Mortal Kombat Vs Street Fighter Could Be "Inevitable"

LightspeedJack

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Can't we jsut have an Everyone Vs. Everyone game. Like Super Smash Bros. but with every gaming franchise ever made. Well a boy can dream...
 

StriderShinryu

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It's sort of funny how the only one talking about this having any chance at actually happening is the guy from the MK side of things. In other Capcom crossovers, particularly with the recent Namco x Capcom situation, there's mutual respect and an interest in working together. It's not a case of the little brother sitting in the corner trying to pretend his big brother is actually going to bring him along the next time he goes out.

The only way SF VS MK would ever work is if it was totally developed by Capcom with no input what so ever from the MK team. Then maybe the few decent characters that MK does have (it's one saving grace) would actually get to be in a good fighting game for once.
 

theultimateend

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Tiamat666 said:
Daystar Clarion said:
Ugh, really? MK was never a good fighting game.
That's true. It's not just the fatalities. Mortal Kombat feels and plays very different to Street Fighter. Whereas Street Fighter has some real skill and strategy in the system, in Mortal Kombat the computer player usually "cheats" by always perfectly countering certain attacks. This usually degenerates into beating higher level opponents by mindlessly repeating the same move over and over again.
So it's every fighting game before the PS2 then?

ENKC said:
Ah, the old fatality issue. I just had a disturbing thought that there are probably folks out there who would get off on horrible things being done to Cammy and so forth. But then, they probably were long before this.
It would be interesting to see Ken do his fire Shoyryuken thing and incinerate his opponent.

Or Zangief spin piledrive someone into paralysis :p.

All in good fun of course, I always thought MK was about campy horror.
 

shadowstriker86

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i can just imagine akuma doing an extreme version of the raging demon against johnny cage, shoving his foot through his chest and trying to shake the corpse off of his leg
 

sketch_zeppelin

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Yeah no! Street Fighter's mechanics differ too greatly from Mortal Kombat (street fighters are actually good). The only way they could do this is to eiter make a street fighter clone that has blood and fatalites tacked on to it or a Mortal Kombat Clone that happens to have street fighter characters. Either way would feel like a cheapening to the street fighter fans...i don't know if Mortal Kombat could feel any cheaper...not since DC vs Mortal Kombat.
 

Mr. Omega

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Jul 1, 2010
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How about this? *Deep inhale*
Mortal Kombat vs Capcom vs Marvel vs DC Universe vs Guilty Gear vs BlazBlu vs Smash Bros vs Tatsunoko vs SNK vs Tekken vs Killer Instinct vs Dead or Alive vs Soul Caliber.. and IT ISN'T F***ING MUGEN!
 

Skops

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Up until recent gameplay videos of the newest MK, I've never been a fan of how MK feels. It's always been stiff. Notice how in games like SF and Tekken when attacking or defending you're always moving, the fight feels like it has flow. MK has never had that. Any time combos start you are stuck still until the combo ends (usually about 3-4 hits and then the guy flies back where you can't touch him).
 

Towels

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Skopintsev said:
Up until recent gameplay videos of the newest MK, I've never been a fan of how MK feels. It's always been stiff. Notice how in games like SF and Tekken when attacking or defending you're always moving, the fight feels like it has flow. MK has never had that. Any time combos start you are stuck still until the combo ends (usually about 3-4 hits and then the guy flies back where you can't touch him).
I agree, Most MKs were stiff. Its control scheme did distingush it from most other fighters, but I never liked it as much as ones with flow. And with the interchangablity of SF's control scheme, I really don't think the two are compatible... unless MK is remade into a flowy fighter.

As it stands the only fighter that seems compatible with Mortal Kombat would be Virtua Fighter, IMHO.
 

Space Spoons

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I'd love a proper MK/SF crossover game, especially if MK's ditching the dial-a-combo system for something closer to MKII's engine. If, by some twist of fate, Capcom decides it's okay to let their characters kill and be viciously killed themselves, I'd buy the game in a heartbeat.

Ryu's already proven he can grievously wound and scar a man with his Metsu-Shoryuken. Can you imagine how cool it would be to see him go the whole hog and Shoryuken a guy clean in half?
 

ArMartinez02

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(whitty name here) said:
I personally would enjoy watching Scorpion rip out Chun Li's various organs. Or Zub Zero forcibly remove Ryu's spine. Whats so wrong with that?
that capcom might not like it =(


i mean i would love the same too, but i dont think they like the idea, cuz idk, its capcom, or maybe they would i mean they friggint got resident evil, sht y not, i would actually see that, scorpion ripping ryu's head off lol
 

Miumaru

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No fatalities would likely mean most MK fans would avoid it. This is more appealing likely to general fighting game fans though. I just fear that I will have to worry about cheap Smokes too...
If Capcom allowed fatalities...or a more MK styled version (ie like the Tekken and SF ones) then they would score alot of points with me.
 

Jaebird

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I'm more interested in seeing the super-hyper-whatsit specials from Street Fighter upgraded to the M rating. A Hadoken can actually blast a hole in someone's chest, or a Yoga Flame can burn the recipient to ashes. Or maybe have a Spinning-Bird Kick turned up to 11 and have a blender effect, slicing and dicing the opponent to pieces.

Damnit, now I want this game to happen. And coming from a non-fighting game fan, that's saying a lot.
 

Jaebird

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RetroVortex said:
I think I would prefer a Darkstalkers Vs Mortal Kombat game! :D
That would make more sense, seeing how Darkstalkers are effin' monsters, and all.
 

lacktheknack

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One big problem with this:

While it could be fun to see Street Fighter's cartoonishness versus Mortal Kombat's over-the-top gore, the bigger problem is the difference in control schemes.

As in, Street Fighter's controls are tight, responsive, intuitive and the major draw of the series. Mortal Kombat's are not, not really, not really and definitely not.

If I play a fighting game, I play for more then spectacle, which this crossover is all but doomed to be: Spectacle, not a "good" game.
 

lacktheknack

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Jbird said:
I'm more interested in seeing the super-hyper-whatsit specials from Street Fighter upgraded to the M rating. A Hadoken can actually blast a hole in someone's chest, or a Yoga Flame can burn the recipient to ashes. Or maybe have a Spinning-Bird Kick turned up to 11 and have a blender effect, slicing and dicing the opponent to pieces.

Damnit, now I want this game to happen. And coming from a non-fighting game fan, that's saying a lot.
AUUUGH. DO NOT WANT.

I find the whole draw of the series to me is the control quality and the light, funny visuals. Street Fighter going all dark and violent would make me picket funerals, I swear.