Mirror's Edge Sequel May Still Be Running

Calico93

New member
Jul 31, 2010
566
0
0
Woohoo FUCK YEAH.
Im glad they havent given up on it.
Mirrors edge was one of my first games on the current generation of consoles, and one of my favourite despite its flaws.
I LOVE DICE.
 

Norix596

New member
Nov 2, 2010
442
0
0
Maybe they can do a better job with the plot this time (and length!!!!!!) I think one of the reasons that there was such a divided reception of the first game was then FP running gameplay was really all it offered- without a moving or surprising plot, character connection or identification or much additional gameplay depth there was really nothing to like about it if you didn't enjoy the running in of itself.
 

Valanthe

New member
Sep 24, 2009
654
0
0
Hmm, I wonder what the best way to tell EA that yes, this would be a good game to make would be? Facebook petition perhaps?

Either way, I really hope this happens. Mirror's Edge was a game that I actually dismissed as a JRPG when it first came out and never even looked into it. Fortunately, my mom ended up purchasing it for me for Christmas the next year and I haven't put it down since.

Objectively, it isn't perfect, but when other companies are allowed to release slightly more polished versions of the same game for ten years (Here's looking at you Bungie) or to release games with entirely game-breaking flaws and bugs (Fallout), 'perfection' doesn't appear to be a strong criteria for a good game.

As far as improvements on the game go, I see three major points almost everyone touches on: the guns, the linear gameplay, and the story. these are the points that come up most, so I'll toss my two coppers in the pond.

When it comes to combat, I don't think they should take away the option to use a gun, it presents a hidden moral choice in the gameplay, yes it's easier to grab that machinegun and mow your way through the cops, but it felt wrong, and even on my first playthrough, I found myself preferring to simply evade and outmaneuver my opponents (until I hit the ninja cops, if my city ever gets cops like that, I'm leaving). Perhaps they could explore that a bit, maybe add consequences for choosing the easy way (Like the star rating from GTA, shooting cops will make them call for backup, making later sections even harder?).

Being railroaded along predetermined paths did feel like it cheapened the experience, and some more freedom to pick your path would improve the game greatly. I like the idea some of The Escapists had about opening up the entire city a la GTA and Assassin's Creed, and would give the dev's much more freedom to expand the world and offer depth to why you do what you do through, and I can't even believe I'm suggesting this, side quests and collectables.

As far as story goes, let's face it, it isn't Mass Effect or Dragon Age. But when you get down to the nitty gritty, and Spoilers ahead, be warned, Shepard is an interstellar BAMF who saves the galaxy from an invading race of alien machines and The Warden is saving the world from ugly evil things. What it needs is depth, why is the government 'evil,' what do they do? who is fighting them, what are their motivations, hell, what are Faith's motivations? these are questions that would need to be answered for the story to really shine.

In conclusion, I think Mirror's Edge -needs- a sequel, it is a unique experience and a brand new concept that is literally full to bursting with untapped potential. Do I think that Mirror's Edge 2 will be the next Mass Effect, Bioshock, or Fallout? No, I can wish and dream, and who knows, Dice might pull the rabbit out of the hat and blow our minds, but I think it's got a long way to go before it gets there. On the same note though, I feel that the gaming community on a whole would be worse off if we let this die. If Mirror's Edge gets shuffled to the side to make room for Generic Brown Shooter No.5768, what does that say about the state of our industry?
 

TheAngryMonkey

New member
Nov 18, 2009
96
0
0
I really hope they bring out a sequel. All they needed to do was give you more options in attack routes, not just being forced to run right at a firing automatic weapon. I liked not having a gun and being forced to disarm enemies, but with different elevations and more natural cover(no cover system that would mess with the pacing), so you can close distance to your enemies or completely avoid.

How awesome was it, when you finally got to the chasing enemies. And with a full Dolby sound system, hearing them running right behind you, judging their distance by the different surfaces your both running across. Just thinking about the sound you make when you land a big jump onto a steel catwalk, then a second later hearing that same loud landing behind you.

"Runnn, Faith Runnn!"

Gonna go play it right now, while watching RUN LOLA RUN. Then maybe go for a run with the dog, who says videos games don't get you off the couch.
 

ilikepie59

New member
Dec 4, 2008
251
0
0
What's all this "far from perfect" stuff all about?
It's one of my favourite games, the only thing I didn't like was how it wasn't long enough.
Every now and then, I go back and finish it all over again. I've done it somewhere near 15 times and it's still just as enjoyable.
I play plenty of other games, but Mirror's Edge is the one I always go back to.
 

Seydaman

New member
Nov 21, 2008
2,494
0
0
spectrenihlus said:
This is great news. Mirror's Edge premise has a lot of promise and I really want to see what they can do with a sequel.
Yea I really liked the free running thing, there are only about 5-10 games in existence that have any sort of free-running
I hope they make it like an open world city thing, like Spiderman was, so you can just run around the city, do package jobs etc.
 

Seydaman

New member
Nov 21, 2008
2,494
0
0
ilikepie59 said:
What's all this "far from perfect" stuff all about?
It's one of my favourite games, the only thing I didn't like was how it wasn't long enough.
Every now and then, I go back and finish it all over again. I've done it somewhere near 15 times and it's still just as enjoyable.
I play plenty of other games, but Mirror's Edge is the one I always go back to.
It was referring to the general opinion of popular critics
 

Jewky

New member
Feb 19, 2011
14
0
0
Since SC2 has been released and DNF now has an official release date which isn't an act of trolling, it's time for another game which will take over a decade ;D Looks like it'll be either Hitman 5 or ME2.
 

Cheshire Cat

New member
Sep 26, 2008
281
0
0
I 'd love to see a sequel to Mirror's Edge, but I hope they don't change too much about it as I really enjoyed the first one. It really was quite a breath of fresh air amongst all the generic grey and brown of the "modern combat" FPS games.
 

Weaver

Overcaffeinated
Apr 28, 2008
8,977
0
0
I loved the game a lot. I really don't know what kind of problems people had with it.
 

dementis

New member
Aug 28, 2009
357
0
0
Reading this thread makes me happy, I never knew so many people loved this game like me.
I would love a sequal and agree with the people that are saying remove the use of guns, better to outrun than outgun the enemies.
 

SnipErlite

New member
Aug 16, 2009
3,147
0
0
That.....that would be awesome. I found Mirror's Edge to be damn good fun.


Please let this sequel come into existence
 

Samurai Goomba

New member
Oct 7, 2008
3,679
0
0
Valanthe said:
You know, I never really had a problem with the linearity. The Time Trials do a lot to address that complaint. I only played a little of the time trials, but they seem to have condensed a lot of what makes Mirror's Edge awesome.

I agree that guns presented a moral decision, but unfortunately it was a decision that highlighted the crappiest parts of the actual game. The gunplay is very poor and directly contradicts every unique game mechanic, particularly the "building up speed" one that the ENTIRE game is built around. Then again, if you could use guns and run at full speed, nobody WOULDN'T use guns. So I think they need to remove Faith's ability to use guns and give us some other option. You know, it's actually pretty hard for normal, untrained people to just pick up and fire automatic weapons accurately. Maybe they should do something like that-make guns so inaccurate that they're essentially worthless. So Faith could easily use that Baton the police guy had, because anyone can use a club, but she'd ignore the gun.

Or they could just go with the Bruce Wayne "durr, I won't use guns to save my own life because somebody did something bad with them years ago" approach.
 

Hauer

New member
Feb 19, 2011
11
0
0
The art style alone deserves a sequel. It's a beautiful game and one of my favourite of this gen.
 
May 5, 2010
4,831
0
0
Ha HA! I see what you did there!

Anyway....meh. I wasn't a huge fan of the first game. I didn't think the characters were very developed, and while the environments certainly looked nice, the design was full of contradictions, making game incredibly frustrating a lot of the time.
 

SquirrelPants

New member
Dec 22, 2008
1,729
0
0
I don't understand why people didn't enjoy the first one anyway. The story sort of sucked, but the gameplay was brilliantly original and a lot of fun.