Having seen the Yogscast review of the Aether mod, I'm glad Notch didn't work something that complicated into the game. Needing a whole new set of tools to obtain materials? What were they thinking? Granted, I would
love to be able to dig "cloud" and build myself a proper Rainbow Dash Cloud Castle?, and the bouncy goo blocks sound fun as hell, but everything else is just so, so wrong.
Xman490 said:
Steve the Pocket said:
I'm getting the feeling that the tradeoff for buying the game when it was cheaper is getting hooked on a game that's very different from the finished product and which I can never go back to now, unless someone who feels similarly and has more Java savvy than me decides to make a mod that basically adds the old "mode" back in as an option (with all the bug fixes and new block types still in place, of course).
The game is not too different from what it was, it's just better. Also, if the "old 'mode'" you mention is Creative Mode without monsters, then you can play that way.
"Better" is subjective. (Captain Obvious... AWAY!!!) And by old mode I meant food insta-heals, biomes are small enough that you don't need to trek a whole day to find another one, enemies haven't been buffed just to make the hardcore crowd happy... that sort of thing. Not to mention I don't really want to import my old worlds into an update that completely changes the way new chunks are generated. Don't get me wrong, I've been playing 1.8 on the downstairs computer and it's definitely ... something, but I wish I could have both versions on at once the same way I can play a game or its sequel depending on my mood.
doggie015 said:
Notch has probably raked in enough money that upgrades past 1.0 will be free for everyone who bought the game regardless of when anyway.
Since when is having made a lot of money an incentive to not keep gouging people for more? Granted, he doesn't seem greedy enough to do that, but considering that the vast majority of DLC in the "real" gaming world is the money-cost variety, I still wouldn't jump to any conclusions.
doggie015 said:
Besides it would probably be impossible to keep track of who purchased when anyway considering it's unprecedented success
He probably already has. You have an account with their system that you need in order to log in to the game, and I can't imagine why they wouldn't have kept the purchase dates on file.