This although I personally found the constant waves of hunters in that battle to be more annoying. Oh my you seem to have been knocked down by one attack, right lets send 5 of the annoying bastards to keep using the knockdown attack and completely gank you in the corner. And whats that? you want to eat some people to get health back? Well fuck you with a side of chips we're going to keep interupting you until you die...Bastards.AjimboB said:Elizabeth Green in Prototype.
The ***** has a health bar, and 4 shield bars. It takes 3 devastator attacks to take down her shields, so that you can attack her health directly, and you have to take her shields down 4 times in order to have enough time to actually kill her. Now the worst part is the fact that in order to use a devastator attack, you have to be fairly close to her. Oh, what's this? She has a shockwave attack that kills you in one hit if you get too close, and your devastator attacks can only be used if you have full health, which is a bit of a problem if you have to get close to the boss in order to use them (which you have to do 12 times).
Freaking boss fight took me half an hour.
They're RAPING your FACE?!?!Gunner 51 said:Facehuggers in the PC version of AvP. By the time I got to them, I was down to my pulse rifle and I was so jittery I could hardly hit them.
Next thing I know, I get... well, a faceful of alien wing-wong.
this is how P.M. works: right as you press the button, it sends a signal which is coded to make the character on screen respond. Psycho Mantis 'jacks' this signal and interprets it himself. He knows the perfect counterattack to every move you can make because he knows what your character is going to do even before he does. He can also make your controller rumble, he can read save files, and can actually make people believe the channel has changed by turning the screen black with the word "HIDEO" in green caption on the screen. MGS4 breaks the original way, because the only way to fix it when P.M calls out 'Blackout' is to switch ports. It doesn't work in MGS4.diebane said:The last enemy of unreal tournament (the very first from 1999). Extremely hard to win against, trust me!
And I heard about someone named Psycho Mantis, which is a boss in some game I dont remember. Tricky part about him is that he knows the moves you are going to do because he reads your controller channel (or something, somebody who understands this please explain further). Was impossible to beat with your PS2 controller on the first channel of the PS2.
mfG diebane
MGS on ps1, yes the only way to beat him was to switch the controlleer into the second port because i would "read your mind" (the AI would track your aiming and make him dodge)diebane said:Heard of this Psycho Mantis guy, he knew what you were about to do on the ps2 because he could read you controller (or something, dont know for sure). Only thing I know is, that the only way to beat him is to change your controller from first to second channel. Anyone knows more about Psycho Mantis?
Grace and Glory aren't much better. But at least you get to activate Witch Time against them.Xeros said:There's way too many to name, but most recently it was Gracious and Glorious from Bayonetta.
My main problem with them wasn't that you couldn't activate witch time on them, it was that you couldn't get them in a combo, they would just instantly counter and I made the mistake of wasting all of my money on health/magic upgrades instead of items like the rosary that does damage upon dodging.Grounogeos said:Grace and Glory aren't much better. But at least you get to activate Witch Time against them.Xeros said:There's way too many to name, but most recently it was Gracious and Glorious from Bayonetta.
Personally, I hate every enemy in Bayonetta that won't send you into Witch Time when you dodge at the right time. Those bastards are usually hard enough to kill as it is, but not being able to slow down time?
I ran around like a cheetah on speed, throwing cars at her with the super strength power on. Took me about 30 mins and did it first time.GodsAndFishes said:This although I personally found the constant waves of hunters in that battle to be more annoying. Oh my you seem to have been knocked down by one attack, right lets send 5 of the annoying bastards to keep using the knockdown attack and completely gank you in the corner. And whats that? you want to eat some people to get health back? Well fuck you with a side of chips we're going to keep interupting you until you die...Bastards.AjimboB said:Elizabeth Green in Prototype.
The ***** has a health bar, and 4 shield bars. It takes 3 devastator attacks to take down her shields, so that you can attack her health directly, and you have to take her shields down 4 times in order to have enough time to actually kill her. Now the worst part is the fact that in order to use a devastator attack, you have to be fairly close to her. Oh, what's this? She has a shockwave attack that kills you in one hit if you get too close, and your devastator attacks can only be used if you have full health, which is a bit of a problem if you have to get close to the boss in order to use them (which you have to do 12 times).
Freaking boss fight took me half an hour.
Because they will kill you an innumerable amount of times
I used to feel that way about Geodude, then I met ZubatNuclearPenguin said:[HEADING=1]ZUBAT[/HEADING]
Im not coming back, I just post every now and then..TheNumber1Zero said:Goomba
They are among the most Pitiful enemies to roam the gaming realm
Why are they frustrating? Well to Paraphrase Game InformerBecause they will kill you an innumerable amount of timesI used to feel that way about Geodude, then I met ZubatNuclearPenguin said:[HEADING=1]ZUBAT[/HEADING]
And welcome back to the Forums.
Well I wasn't seeing you here at all, so I meant back to the site in General.NuclearPenguin said:I'm not coming back, I just post every now and then..
Jinpachi Mishima. My most frustrating enimie was the Wannamingo from fallout 2, but only in the beginning when I did not have good weapons.knight of some random number said:Satyrs from God of war 3, took me forever to get pass the part, were you have to fight two of them and a Cerberus at the same time. It took even longer on titan mode and I nearly got to the point were I was about to give up. But I got them in the end.
Also the final boss from Tekken 5. (forgot his name)
Most of moves couldn't be blocked or dodged, plus he had this energy ball move that took a ridiculous amount of health from you.