Shamanic Rhythm said:
The more I think about this, the more I hate it. Especially when it's only added to their Steam Wallet, meaning they can only buy more fucking games with it.
Just to clarify - this is not true. The mod author's part is transfered to them by bank transfer on the 15th of each month.
Just wanted to make sure this information gets some reposting since I couldn't find any confirmation either outside of a single Giant Bomb thing. I will note that all refunds from paid mods go into the user's Steam Wallet, which is still kind of uncool since A) You weren't trying to pay Valve in the first place and B) this means they get 100% of the money in the future.
OT: I fundamentally agree with the notion that modders should be able to collect money for their labor, but as others have mentioned this was a bad way to go about it. A Patreon system would have gone over much better, not only because it means mods are still "free", but also because it preserves the "Try Before You Buy" aspect, which is kind of critical in anything so finicky. Valve is also taking way too much from the entire enterprise considering how little they're actually doing. Even if, as others have indicated, it's to split with the game's original developer they're leaving only 25% for the person that made the content the consumers are paying for.
Lesser Discussed Issues:
You still must provide bank account information to Valve prior to publishing on the Steam workshop even if your mod is free.
You must earn 100USD before Valve will pay you anything at all.
I think this one will get sorted out by the market, but not before Valve takes a pretty thorough PR beating, which might be good for them all things considered.