Modern Warfare 2 Gets Dual-Wielding

Whistler777

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Amnestic said:
Xvito said:
Amnestic said:
Xvito said:
Now we can one-shot people in softcore as well.
Why would you ever play anything that's not Hardcore?

"Akimbo is limited and balanced, just like EVERYTHING in the game,"
Just like your super helicopter with piercing bullets and auto-tracking guns was 'balanced' in MW1 perhaps? I find that hard to believe. I'll wait and see but I'm sceptical. Very sceptical.
Because Hardcore has no skill involved in it... Seriously. It's just a bunch of idiots running around with noob-tubes on their M4s. I'm playing on the Ps3 mind you, Hardcore is just dreadful without vote-kick.

I also realized that Akimbo is going to be instead of the red perks, so it's all good.
Admittedly it's been a fair few months since I CoD4'd online, but (on the 360) I barely saw any noob-tubes in my matches, which were all Hardcore. Barret 50. Cal's and silenced AK-47s were far more popular, with P90s and...a shotgun of some variety bringing a close second for popular builds.

Perhaps it's a PS3 CoD4 phenomenon, but noob tubes were definitely a rarity while I played. Maybe my very presence on the battlefield caused them to stow their 'tubes and get a real weapon? ;)
I dunno what kind of godly aura radiates from you, but on the Master Race version of MW1 (the PC version), there's always at least one 'tuber in Hardcore TDM. Of course, I haven't played since the 1.4 patch, so things may have changed.
 

Cap'n Haddock

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Once again, Call of Duty 6 (I refuse to abbreviate because MW2 is Mechwarrior 2; call it COD 6) proves itself to be a mere pretender to Counterstrike.
dual wielding.
Maybe the Inf. Ward shouldn't have called it Modern Warfare, no right thinking soldier would dual wield anything in actual combat.
 

Compatriot Block

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Cap said:
Once again, Call of Duty 6 (I refuse to abbreviate because MW2 is Mechwarrior 2; call it COD 6) proves itself to be a mere pretender to Counterstrike.
dual wielding.
Maybe the Inf. Ward shouldn't have called it Modern Warfare, no right thinking soldier would dual wield anything in actual combat.
I'm pretty sure dual-wielding was around since before Counterstrike.

Anyways, I think the cries of overpowered are a little too hasty. It may have the edge on regular pistols and maybe even some lighter machine guns at close range, but that edge fades the farther you walk away. You can't aim down the sight, and you're even less accurate than normal. Frankly any rifle or single pistol should be able to beat a dual-wielder at a distance of more than say, 30 yards. (Don't quote me on that, I don't know how long game units are.)
 

Asehujiko

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Abedeus said:
Jamash said:
Dual wielded Desert Eagles?

Wow, are they going to balance that out by having a perk which gives you a Katana which you can deflect bullets with and slice the barrels off machine guns, or will the dual Desert Eagles only be usable by players with the additional 'Cyborg Arms' perk?
Dual-wielded D.Eeagles?

How much of a man must you be NOT to have both arms broken by shooting at the same time?

Stupid and unbalanced, no matter how you look at it.
Where did the idea come from that deagles can break your arm with recoil? They are just uncomfortable to fire and some people who handle them without ever firing a gun before hit themselves in the face with it, that's all. Now, why is there no backlash against the m249 whatsoever? The front "grip" on that thing seems solely designed to leave an imprint of the bipod mount between my thumb and index finger.
 

Abedeus

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Asehujiko said:
Abedeus said:
Jamash said:
Dual wielded Desert Eagles?

Wow, are they going to balance that out by having a perk which gives you a Katana which you can deflect bullets with and slice the barrels off machine guns, or will the dual Desert Eagles only be usable by players with the additional 'Cyborg Arms' perk?
Dual-wielded D.Eeagles?

How much of a man must you be NOT to have both arms broken by shooting at the same time?

Stupid and unbalanced, no matter how you look at it.
Where did the idea come from that deagles can break your arm with recoil? They are just uncomfortable to fire and some people who handle them without ever firing a gun before hit themselves in the face with it, that's all. Now, why is there no backlash against the m249 whatsoever? The front "grip" on that thing seems solely designed to leave an imprint of the bipod mount between my thumb and index finger.
Because usually you MUST use both hands to hold it, or you are going to get hit in the face. Since you use both of your hands to shoot two different guns, the recoil will be twice as strong, but without the protection and stability of two hands.
 

Anton P. Nym

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Compatriot Block said:
I'm pretty sure dual-wielding was around since before Counterstrike.
Marathon had it for certain in 1995; I think Rise of the Triads had it too a year earlier but I'm not certain.

-- Steve
 

Radeonx

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NoMoreSanity said:
Oh please let their be a revolver of some sort so I can dual-wield them.
A man can pray, my friend. This idea seems like a gimmick to me. I dislike gimmicks.
 

ChromeAlchemist

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Right, because wielding one Desert Eagle wasn't devastating enough. Now you can spray away and that one bullet that hits will be a kill shot.
Amnestic said:
Xvito said:
Now we can one-shot people in softcore as well.
Why would you ever play anything that's not Hardcore?
He ain't lyin'.

Cap said:
Your avatar brings back memories. I like those memories.
 

ChromeAlchemist

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Anton P. Nym said:
Compatriot Block said:
I'm pretty sure dual-wielding was around since before Counterstrike.
Marathon had it for certain in 1995; I think Rise of the Triads had it too a year earlier but I'm not certain.

-- Steve
Hell if anyone knows, it would be the one with the Marathon Avatar. ;)

And Rise of The Triads had it, yes.
 

griever0311

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I heard that. They were WAY more comfortable to fire offhand before they started putting the rail systems on. Oh well, at least now we can mount Harris's and broomhandles.
 

griever0311

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I don't see why people think grenade launchers on the assault rifles are a bad thing. They're useful in the game for the same reasons they are in real life, well they're a lot more useless in the game. I think it would be refreshing to make all the weapons REALISTIC, instead of constant questing for balance by the developers, because then a natural order would create itself, and the helos from the first one wouldn't be a problem, because the pilot would bug out after taking half a belt of ammunition from an M60.
 

rdeforest

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Abedeus said:
Dual-wielded D.Eeagles?

How much of a man must you be NOT to have both arms broken by shooting at the same time?
The one time I shot a Desert Eagle (with the .50 slide) the recoil was much less than I anticipated. The mass of the weapon and the energy absorbed by the action are more significant than I expected. It would still not be practical to dual-wield them, but a healthy user would be in no danger of breaking an arm.

If there's any weapon whose utility is increase by dual-wielding, it would be a weapon which is normally not aimed. For all the rest the control and power advantages conferred by manipulating a single tool with two hands are likely to outweigh the increase in edges, speed or firepower (whatever the case may be) which dual-wielding offers.

I think Infinity Ward will undermine their credibility if they include this feature in CoD6:MW2. CoD4 is by no means a simulation-level game (returning to full health from the brink of death in a matter of seconds?), but it offers an illusion of realism which will be shattered in the next game if it includes this feature.
 

ssgt splatter

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Ben Legend said:
Sounds good, a neat little addittion which won't ruin the game. But I can gaurantee that people will still shout "Akimbo noob" to anyone who kills them with the perk.
Yeah. It'll be added to the hall of shame along side the "noob-tube." But, what the hell, I'd love to do that.