NuclearKangaroo said:
source?
ars technica's numbers actually show skyrim PC sales are pretty much equal to console sales
http://arstechnica.com/gaming/2014/04/steam-gauge-addressing-your-questions-and-concerns/2/
maybe you mean physical sales
Hmm, I thought I'd checked the steam gauge on this. But you're right, that puts Skyrim sales around 1/3rd of the total.
My source was stats brain which was supposed to be reliable on these things. (They don't do every game but individually seek out statistics for each one)
http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/
But I guess it was wrong. Oh well, will avoid that as a source in the future.
Rechecking the steam gauge it seems like most games tend to be around 33% too. Fallout New Vegas, Just Cause 2, Dead Island, Saints Row 3, Bioshock Infinite all appear to be around that sort of level.
Far Cry 3 was one of the games I checked previously (1.7 million out of 9 million total is roughly 15%) but maybe that actually had retail sales or uPlay was messing things up.
So I retract everything
Dark Knifer said:
BrotherRool said:
Skyrim for example was 60% 360, 35% PS3 and 15% PC which surprised me.
Wait really? I thought you needed skyrim on pc just so in functions somewhat.
OT: I find this slightly surprising as PC has free texture packs, skins and mods plentiful whereas skins and textures cost money on consoles and mods aren't even a thing.
Wonder how much they have made through microtransactions on consoles.
Just quoting you because it turns out I was wrong. I hate spreading misinformation =D