Metal Gear Solid 4 On 360?

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Eagle Est1986

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Nov 21, 2007
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end_boss said:
Just in case nobody brought it up yet, there have already been at least two games that are released on multiple discs for the 360. Capacity is not the issue at all.
So you propose that the game is played over 5 discs? Imagine trying to speed through the game, you'd have to change disc every hour and a half of gameplay, I can't see that happening really....
 
Mar 26, 2008
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Eagle Est1986 said:
end_boss said:
Just in case nobody brought it up yet, there have already been at least two games that are released on multiple discs for the 360. Capacity is not the issue at all.
So you propose that the game is played over 5 discs? Imagine trying to speed through the game, you'd have to change disc every hour and a half of gameplay, I can't see that happening really....
Reminds me of the great days of the Amiga 500. Playing 'It Came From The Desert' and having to swap disks just for walking down the street. Somehow it didn't seem to matter back then; perhaps we've become spoiled?
 

darthweder

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Apr 17, 2008
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Ok, here's my shrunken two cents on the 50 GB thing. It's because of uncompressed EVERYTHING. Kojima, the game designer(not programmer), said they shouldn't compress anything because that automatically makes things prettier. Too bad it also increases load times, and ,if you use a good compression algorithm, you can't even notice that it's been compressed. We had a debate about Resistance's size on another forum, and the makers did the same thing (maybe not totally uncompressed, idk), but when it came out, people complained about load times. Finally, I just have to say 10% code and textures, 80% CG crap cut scenes, which are SO 90's, and 10% filler. *Cough* Blue Dragon *Cough*
 

shadow skill

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Oct 12, 2007
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Just for the record anything that is compressed actually requires more processing power to process hence longer loading times generally. Also as far as I know you can skip cutscenes in the last two MGS games I don't think it will be any different if four if this was the case in the last two games.
 

excessum ado

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Dec 27, 2007
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MGS 4 comes on two blu-ray discs which is the equivelant of 7 HD DVD's. Put simply, Its not gonna happen.
 

noolli

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Feb 5, 2008
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is mgs 4 even going to be that good anyway. Whats so good about it?.(i never played any mgs games.)
 

stompy

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Jan 21, 2008
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If people really want MGS4, you might as well wait for the PS# to go down in price, or buy it as your Blu-ray player. Then buy the game. Not hard.

And for the 'MGS4 is too big to fit into Blu-ray' argument, I'd like to call bullshit. I may not know much 'bout video storage, but what I do know tells me that you would need to put a helluva lot stuff in the disk, to max it out.

Maybe the devs let Snake look at the 'magazines' you get to place as a distraction for the guards ;)

- A procrastinator
 

Mojozing

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Dec 29, 2007
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Fire Daemon said:
That is true. The fact that the Blue Ray is so slow and that developers have to put in more information so the laser wont have to travel so far removes any advantage of space.
I dont know where people are getting this idea that Blu-Ray's are slower than DVD's, its actually much faster. [http://www.maxconsole.net/content_img/dvdvsbr.gif.jpg]
 

Nettacki

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Feb 25, 2008
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stompy said:
And for the 'MGS4 is too big to fit into Blu-ray' argument, I'd like to call bullshit. I may not know much 'bout video storage, but what I do know tells me that you would need to put a helluva lot stuff in the disk, to max it out.

- A procrastinator
Did you also know that file compression is responsible for making sizes a lot smaller, and that leaving it ALL uncompressed could very likely fill up the whole Blu-Ray?
 

JakubK666

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Jan 1, 2008
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Nettacki said:
stompy said:
And for the 'MGS4 is too big to fit into Blu-ray' argument, I'd like to call bullshit. I may not know much 'bout video storage, but what I do know tells me that you would need to put a helluva lot stuff in the disk, to max it out.

- A procrastinator
Did you also know that file compression is responsible for making sizes a lot smaller, and that leaving it ALL uncompressed could very likely fill up the whole Blu-Ray?
So we'll still end up with a 10 hour game but at least Hideo can say "We fillled teh wohle Blu-Rey!"
 

Voodoo Child

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Dec 13, 2007
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Indigo_Dingo said:
j-e-f-f-e-r-s said:
Indigo, unskippable cut-scenes may help progress the story, but they really cut into the replay-value. Playing MGS4 for the first time may be fine (though if the cutscenes are as hideously long as I've been led to believe, it will still be something of an annoyance). Playing through the second or third time, however, I don't want to see the same ten-minute long cutscenes again. I already know the plot-twists, the dialogue, etc, I just want to get on with shanking that guard. A game primarily is about gameplay. If that gameplay is cut up with unskippable 'epic' cutscenes every five minutes, I will likely only play the game once.
Wait, When I played through, I could skip cutscenes second time around. The game just made you sit and watch for the first run.
See, I never skip MGS cutscenes. It's like skipping to your favourite bits of a movie (especially given how movie-like they actually are) and I can never do that. I don't play the games just for the cutscenes and plot, but dammit it's the selling point for me.

In other news, I am now examining every option available to me for getting a PS3. No it's not simply for this game, but it's my favourite line of games, and I'll be damned if I never play them again. Plus Motor Toon Grand Prix will be re-released soon, and that was the first PSX game I ever played.
 

ultra_v_89

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Feb 7, 2008
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tiredinnuendo said:
Indigo_Dingo said:
Fire Daemon said:
I think I speak for the Escapist when I say that we have had enough of your blatant console insults. This is a place for intelligent conversations with a theme of videogames, not for flinging waste at your hated companies. If you want to talk about the 360 please make it constructive and less "fanboylike"

If you want to insult a pile of wire and plastic why can't you do that whithout insulting those that bought that pile of plastic and wire.
Actually, it seems to be only you who is feeling this. Previously I have been praised for my fair and balanced appraisal of all three consoles, and the combined Issues. It might just be you affecting me, making me get defensive.
It's not just him. Disliking the 360 is fine. Taking humorous potshots at it ever now and again is okay. For the last week though, most of your posts that I recall reading have had blatant Sony fanboy written in the liner notes, and this isn't the place for that type of thing.

- J
I agree, it sounds like Indigo is more than a little smug that the ps3 actually has a title making it worth owning and that he gets a jolly out of xbox owners admitting that they are fans of MGS. Its fine to commute your views on why it won't be out on 360, its another thing to be a jerk about it. You're like a father who tells his 6 year old that Santa's a fake, God doesn't exist and you were the result of a faulty contraceptive... sorry, lost myself for a minute there, anyways, don't be a knob jockey.
 

beddo

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Dec 12, 2007
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It's difficult to tell.

Don't forget that this is all big business. For third party developers, while it makes sense to have something 'exclusive' for marketing purposes and increased demand through 'hype' they want to generate as much profit as possible. If you look at the 'big' titles they try to release on as many platforms as possible often with numerous skus.

As a demonstration look at the following Playstation 3 'exclusives' theat went multi-platform or did not come out on PS3 at all:

Grand Theft Auto IV - PS3 exclusive now a multi-platform release.

Assassins Creed - PS3 exclusive now a multi-platform release.

Devil May Cry 4 - Implied PS3 exclusive now a multi-platform release.

Virtue Fighter 5 - PS3 exclusive now a multi-platform release.

Beautiful Katamari - PS3 exclusive now an Xbox 360 only title.

Fatal Inertia - PS3 exclusive now a multi-platform release where the Xbox 360 version was released first.

This information was sourced from the following website: http://blog.wired.com/games/2007/07/sonys-lost-excl.html

Not to mention the infamous case Resident Evil 4 going to playstation 2.


Clearly these changes of heart by developers and pubishers are hugely influenced by the popularity and salse of hardware. Given the recent increased popularity of the PS3 it is entirely possible that Konami will only want to sell on PS3 although if they can make money elsewhere it is more than likely they will try.
 

shadow skill

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Oct 12, 2007
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beddo said:
It's difficult to tell.

Don't forget that this is all big business. For third party developers, while it makes sense to have something 'exclusive' for marketing purposes and increased demand through 'hype' they want to generate as much profit as possible. If you look at the 'big' titles they try to release on as many platforms as possible often with numerous skus.

As a demonstration look at the following Playstation 3 'exclusives' theat went multi-platform or did not come out on PS3 at all:

Grand Theft Auto IV - PS3 exclusive now a multi-platform release.

Assassins Creed - PS3 exclusive now a multi-platform release.

Devil May Cry 4 - Implied PS3 exclusive now a multi-platform release.

Virtue Fighter 5 - PS3 exclusive now a multi-platform release.

Beautiful Katamari - PS3 exclusive now an Xbox 360 only title.

Fatal Inertia - PS3 exclusive now a multi-platform release where the Xbox 360 version was released first.

This information was sourced from the following website: http://blog.wired.com/games/2007/07/sonys-lost-excl.html

Not to mention the infamous case Resident Evil 4 going to playstation 2.


Clearly these changes of heart by developers and pubishers are hugely influenced by the popularity and salse of hardware. Given the recent increased popularity of the PS3 it is entirely possible that Konami will only want to sell on PS3 although if they can make money elsewhere it is more than likely they will try.
You can say the same thing about the 360, just look at how many games have gone to the PC from the 360 or are launched as games with PC as the second platform then there are the games like Eternal Sonata, Lost Planet, Overlord, and Enchanted Arms which are all either on the PS3 now or are in the process of being ported. Then there is Ninja Gaiden Sigma which really is the best verrsion of that game by far.

It's kind of sad in a way because in many cases these ports ebd up being weaker overall. As far as I am concerned Microsoft needs to spend more time generating new IP's rather than trying to get IP's from the other company. They also need to stop putting every other IP of theirs on the PC because most of the time the PC version ends up being better than the 360 version of the game. I'm pretty sure that Mass Effect will be able to load much better on the PC than it was able to do on the 360, I do not care about Gears of War 2 on the 360 because I have some confidence that it will find its way to the PC just as the first game did. Microsoft is killing itself with this whole exclusive thing, it seems as though they are relying on names that we know as Sony staples to make their name for them when you are not looking at FPS' which are a given as multiplatform games.

This year the line up is just looking plain ugly for the 360 and part of the reason is because they have refused to grow a brand around the Xbox and instead built their brand around one game, Halo. When you think of an Xbox you think of Halo, Sony does not have this problem, when you think of a Playstation there simply is not one game that defines the Playstation brand. In fact the 360 is begining to have a problem not entirely dissimillar to the one that Nintendo has, they are allowing themselves to be cast as the "FPSbox" just as Nintendo has allowed themselves to be cast as "kid friendly." Ironically being cast as "kid friendly" is a hell of alot better than becoming the "FPSbox" what with all the hooting jerkoffs on Xbox Live that people seem to encounter quite a bit.
 

JakubK666

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Jan 1, 2008
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shadow skill said:
This year the line up is just looking plain ugly for the 360
GTA4,Fallout 3,Halo Wars,Fable 2,Gears of War 2,Ninja Gaiden 2,Force Unleashed,Too Human,Splinter Cell 5,Far Cry 2,Prototype,Alan Wake,Soul Calibur 4.

I will copy-paste this list every time somebody decides to make a goddamn "Xbox has no good games coming out" argument.Up to the very moment Joe bans me for trolling.
 

PMantix

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Apr 15, 2008
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grammar is spelled with two "a"s, you momo.




It's not that xbox has no good games coming out.. you've shown that to be false... it's that it has very few exclusives coming out that will be any good. I fully expect GOW2 and Fable 2 to be pretty outstanding, but other than that, Sony's got the same games plus a dozen other exclusive must-buys.

So in that respect, the line up is looking ugly for MS because Sony can match their offerings and then some imho.
 

Singing Gremlin

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Jan 16, 2008
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You guys know the sound the Stuka made when dive bombing? If a thread could make that noise, this one would be doing so right now.
 

Lucane

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Mar 24, 2008
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I don't know anything 100% about the working of a PS3 or a 360 as disc space/reading ability but here goes.

Ok first off isn't one of the main reasons MGS has a huge fanbase (which i'd like to think i'm apart of myself.) the story? So a natural move would be to enhance that part of the game as well, but like someone said above you can probaly skip them at will like previous games though you'd likely lose your orders and/or story if you did that the 1st time through.

Disc space (Again don't me quote as knowlegdeble.) I hear Blu-ray is 50 GB an HD-DVD(360) is {9-10 or 30 GB?} if they do port it as they stand now it's clear it would need multiple discs lets say the 30GB is true then a good amount would likly be repeated code for the basic data for gameplay right? visuals enemy AI Graphics Sound Lighting/Shading and not to mention the sweet new universal Cameo suit that blends with any scenery near instantly also multiple veiw points it can be played totally FPS style or mixed 1st & 3rd so for it to work fully both ways might take some extra detailing. Meaning possibly 2-3 discs on a 360 that was previously uncut which might hender gameplay if you have to visit previous areas freqently or by accident or add another disc to copy the area(s) to later discs.

Well that's all I can think of without trying to sound like a Sony Fanboy ... but what's wrong with that anyway.

Edited after being quoted (techniclly this is an older post if you've read my later one in this thread first.)
 

shadow skill

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Oct 12, 2007
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Jakubk did you read the entire post or did you just fixate on that particular part of my sentence? Ironically more than half of the games you named will either show up on the PS3 or the PC. Which just goes back to my point about the lack of a brand being built around the Xbox itself. Halo Wars is probably the biggest title next to Gears on the 360 this year and what do you think the reason is....The name Halo! Gears 2 is in a position where it is very reasonable to assume that the sequel will in fact end up on the PC just as the first game did, just as many 360 games do.