Everquest Next is about the only MMO I have any hope for, and that only because it looks like they're trying to move away from the whole static theme-park approach. I have some friends who keep trying to convince me to get on ESO because "It's not like any other MMO," but everything I've seen on it points to it just being another same-old grind with slightly different combat and art design.
Darth_Payn said:
See, the only way you could make a good Game of Thrones MMO would be for all characters to have PERMADEATH. Good luck trying to get that past the suits.
While I agree with you to a degree, this would be hard to implement, since one of the primary reasons people get offed in GoT is to keep them from spilling your secrets and plots.
So let's say you're some high lord in King's Landing, and you're planning to assassinate some prick you don't like. But then this other guy finds out about your plan and threatens to squeal, so now you have to kill
him. Once that character is dead, you can scheme in peace... for five minutes as the player rolls a new character and PM's the guy you were gonna assassinate.
See, exchange of information is key for player-driven games. In Westeros, information can only ever travel as fast as a raven can fly or a messenger can ride. But in an mmo, information moves at the speed of instant messages and Skype calls. What people know or don't know about the actions of other characters is integral to the intrigue of GoT, so having players who are able to communicate instantly from across the map, or retain knowledge from previous characters, would make it nearly impossible to simulate.