I personnaly like fallout (fallout 2 comes to mind, buti didnt play it in a LONG while, so im speaking out of memory) with choices and "morality". I could murder a whole city for the hell of it, of do some quest and get them supplies wich will make them prosper (at the endgame).
Kill one (or many) crime boss and see what happens later.
Basically choices have consequences that sometimes goes beyond the immediate "morality stat change" or reward.
Kill one (or many) crime boss and see what happens later.
Basically choices have consequences that sometimes goes beyond the immediate "morality stat change" or reward.