Most Bland game ever.

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Faux Furry

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NinjaTigerXIII said:
Transformers War for Cybertron, absolutely nothing shined out in that game, it was just so bland.
Are there dozens of indistinct games in which one plays giant,transforming robots on machine worlds that aren't based upon the Transformers license? No.Then it isn't generic.

Generic doesn't mean bland, it just means that it doesn't stand out from the crowd in any way or can easily be confused for the competition.
Store brand foods or drugs are generic even if they taste better than the name brands. Many car designs are generic to the point where one won't know who made them unless one looks at the manufacturer's logo.

Section 8 is a good example of a generic sci-fi game. That doesn't mean that it is bad, it just fits the stereotype of sci-fi FPS to a tee right down to the power armor designs,vehicles designs and futuristic weapon types.
It's not necessarily the most by-the-number copy-paste shooter there is but it doesn't do much to set it apart from other games that followed Halo's lead.
 

elvor0

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Eccentric Lich said:
Pretty much every Call of Duty. I'd say Gears of War, but I don't see many third person shooters in general, so it's hard to say the gameplay is generic. Just the characters.
The first CoDs (including 4) were pretty revolutionary games, THEY were the ones that started trends, and you can't go out calling the originator generic, the same with GoW, that game popularised and polished the game play it contains to a mirror shine, along with being pretty unique when it came out.

I think a lot of people in this thread appear to me incapable of understanding that the franchise that started something isn't generic, it's not the games fault OTHER people copied it.

Russian_Assassin said:
I'm pretty sure that the very first call of duty was anything but generic. It was one of the first (if not the first) shooter set in a real life setting, as opposed to space or other worlds.

These days however, I can't say I am excited about Call of Duty. The single player experience is shorter than an acid trip and I don't give a flying shit about multi player.
No it wasn't, Medal of Honor 1 came out in 1999 and I'm pretty sure that wasn't the first WW2 shooter (lets not count Wolfenstien 3D, it was pretty alternate reality, what with Robot Hitler and all), not to say CoD1 wasn't fantastic when it came out, it just was no where near to the first shooter to be set in a realistic setting.
 

AT God

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Generic doesnt mean bad or good, to me the most generic games are the CoD5-what ever. They made a good setup in CoD4 and pump out a new game Madden-style every year. To many they had the best game design and I'd wager its the best for a console so it would be stupid to break the mold by changing things, that doesn't make it any less generic. If you look up what people have done with weapon skinning and mods it would not be a big endeavor to reskin the weapons, polish the graphics and UI, and add a few game modes and turn CoD4 into Black Ops.

For a game of generic rating, as much as it pains me, if you had never heard of Duke Nukem, DNF would be the most generic game i've ever played. All the minigames are cute but if you don't like Duke's character there is not much of a game there.
 
Jun 5, 2010
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xavix said:
Time Splitters or Unreal Tournament
excuse me son? timesplitters is a game were you travel to different time periods and kill things while meeting your future and past selves. and there is ninja monkeys. HOW IS THAT GENERIC!!!???
 

Subwayeatn

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Modern Combat: Domination, it has NO atmosphere and its like a slow paced CoD with no perks or killstreaks. And it's only team deathmatch.
 

xavix

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Active Schizophrenic said:
xavix said:
Time Splitters or Unreal Tournament
excuse me son? timesplitters is a game were you travel to different time periods and kill things while meeting your future and past selves. and there is ninja monkeys. HOW IS THAT GENERIC!!!???
Because, from my experience with time splitters, all you do is run around in small arenas killing people, monkeys, and robots. And you do this with weapons that are barely above COD as far as creativity goes.
 

geK0

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The 'story' for left 4 dead is pretty generic... but I think that's the point.
 

EGtodd09

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I love how all the games people are saying are generic are also the most successful games of the decade. Stuff like Bioshock that sells OK is really a bit of both and indie (aka non-generic) games sell very little. It's like generic-ness depends on the number of sales.
 

chaosyoshimage

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Halo, is a great example here. It was one of the first shooters I ever played and I couldn't get into it. I basically decided shooters aren't for me, but then I played Borderlands and Left 4 Dead 1/2, so maybe it wasn't shooters that was the problem, it was Halo.

Also, all the Lego licensed character platformer/action games after Lego Star Wars (The first one), I couldn't get into the others even with co-op and my brother. And I love Indiana Jones and Batman (Never tried the Harry Potter one, don't plan on it). They started out fun, but then the novelty runs out and you realize it's the same lame collectathon over and over again. Now that I think about it, any platformer that's just a collectathon could be thrown in here. I couldn't get into Banjo-Kazooie or Prince of Persia (2008) either.
 

Faux Furry

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Dr. McD said:
jakko12345 said:
the Killzone franchise. Absolutely nothing makes it stand out from the rest.
Guess again, it has a cover system, and 3 has context sensitive melee (if you melee an enemy while they lean against a wall the PC will smash their head into the wall).

Homefront on the other hand makes Killzone look like psychonauts, NOTHING isn't a cliche in it. The protagonists are American, the enemies are communists (specifically North Koreans), you have a "geeky" token enemy minority, and a sissy liberal, and THAT is the full extent of their personalities, there's also two black guys who die, and Connor Morgan, a character who makes Rico look like my fucking hero in comparison, the only good thing about him would be that he dies, but even then the game treats him like a hero.

Imagine the most bland parts of Call of Duty mixed with the most bland parts of Red Dawn, and you would get something half as bad as Homefront.
The fact that Homefront is Call of Duty mixed with Red Dawn (written by John Milius,the man who wrote and directed Red Dawn, no less) keeps it from being generic. Once the market floods with alternate history FPS set in a North America under siege, then maybe a game like Homefront would qualify as being the most generic game ever.
 

Thunderhorse31

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Um... WTF, people? TC asked for generic, bland, uninspired games, not "games you didn't like." Therefore games like Mass Effect, Timesplitters, Street Fighter, Portal (troll!), these are not the kinds of games that fit such a description. ;)

Assonabum said:
ANY modern-day shooter. This includes all C.O.D. games, Medal of Honour, Ghost Recon, Rainbow Six, etc, etc.

Same weapons/gadgets,
same, generic military dialogue,
same story(Government Conspiracies+Stop the Terrorists/Russians),
same brown, boring, unimaginative environments.

In my opinion, the entire modern-day shooter genre needs to die.
So, any attempt at realism in the shooter genre is anathema? I mean, I can understand not wanting to play these kinds of games (I understand perfectly), but criticizing the effort to employ realistic weapons, realistic dialogue, realistic environments, realistic conflicts, etc... is kinda missing the point.

You might as well condemn the entire racing genre too for the same reason. "Same car, same aftermarket parts, same gear ratios, same physics... and on fucking Nürburgring AGAIN? What an uninspired and shitty game!" ;)

Again, you're entirely welcome to your opinion of the genre (shooters, racers, etc.), but that particular kind of criticism (sameness of weapons, terminology, conflicts, etc.) isn't all that fair.

On topic: Is the latest Dynasty Warriors too obvious of a nominee?
 

PeacanPie

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Pokemon? I love the games but every plot ever is exactly the same. After fifteen years you'd really hope the plot would have changed somewhat.
 

Vrex360

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I really think the term 'generic' for video games is stupid. 'Generic' is a term used to give to consumer items that don't have a brand, like for example 'generic peanut butter' instead of say, Kraft Peanut butter.
Simply put, if a game has a brand, signiture style and is part of a major recognized franchise... it can't be generic. Plus, given the many varieties of game out there (shooters, rpgs, puzzles, platformers, RTS, sandbox, stealth, third person shooter, hack and slash, sports, arcade and fighting games) the idea that there could ever actually be the 'most generic game' is just absurd on the face of it. Because there simply CAN'T be such a thing.

In fact, until they make a video game that's just called 'Video Game' that was developed by 'Anonymous third party' with boxart being a blank white page with no pictures and gameplay that is almost non existent, yet at the same time... somehow, incorporates the basic features of every game ever made... there's just no such as a generic game.
As it stands, with almost all of gaming now having recognized icons and franchises and varying from genre to genre, the argument that there could be a MOST GENERIC GAME EVER, is idiotic. Even if such generic games did exist there's no way to rate 'genericness' on a scale of one to ten.
Generic unbranded cheese is generic unbranded cheese. There's no cheese that's more generic and unbranded.

I just get really sick of seeing posts that call games 'generic' because sometimes it seems like people have forgotten entirely what that word really means and have used it to just mean 'game I don't like'.
For instance, generic is not the same thing as 'bland'. It's also not the same thing as 'mediocre'. It's also not the same thing as 'brainless' or 'uninspired'.

Generic just means something isn't a brand or anything with it's own style. Hence when I hear people say:
"Halo is sooooo generic!"
I want to ask the following questions:

1. Can you recognize Halo's protagonist in a lineup?
2. Would you recognize the Halo theme if it was played on a radio?
3. Is Halo not one of the most well known shooter franchises out there?
4. Is Halo a huge franchise that has spawned lots of merchendise?

If you can answer 'yes' to any of these, by definition Halo is not generic. That doesn't mean you have to like it, but it does mean that Halo is an established franchise that is recognized as both a series and a brand. Hence, it cannot be generic.
(also for the record I really don't understand what it's done to deserve being labelled the anti christ who is dragging gaming down into the bowels of hell)

Seriously, just quit using the term 'generic'. It just makes no sense. Use words like 'formula' or 'paint by numbers design' or something like that. Those make sense.

But still since I'm here I will call out Duke Nukem Forever, not for being generic but for being a poorly designed and uninspired shooter with weak, uninteresting design attempting to ape other games that are superior to it in every way. It's not fun to watch or even very exciting to play in terms of action gameplay.
About the only thing that makes it stand out as a signiture thing is the sexist jokes and imagery and that's the stuff that makes me want to set it on fire. 'Capture the babe' and that whole hive business as well, really awful stuff.

Duke, mock the Masterchief as much as you want. He's still better at releasing games then you are, and his attitude regarding women is MUCH less appalling.
 

ediblemitten

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Mar 20, 2011
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^ Guy above me nailed it on the head... you fellas are completely misusing the term. Maybe 'uninspired' (as he mentioned) is the term your looking for.
 
Jun 16, 2010
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Troublesome Lagomorph said:
Saints Row. Its a shameless rip off of GTA.
However, what makes it special is that its a SELF AWARE shameless ripoff of GTA with one hell of a sense of humor.
It may be a GTA "ripoff", but you'd have to be pretty jaded and hard-to-please to ever refer to Saint's Row as "bland" or "generic"...
 

Irriduccibilli

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The Apothecarry said:
Unreal Tournament III. The only thing that made it cool was the guns. I don't understand why they tried to make a story for it, and it felt too repetitive after Level 1.
Agreed. They completely forgot what made Unreal Tournament 1999 so great. Where the hell where the tournament, where were that little bastard Xan? So dissappointing.

I guess i'll say Guitar Hero: World Tour (or any other Guitar Hero game after the second)
 

Leoofmoon

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Id say duke, but its a age from 1998 but really COD fills it well...no more genaric then that shit
 

repeating integers

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Vrex360 said:
the lord snip will see you now
Damn, you're good at this. You could write articles for the Escapist.

Yeah, I dislike it when people just use terms that don't fit to describe games they don't like in an attempt to make them look more sophisticated. Of course, enough people using the term wrongly will lead to newbies misunderstanding what the term means...