Molyneux: Don't Judge Kinect by its Launch Titles

Delusibeta

Reachin' out...
Mar 7, 2010
2,594
0
0
Honestly? I think the Wii had a better launch line up than the Kinect. Mainly because there was a major game included (Twilight Princess) in the mix. Kinect has... Sonic Riders?
 

Devour

New member
Oct 21, 2009
155
0
0
Don't make a shitty and pathetic launch announcement (ANIMATRONIC ELEPHANTS YEY) and we won't judge it on first appearances.

God damn, Molyneux blows these days.
 

Jupsto

New member
Feb 8, 2008
619
0
0
Demon ID said:
Oh Moyneux I love how full of microsoft payroll you are...
fixed

immature yes, but you cant take his opinion on something hes being payed to promote. this whole article is silly.
 

CaptainKoala

Elite Member
May 23, 2010
1,238
0
41
I'm pretty sure launch titles are exactly how you're supposed to judge a console. I know Kinect isn't a console but you know what I mean.
 

Timbydude

Crime-Solving Rank 11 Paladin
Jul 15, 2009
958
0
0
Well, if he's right, then I'll buy Kinect. But until I see proof of that, I'm not going to shell out $150 for Kinect Sports.
 

PhantomCritic

New member
May 9, 2009
865
0
0
I'm sorry but I simply can't believe a word from Molyneux without a LARGE heap of salt. Even though I admire his child-like optimism...this over-hyping of his MUST stop.

Also, what else are we supposed to judge something like Kinect without looking at the damn launch titles?
 

Dfskelleton

New member
Apr 6, 2010
2,851
0
0
This guy seems pretty optimistic, but what he means is that they're going to make the sequels to all our favorite game series on Kinect. Unless the developers say no, which most will. Here's some examples:
Id Software: "Doom 4 on Kinect? No thank you. We've kinda already talked about our dismay for motion controls, so It's funny you're asking. Please go away."
Ubisoft: "Um, no. No, not at all."
Activision: "HELL NO! GTFO!"
Konami: "They failed us once, they'll fail us again."
2K: "Are you stupid or something?"
EA: "What Konami said."
Valve: "We're so sorry, but we don't really want to have HL2:EP3 on Kinect! Gee, we're really sorry guys! Here, have some free copies of our games!"
Peter Molyneux: "HECK YEAH!"
 

NickCaligo42

New member
Oct 7, 2007
1,371
0
0
Like WHAT, Peter?

Show us something. Anything! That's what Launch Titles are ideally for: proving to the consumer that the product is worthwhile, giving us all a taste of what we have to look forward to. You keep talking about all these possibilities, but you haven't got a thing to show us and just officially withdrew Kinect support from your next game! If you've got this grand vision of the Kinect resonating with all audiences, SHOW US SOMETHING. Give us an example! Tell us HOW it's going to do that for us! Show us these thoughts! You're a game designer. A WORLD-FAMOUS, VETERAN GAME DESIGNER. You're supposed to be an expert in communicating and collaborating these ideas with programmers and artists! COMMUNICATE. That's all I want you to do!
 

Fr]anc[is

New member
May 13, 2010
1,893
0
0
Short response: lulz

Long response: Molyneux says its going to get better. Which means it wont. All of their stuff had WAY more potential than the end product.
 

poiuppx

New member
Nov 17, 2009
674
0
0
Baby Tea said:
Pendragon9 said:
Well, that's too bad for him. Launch Titles determine what we're going to be in for, so you better make them good or expect a bad season. That's just how I feel anyway.
But look at the PS3! The system had a not so great launch in terms of good games.
It's certainly a great system now, but it's launch library was pretty poor.

I'll be getting Kinect for my wife and my non-gaming family. I think it'll be a blast for them to play!
And I hope Mr. Molyneux is right about the 2nd wave of games!
Plus Dance Central and Child of Eden both look sweet.

I think it'll find it's market.
The issue being, look at how badly the PS3's launch hurt it long term. Don't forget, up till the PS3, Sony had dominated most major console markets for, what? A decade? Straight? That's a huge drop, and it happened chiefly due to a poor launch library, being overpriced, and not hitting the right note with their key demographics to convince them to make the jump. In short, many of the same flaws Kinect faces now.

In blunt reality, Microsoft should have had at least one significantly hardcore-friendly title available at launch. The lack of one gives the first impression that it's not what 360's core demographics expect. And first impressions count, especially in the games industry... one bad early preview, one bad demo, and your average game goes the way of the dodo in sales.

Now, that said, I think he's absolutely right. The tech here? Invaluable, new, unique, interesting. I want to see where it can go from here, but for it to go anywhere, it HAS to make Microsoft money. Period. If it's not selling, then people won't make games for it, and it'll die on the vine.

Realistically, it's helping Sony more than anything this holiday season. Those gamers looking for the hardcore experience who are either coming off the Wii and looking to expand, or those core 360 users who might feel burned by the Kinect, could end up helping Sony's Move establish a foothold and attract more games to be produced for it. Time will tell, especially since Sony seems to be taking a lax approach to marketing the Move, but Microsoft isn't helping its case any by having the games their core audience could be attracted to come sometime in the vague, indeterminate future.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
I agree to some extent. The problem is that, as a peripheral, I don't see Kinect really having that much time. It's nearly a given that "better" games will come once developers have more familiarity with the interface, but unless Kinect hits big to begin with I'm doubting that developers will be given the time that they need. Once Kinect is no longer the cool device to play new games with (assuming it's ever perceived as that) then it's just going to be another add-on, and almost no one buys an add on for just one game no matter how hardcore they are.
 

maxben

New member
Jun 9, 2010
529
0
0
UltimatheChosen said:
For once, he may have a point.

Usually, I think the man is full of it, but in the case, he's making a fair case. The Kinect is new, and launch titles often have big issues. For instance, I'm hard-pressed to think of more than one or two good DS launch titles.

So while I won't judge Kinect on the basis of the godawful launch titles, I will instead judge it by the fact that motion controls are a terrible fit for most games, and will end up getting shoehorned in... just like the touch screen on the DS.
Seeing as there were only 10 or so launch titles asking for more that 2 is a lot but let me try:
Super Mario 64 DS
Metroid Prime Hunters
And I personally like Mr. Driller and I know some people enjoyed Spiderman 2
 

Archemetis

Is Probably Awesome.
Aug 13, 2008
2,089
0
0
Maze1125 said:
Maybe he'll make Black and White 3 on the Kinect, it certainly seems to be the control system he was always going for right from the start of that series.
To be honest, that'd be the single reason I'd even buy a Kinect.

OT: I'm prepared to agree with Mr. Molyneux, simply because as some people have stated it won't be the first new 'medium' to have a poor first showing.
We have no idea if games will get better for it in the future.

But yeah, give me Black & White 3 for Kinect and I'll happily throw money at it...
Don't judge me...
 

pneuma08

Gaming Connoisseur
Sep 10, 2008
401
0
0
The thing is, these kind of statements aren't giving "core" gamers any reason to buy at launch.

But then again we've seen this cycle many times before. The early adopters will buy whatever shiny new toy because it's shiny and new, and it's the second-generation games that really start to shine (because of the extra time to learn the new hardware). I suppose it makes sense to save the AAA materials for that second wave, but that again means that there's precious little reason for most people to buy into the hardware - until later, if at all.

The people who really lose out of all of this are the people who buy it, try it out once, get bored, and put it in a closet (which seems not uncommon with the Wii) - and there's even an upside since they have it in their homes in case something they want comes out (I'll bet this happened with New Super Mario Wii). So this would be their target launch audience, I guess.
 

veloper

New member
Jan 20, 2009
4,597
0
0
Even IF it were true,
that would still be no reason to buy kinect at launch. It's not like waiting is an impossibility.
 

Nova5

Interceptor
Sep 5, 2009
589
0
0
Hopeless Bastard said:
... Uh... We aren't judging motion controls by the "launch titles" of a peripheral (a concept that feels very, very wrong). We're judging motion controls by the wii's ENTIRE LIBRARY OF WORTHLESS BULLSHIT.
That shot Dr. Pepper right up my nose. Bastard!

OT: We're also judging it by the the absolutely [http://www.youtube.com/watch?v=v01bm9iLtAI&feature=player_embedded] awful [http://www.youtube.com/watch?v=g3lhpVp3LLA&feature=player_embedded] handling of the Kinect by marketing. Or the cost [http://www.escapistmagazine.com/news/view/101535-150-Price-Tag-for-Kinect-Confirmed] being half the price of the 360 itself [http://www.escapistmagazine.com/news/view/101335-E3-2010-Xbox-360-Slim-Announced-Shipping-Today]! So don't worry, Molyneux, there are plenty of other, perfectly legitimate reasons the majority of us are more [http://arstechnica.com/gaming/news/2010/07/kinect-vs-move-which-tech-excites-our-readers-more.ars] than [http://polldaddy.com/poll/3442277/?view=results] skeptical [http://www.avforums.com/forums/xbox-360/1292968-poll-you-buying-kinect.html].
 

UltimatheChosen

New member
Mar 6, 2009
1,007
0
0
maxben said:
UltimatheChosen said:
For once, he may have a point.

Usually, I think the man is full of it, but in the case, he's making a fair case. The Kinect is new, and launch titles often have big issues. For instance, I'm hard-pressed to think of more than one or two good DS launch titles.

So while I won't judge Kinect on the basis of the godawful launch titles, I will instead judge it by the fact that motion controls are a terrible fit for most games, and will end up getting shoehorned in... just like the touch screen on the DS.
Seeing as there were only 10 or so launch titles asking for more that 2 is a lot but let me try:
Super Mario 64 DS
Metroid Prime Hunters
And I personally like Mr. Driller and I know some people enjoyed Spiderman 2
True, there weren't many launch titles.

However, one other thing to take into consideration is how most games didn't have any clue what to do with the touchscreen. Sure, some games made good use of it. But a lot of them just tried to wedge it in there, and it often ended up being a distraction.

I remember one game in particular: Magical Starsign. There were at least three buttons that did nothing, and you HAD to use the touchscreen to open the menu. And to navigate the menu. For no apparent reason.
 

The Hairminator

How about no?
Mar 17, 2009
3,231
0
41
D'aw, Peter is so adorable :3

He's like a small optimistic and joyful child, living in his own world, and you'd just feel cruel to burst his bubble and bring him back down to earth, so you play along with this schemes and games and gives him a reassuring pat on the forehead.

Not saying it's about this particular statement, just Peter in general.