That's fucking retarded.
ODST and Reach weren't shitty games because you weren't the Master Chief, they were shitty games because they were shitty games.
With these two they intentionally tried doing something different which was meant to expand and flesh out Halo's substantial universe, and failed.
In ODST you were meant to experience the battle of a vital human city through the eyes of a regular UNSC grunt, but you didn't, you played the exact same thing but with the addition of a couple gimmicky weapons which can't even fulfill their intended purpose. There was no sense of urgency, vulnerability or an overall objective, you simply stomped from place to place trying to find cardboard cutout characters whom you have absolutely no reason to give a shit about and defending 'super secret' government installations you have no reason to give a shit about.
In Reach you were meant to experience first hand the terrible fall of the UNSC controlled world whose destruction served as a major plot point of the first game. Instead, you play through many levels which feel like cheap rehashes of the classic Halo CE environments with characters which are downright hateable and a plot that tries so desperately to be full of emotion and completely sucks at doing it.
"Oooo Reach is getting burned! Isn't that just immersing the player in the super emotive emotional 'experience'!?"
No, it's not. The highlight of the game's campaign was it's final cutscene, but the thing I liked even more than that was the fact the game ended.
At least they finally made the multiplayer decent. Shit, they should make all their games multiplayer only.
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This whole article is a weird way of justifying the return of their posterboy.
Halo 4 isn't going to be a shitty game because you do or do not play as Master Chief, it's going to be a shitty game because they are going to churn it out as quickly as possible and make it even more idiot friendly to compete with other games. Seeing as everybody's dead or went home they'll put their lead ideas guy in a room for two minutes and have him create some new over the top shit on the spot instead of working towards making a good plot and environments and characters the player has reason to care about. It'll be nothing more than a cheap excuse to advance the game, even moreso than the Halo games after CE and to a lesser extent, 2.
I generally avoid from making major assumptions about games before their release, but it's ridiculously easy to see what's going on.
Cash, fucking, grab.