Have these guys heard of Valve?"we're trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world. We believe the digital world is the future, and we believe digital is better."
Well, they have gotten away with a lot this current generation. To tell you the truth, I was kind of expecting all this.mjharper said:I certainly hope so. This attitude of 'most consumers are too dumb to care, so we can get away with anything' that MS seems to have going is sickening.Sixcess said:I think he's seriously underestimating the power of the internet, and especially social media."In a broader set of community, people don't pay attention to a lot of the details. We've seen it in the research, we've seen it in a lot of the data points."
Maybe five years ago the criticisms of the Xbox One would have been limited to obscure specialised gaming sites, but when MS's every blunder is being splashed across Youtube, Facebook and Twitter at lightning speed even casual consumers are going to sit up and take notice.
Karloff said:"In a broader set of community, people don't pay attention to a lot of the details," said Mehdi. "We've seen it in the research, we've seen it in a lot of the data points."
Apparently he doesn't see the program here either. He's correct on both points, I agree that the bulk of the community likely won't even notice the 'features' earning all this bad press.Karloff said:What about the extra $100 you'll be paying for the Xbox One, over the PS4? Again, Mehdi doesn't see a problem with that. The Xbox One will deliver so much increased value over the PS4 that a piddling $100 will be neither here nor there.
I wouldn't mind a model where I could download my games, as long as those games belong to me. That's why PC gaming is so attractive. The problem is that the Xbox requires a regular internet access to work at all, and once the servers are closed all the games I buy are presumably gone. If they had an online system where you're games carry over to the next console automatically, and where you can play your downloaded games without any form of online verification, I would support it. Online games could also, potentially, be much cheaper. Look at Steam.Karloff said:Microsoft's Yusuf Mehdi: We Need To Educate Consumers
"This is a big change, consumers don't always love change," says Mehdi.
Audience reaction to the ongoing saga of the Xbox One [http://www.escapistmagazine.com/news/view/124942-Xbox-One-Limited-To-21-Countries-At-Launch] is pretty much what Microsoft Xbox Chief Marketing and Strategy Officer Yusuf Mehdi was expecting, but then this is a big change, and people don't always like change. "There's a lot of education we have to provide to make sure that people understand," says Mehdi. He went on to add that "we're trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world. We believe the digital world is the future, and we believe digital is better."
There's plenty of benefits in cloud connection, Mehdi claims. You'll be able to take your library with you wherever you go, so long as there's a decent connection. You can even digitally loan copies - up to a limit of ten - and there could be other, as yet undefined benefits. "You can imagine the capability to have different licensing models, different ways that people have to access games," says Mehdi. "This all gets unlocked because of digital." As to what those different ways could be or what they might mean for the industry, Mehdi was reluctant to go into details. As for DRM and used games, limits and potentially fees are a necessary evil, Mehdi claims, as Microsoft needs to keep publishers happy as well as consumers. "We do want to support everyone in that system, beginning with the consumer," he said, "but we want publishers to get paid for the great IP they work on."
And the negativity? Well, it may not matter so much to Microsoft. Sure, core gamers complain, but the folks who don't really pay attention and who just want a fancy box will be fine with Microsoft's Xbox One. "In a broader set of community, people don't pay attention to a lot of the details," said Mehdi. "We've seen it in the research, we've seen it in a lot of the data points."
What about the extra $100 you'll be paying for the Xbox One, over the PS4? Again, Mehdi doesn't see a problem with that. The Xbox One will deliver so much increased value over the PS4 that a piddling $100 will be neither here nor there. "Ultimately consumers will decide which is better," Mehdi said. "It's a big market."
Source: Ars Technica [http://arstechnica.com/gaming/2013/06/microsoft-defends-the-xbox-ones-licensing-used-game-policies/]
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I was actually thinking of Romney/Ryan's healthcare plan. You know the "we have a plan, it's a brilliant plan, only the two of us know what it is but we want you to vote for us on it with NO clue what it is" plan.Uriel-238 said:Is it me or does this sound exactly like the GOP after their loss in 2012 saying that not enough messaging was why they lost the presidency?
Hey, it's a lot of work signing those checks!Legion said:Shouldn't that say developer, not publisher? They are the ones who actually make the damn game. Not many people really care what publishers think, seeing as they cause most of the problems within the industry.As for DRM and used games, limits and potentially fees are a necessary evil, Mehdi claims, as Microsoft needs to keep publishers happy as well as consumers. "We do want to support everyone in that system, beginning with the consumer," he said, "but we want publishers to get paid for the great IP they work on."