Moan, moan, moan...

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JIst00

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Nov 11, 2009
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I think that we are entitled to high expectations. I, as with a lot of gamers, grew up on titles where the quality was amazing. Yes the games were only in 8-16bit, were stored on cartidges, or to the even older generations, cassette tapes, but the games themselves were innovative and exciting. They were all about the gameplay, and with an limited set of buttons and D-Pads, they were still a lot more responsive and intuitive than a lot of games today.

As time has gone on, technology has improved, graphics have becomes works of art, control systems have advanced, with the advent of motion control and analogue thumb sticks, more buttons and more advanced 'pads in general. With our PC brethren, the mouse and keyboard control systems and higher powered machines in some cases.

The problem as I see it is this; while technology has advaced, gameplay has not. Developers have a hard goal to achieve, balancing top-end graphics with intuitive controls and innovative gameplay and concieving fresh IP's or rebooting old ones faithfully and, on top of it all, they have to make a game which is going to shift units. Unfortunately, I feel, more emphasis is placed on making a game look great and able to sell units and not that which makes games great. The gameplay.

The games market has exploded over the last decade, near on every household has some form of gaming platform, from the mobile-phone to the super-powerful gamings rigs and consoles, and so the market has expanded to a level to rival other forms of enetertainment like film and music. The big fish are all snapping at each other to become owners of the pond, while the little fish get eaten. We have huge publishing houses like EA and Activision Blizzard that turnover millions a year and have their fingers in a lot of pies, and, as with most things the rich get richer. Few are the small indie dvelopers working out of a bedroom or garage with the freedom to make and publish great games, like Codemasters did with Micromachines way back when. It has become about shifting units, and the marketing men of the industry count success in profits made and units sold, not in quality.

Quality has fallen, we, the gamer, have become another niche market to be harvested as these so called "casual gamers" have grown in number and the market expands. The "hardcore gamer" have become such a small fration of the market that we are hardly worth satisfying when the "casuals" will happily spend their cash on near enough anything thats marketed right.

Look at Nintendo. The Wii has had astronomical success and the biggest selling titles are the novel games that use a basic gimick in a fancy package, while the number of titles that I see of any quality are very few and far between.

To define the terms "casual" and "hardcore" is difficult in itself. I see the "casual" gamer as someone who plays games on the side, for quick fix enjoyment, and maybe spends an hour or two here and there gaming. The "hardcore" gamer to me, of which I count myself, is someone who plays games as a hobby, someone who spends several hours a day playing for enjoyment. Someone to which playing games is a fundamental part of their everyday existence and life-style.

A lot of people are happy with the games released, the "casuals", while those who are harder to satisfy are we of the "hardcore" mindset who have become a little more discerning.

Sorry for the epic post.

Also sorry for the crappy spelly, typo's and grammar, I'm spent now so can't be bothered to edit it down right now.
 

JEBWrench

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Apr 23, 2009
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RatRace123 said:
We're an extremely entitled community with unrealistic expectations.
Congratulations, this is probably the funniest thing anyone's going to read all day.

I'd like to add a couple quick side notes:

1) This is nothing new. Back when I was young, people would still ***** and moan about an 80-100 dollar game being somehow less than perfect.

2) People don't remember about the umpteen bazillion mediocre games from their past, instead clinging on to a handful of real gems.
 

Super Toast

Supreme Overlord of the Basement
Dec 10, 2009
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FieryTrainwreck said:
I'm gonna try to be civil, but I really hate apologists for major industries, including film, music, and video games.

My take? Games started making real money, so big business came to town and ruined the fucking party - like he always does. Did he bring pretty pictures and cinematic direction and epic soundtracks? Of course. He also brought unrealistic deadlines, focus-tested characters, and copy-pasted play mechanics. With guys like Kotick, you can even make a billion fucking dollars and STILL have the boss breathing down your neck and telling you what to do. The higher the stakes become, the more control executives and other non-creative types will attempt to exercise. The end result is a lot of very flashy, samey, and soulless drivel. But there's money at the top, so everyone is trying to get there. If they have to make a bunch of shit to get there, so be it.

TLDR version: purely profit-driven humans eventually suck the life out of everything.
I ended up reading that entire thing in Prof. Farnsworth's voice.

OT: Games are more expensive then a bar of diamond encrusted platinum. So I expect my moneys worth.
 

MattRooney06

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Apr 15, 2009
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i see what your trying to say and i understand

certainly the problem i personaly have is the lack of creativity

weather you like halo or not come on....a game about a mute (most of the time) space marine...that game got called one of the most creative games of all time

plus the pricing dosent help

£9.99 for the stimulous package
3 new maps and nothing else

"sighhhhhh"
 

ninjapenguin981

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Jul 10, 2009
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Motion controls and the cash cow that gaming has become. That pretty much sums up why games have gone downhill in quality and inspiration in most modern games. Also gaming is an expensive hobby and so many people don't take risks in buying games that are original IPs because it could be a bad game where as buying something virtually exactly the same as the other games they own at least means they know what they're buying.
 

Ghostkai

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Jun 14, 2008
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The irony from this thread, it's delicious.

It's also cool to find fault with everything, I somewhat agree with you OP.
 

Ciler

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Nov 16, 2009
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Because the Internet is filled with complainers. Some people just derive joy by complaining about everything no matter how "complaint-worthy" it actually is.
 

The Giggling Pin

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Jan 7, 2009
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I am gonna do a big post here for obvious reasons of replying quickly...

Ghostkai said:
The irony from this thread, it's delicious.

It's also cool to find fault with everything, I somewhat agree with you OP.
Randomologist said:
I think its a little of both.
"Waa waa waa, we want prettier graphics"
"Okay, but we'll have to compromise on the bug-testing, the AI, and the-"
"YAY SHINY THINGS!"

But also, there does seem to be a worrying tendency amongst publishers to crank out bad sequels as fast as they can, rather than give the developers enough time to create a fitting effort; or indeed, come up with something new and interesting.

Off-topic a sec: Has anyone else noticed the irony that in creating this thread, the OP is moaning?
Yes...the irony is in some ways intended and the title of the thread is definately meant to be intended.

SL33TBL1ND said:
Because we're assholes?
I wouldn't go that far...people are more than entitled to complain.

ninjapenguin981 said:
Also gaming is an expensive hobby and so many people don't take risks in buying games that are original IPs because it could be a bad game where as buying something virtually exactly the same as the other games they own at least means they know what they're buying.
Surely the fact that people are unwilling to take the risks is more of a damning statement upon the consumer than the developer? Gaming has always been this expensive, at least thats what i have experienced with even Mega Drive games being at least 30 pound more expensive then i could afford. What about Neo Geo games??? They were of a most epic price!!

FieryTrainwreck said:
snipped as this post is already long enough!
I am not trying to be an apologist and if it comes across as that it really is not my intention. I am just trying to find out if people are being overly harsh on the industry when i feel that it is doing well enough and i am truly enjoying some of the games being released. Maybe I am not one of the "hardcore" (although i do consider myself one) and am just a "casual" gamer who once was "hardcore". It has occured to me before that i might be part of the "problem". (sorry for all the ""...i hate myself a little bit for it :))
AllLagNoFrag said:
Good points and I do believe that nowadays games are developed to cater more "casual gamers" and there is nothing wrong with that. You just made me realise it :)

unknownquantity said:
So, with that in mind, do you feel that the games community is populated by spoilt brats who expect the world or by people with realistic expectations who are being let down by big money developers failing to meet our requirements?
Hmm... Its most probably because of the increased cost of having to make a game and therefore, the slight increase in cost to buy a game. However, I am realising that more and more people are whining about the small faults in otherwise a great game (Eg: the shooting mechanics in any of the post-apocyliptic games such as Fallout 3 and the STALKER series).

Im going with another group that isnt mentioned. A more demanding population of gamers that expect alot more compared to back then as the cost of games increased.


EDIT: Oh, and get back to work.

You will be pleased to know that i am on my lunch break now...I don't feel guilty for wasting my bosses time...Not that i did to anyway!!
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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Moan, moan, moan. Praise, praise, praise. I try to be in the middle, I really do, but most things these days disappoint me because it's not as interesting as the older games, movies, music, etc. Yeah I can say that, things have changed and I haven't found anything as intersting and powerful as the classics.

It's mainly the lack of originality that the older generation has grown up with I think, I wouldn't have a clue really, what complaining have you heard?

Everyone has a different opinion and some I can relate to really well (this goes for everyone), especially with Nintendo. I used to love them but these stupid gimmicks give me the shits, and waving the Wii-mote around without the option of using a normal controler was a terrible move. Also I am still annoyed with what HAL did to SSB Brawl, the random tripping and slowing down and so on, it's the reason why I bought the Wii in the first place. I feel these are legitimate things to complain about since they completely ruined the experience for me, I don't expect everyone to agree but it's fun to discuss anyway.
 

MercurySteam

Tastes Like Chicken!
Legacy
Apr 11, 2008
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People refuse to let go of how games used to be made and aren't always eager to accept what the modernised gaming industry has to offer.
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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As someone who has been gaming for going on 25 years now, I find the general complaint that gaming is going downhill a little laughable.

You wan't a gaming dry spell? Try playing Bonk in 1990 for 4 months straight because nothing else of worth was released until the SNES eventually came out. And then I had 2, that's right, 2! more games to play for the rest of the year.

In many ways, I almost think this gaming generation has far too many games to choose from that they don't even realize what it would be like to have maybe 2 games a quarter to look forward to.

Nowadays, I'm lucky if I only have 2 games a month to look forward to now. My video game budget is seriously stretched!
 

child of lileth

The Norway Italian
Jun 10, 2009
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unknownquantity said:
I love your SNATCHER avatar.

OT: I think it's because alot of people just don't like the current trends in gaming. Or if you like me, you don't like to pay $60 for a 10 hour game in some cases. Most of the time, some of the majorly hyped games tend to be the most poorly or lazily made.

But I'll agree with the people that say some people will never be happy with anything, because that's always true too.
 

SHWiMM

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Sep 30, 2009
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Until Akira Toriyama and Tim Schafer team up, I will never be truly satisfied.
 

Rewold

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Mar 18, 2010
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If we don't complain then why should the developers make any kind of attempt to make a good game. i.e. one certain shooter.
 

DarkHourPrince

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May 12, 2010
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tomtom94 said:
Because unbelievably some people are never satisfied.
Some people will just not like a game.
Same with music, same with movies.
Agreed. Though I have found some titles I've enjoyed recently like the new Ace Attorney Investigations. My only problem with it was the difference in difficulty between the original Phoenix Wright games which required a hell of a ton more thought than the recent release but it was still an amazing game by itself. Some people are just never satisfied.
 

Kragg

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Mar 30, 2010
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Hopeless Bastard said:
You realize that since gaming has gone mainstream, 'thought' has become little more than a vocal minority, right? For every one person that criticizes a mainstream product, countless others lined up on launch day to ecstatically suck it directly from the industry's collective asshole.
yeah people don't moan more, they moan just as much as before, but people who complain are always alot more vocal
 

The Giggling Pin

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Jan 7, 2009
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child of lileth said:
unknownquantity said:
I love your SNATCHER avatar.

OT: I think it's because alot of people just don't like the current trends in gaming. Or if you like me, you don't like to pay $60 for a 10 hour game in some cases. Most of the time, some of the majorly hyped games tend to be the most poorly or lazily made.

But I'll agree with the people that say some people will never be happy with anything, because that's always true too.
Thanks...Snatcher was one of my favourite games and still is to this day. You could say that it was a poor game really as it had no real animation or gameplay mechanics. As far as intuitive controls go, well, look and walk were amongst the great options available! The story was what i liked but that was hardly original, stealing ideas from Blade Runner and Terminator to mention but a few. Right, im rambling...what i am trying to say is that I enjoyed it despite its flaws and didn't linger on them and enjoyed the creators "vision" rather than continually pick holes and eventually hate it.