this and say, television shows, or films, or books. That you can't over-do fan service, that you can't write stories by committee, and that Bioware needs to stay true to their artistic vision for the series. And while there are elements of truth to this, gaming is a unique medium that allows for stories to end in more than one way. You can't have a million endings to suit every person, but neither should you have three endings that are virtually indistinguishable from each other, and leave the player with more questions than answers, more confusion than closure.

The ending is a failure not because "it's the worst thing EVAR", it's a failure because it's an abrupt and confusing deviation from the spirit of the games its concluding. The games deserved a more coherent culmination. The fans deserved it, as well. If this is truly Bioware's artistic vision for their game, they don't need to violate it to satiate angry or disillusioned fans, but at the very least they have a responsibility to provide a little more clarity.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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I would like to say it's not as bad as people are making it out to be... But for the most part it really is.

Every time I think about it I manage to come up with yet another reason why it's so depressing. Even if you don't particularly mind the choices presented to you there is one factor in all endings that just ruins... well, everything really.

Though i'd like to see the people blaming this one on EA (i'm sure some will be) just to prove a point that some people are just fucking blind.

I suppose they have some DLC planned to actually fill us in on at least some details, but hey can we see some Aria vs TIM DLC first? That would be pretty sweet