Modern Warfare 2 Gets Dual-Wielding

theultimateend

New member
Nov 1, 2007
3,621
0
0
Keane Ng said:
Modern Warfare 2 Gets Dual-Wielding



Modern Warfare 2 is adding dual-wielding to its gameplay, though Infinity Ward is quick to assure us that just because you can act out your John Woo fantasies in-game doesn't mean it'll break the game's balance.




Yeah, calm down everyone. It's just dual wielding. Yeesh.

[Via IGN [http://xbox360.ign.com/articles/101/1017882p1.html]]


Permalink
So essentially its adding a game mechanic that existed (fairly successfully) on FPS's 12 years ago?



Let me guess...next they are going to put in AI options for the multiplayer? Lord knows that hasn't been done well before.



Oh wait...it was already done 9 years ago and basically never as well or really again since.

Oh well I'm sure its worth the full price tag for the nostalgia.
 

civver

New member
May 15, 2009
128
0
0
Sounds like a gimmick to me. It just seems out of the place in a game that tries to portray military combat realistically.
 

nova18

New member
Feb 2, 2009
963
0
0
Yayyyy.
I do spend a lot of matches running around with pistols. My friends dislike it because I can empty a pistol mag into them quicker than they can empty an MP5.
So dual wield will make me twice as deadly, just means I have to take an extra fraction of a second aiming without aiming down the sights.

I can live with that.
 

ActionDan

New member
Jun 29, 2009
1,002
0
0
Ugh, God here we go, more people complaining about Perks and Rifle Grenade Attachments. They were developed for Multiplayer. Get used to them or don't play, simple as that. It gets right on my tits when players/admins/server owners whine about you having Last Stand or Martyrdom on. You end up getting the perks, only to have them restricted by any **** jacket with Admin commands. You don't get a game with these unique addon's for them to be taken away, which then makes it like most other FPS's such a Counter Strike:Source. Imagine if Valve took all of the classes in TF2 and replaced them with one class that has the same health and does the same things. You'd think "What the FUCK are they doing to the stupid nonce piles!?" That's basically what mostly ruins COD 4 online. Most of the people playing it.
 

AssButt

New member
Aug 25, 2009
85
0
0
It is a gimmick to pull in some of the Halo fan base and not much more. They could have just had an extended magazine as an attachment to replicate the same thing because unless they've changed the way semi-autos work, dual wielding will NOT increase your RoF. In CoD4 semi-autos had a ridiculous rate of fire (something like 1200 RPM), only limited by the speed in which you can double-click/tap a button.
 

GryffinDarkBreed

New member
Jul 21, 2008
99
0
0
Pendragon9 said:
Wield twice the weapons, pay twice the price. No wonder they're charging so much.
Elaborate, as the price tag for the game is $60 USD for the basic, $70 For the Hardened Edition and $150 for the super limited Prestige edition because of the NVGs

internetzealot1 said:
Balanced? Just like martyrdom? Whatever you say.
Martyrdom is perfectly balanced by the GRENADE DANGER INDICATOR.

Please note that Call of Duty is the only game to give you this nice little indication to run like hell.

Also, you can turn your 19" CRT TV up a bit and try to listen for the sound of a grenade hitting the ground. There are enough telltale factors that balance it out. The best way to go about it is assume it's present before you go running up to teabag the guy. Noob.
 

Pendragon9

New member
Apr 26, 2009
1,968
0
0
GryffinDarkBreed said:
Pendragon9 said:
Wield twice the weapons, pay twice the price. No wonder they're charging so much.
Elaborate, as the price tag for the game is $60 USD for the basic, $70 For the Hardened Edition and $150 for the super limited Prestige edition because of the NVGs

internetzealot1 said:
Balanced? Just like martyrdom? Whatever you say.
Martyrdom is perfectly balanced by the GRENADE DANGER INDICATOR.

Please note that Call of Duty is the only game to give you this nice little indication to run like hell.

Also, you can turn your 19" CRT TV up a bit and try to listen for the sound of a grenade hitting the ground. There are enough telltale factors that balance it out. The best way to go about it is assume it's present before you go running up to teabag the guy. Noob.
I was merely joking. Yeesh, can noboby joke around these days?
 

LewsTherin

New member
Jun 22, 2008
2,443
0
0
Good luck aiming whilst dual wielding assault rifles. Also, the reload time would get you.
 

ZomgSharkz

New member
Aug 4, 2008
354
0
0
Darrkon Fearlock said:
That's pretty cool, but it'll never beat the duel-wielding from Goldeneye. mmm, duel-wield everything :)
Amen to that. Nothing like duel-wielding two massive rocket launchers and just breezing through levels.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
8,946
0
0
GryffinDarkBreed said:
internetzealot1 said:
Balanced? Just like martyrdom? Whatever you say.
Martyrdom is perfectly balanced by the GRENADE DANGER INDICATOR.

Please note that Call of Duty is the only game to give you this nice little indication to run like hell.

Also, you can turn your 19" CRT TV up a bit and try to listen for the sound of a grenade hitting the ground. There are enough telltale factors that balance it out. The best way to go about it is assume it's present before you go running up to teabag the guy. Noob.
Again: Why would you play anything that's not Hardcore?

It's been a while, but I'm 90% certain that Hardcore removes the Grenade Indicator. And don't pull bullshit like "listening for the sound." Oh yeah, I'm going to listen for the tinkle of a grenade over those RPG, heavy sniper and assault rifle rounds flying past my head. That's really logical.
 

GryffinDarkBreed

New member
Jul 21, 2008
99
0
0
Amnestic said:
GryffinDarkBreed said:
internetzealot1 said:
Balanced? Just like martyrdom? Whatever you say.
Martyrdom is perfectly balanced by the GRENADE DANGER INDICATOR.

Please note that Call of Duty is the only game to give you this nice little indication to run like hell.

Also, you can turn your 19" CRT TV up a bit and try to listen for the sound of a grenade hitting the ground. There are enough telltale factors that balance it out. The best way to go about it is assume it's present before you go running up to teabag the guy. Noob.
Again: Why would you play anything that's not Hardcore?

It's been a while, but I'm 90% certain that Hardcore removes the Grenade Indicator. And don't pull bullshit like "listening for the sound." Oh yeah, I'm going to listen for the tinkle of a grenade over those RPG, heavy sniper and assault rifle rounds flying past my head. That's really logical.
Answer: BECAUSE I LIKE TO HAVE FUN, FUCK OFF.

Take your dick measuring elsewhere.
 

Axle_Bullitt_19

New member
May 29, 2009
947
0
0
Ah Fuck! Guess I can't buy this game. I was somewhat looking foward to this game but seems its a rip off of a bunch of other games.