Most important Fallout skills to level up?

Sean Hollyman

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Jun 24, 2011
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I'd say Speech, Medicine and guns are the most important skills to level up.

With a high speech you can bypass most things easily, skip some bits, and get out of tight situations.

Medicine lets stimpaks and stuff do more, always handy.

And guns let you shoot stuff better.
 

wintercoat

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Nov 26, 2011
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Stealing. Get it to 100 as fast as you can, and you can hit max level in a few hours. Plus, hey, all the free weapons and ammo you'll ever need!
 

The_Blue_Rider

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Sep 4, 2009
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Sean Hollyman said:
I'd say Speech, Medicine and guns are the most important skills to level up.

With a high speech you can bypass most things easily, skip some bits, and get out of tight situations.

Medicine lets stimpaks and stuff do more, always handy.

And guns let you shoot stuff better.
First time I've ever been ninja'd by the OP, well played Hollyman, well played.

If I had to pick 3 apart from the ones you mentioned I would say

Unarmed - Ballistic Fist owns in New Vegas, plus you do not know how fun it is to choose bloody mess as a trait, name your character Kenshiro and only use the leather jacket as armour in Fallout 2. That shit is cash

Lockpick - Because, hey Im a kleptomaniac, sue me

Science - Without a decent science skill, FISTO will never be activated and sent to work the corners of Freeside
 

Ordinaryundone

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Oct 23, 2010
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Speech and Small Guns. Everything else could be handled by followers (and save scumming >>). Post Fallout 3, Small Guns/Lockpick/Science is the way to go.
 

Jynthor

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Mar 30, 2012
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If I had to choose.
Speech
Lockpick(Or Science, but usually lockpick is more useful)

Other than that I always choose Sneak and Guns(Snipers)
It's a fun character build.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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Speech and Science... Come on who doesn't want to be a badass scientist guy who can talk his way out of anything?

It's like role playing Lelouch Vi Britannia with a slightly less reliable Geass XD


Also Lockpicking, cuz when I find a door that I can't pick I feel as if the game has defeated me somehow... That door in the Mayor's office in Nipton Town Hall is the perfect example. Left the building in a huff, came back as soon as I leveled and picked the fuck out of that bloody door!

Damn doors, thinking you're all that... But you're not!
 

malestrithe

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Aug 18, 2008
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Science. Get them turrets do some softening up for you. Or, in some places outright kill them.

I prefer Energy Weapons over other forms of combat, so yeah.

Then lockpick.

Finally Speech.
 

higgs20

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Feb 16, 2010
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for me it's useually guns, they are by far the most abundant at the beginning of the game and i do love me a good long range scoped rifle. i suppose sneak is a close second for criticals and whatnot.
 

Hero in a half shell

It's not easy being green
Dec 30, 2009
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Purely for the original Fallout first you need whichever weapon specialisation you want to use(small guns/big guns/ energy weapons/ unarmed/ melee/ etc.) and then science, first aid, and speech.

It's been proved that (in the first Fallout anyway) most of the other skills are bugged and don't actually change anything the more you level them (or have such a minor change that they simply aren't worth it.)

As for starting perks, with this in mind I always went for the Gifted perk, which gave me more attribute points, and that perk that gave you an extra endurance attribute point while only reducing your carry weight (which is negated as soon as you get a companion to carry all your crap!)
 

KillKill

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Sep 6, 2011
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Sean Hollyman said:
I'd say Speech, Medicine and guns are the most important skills to level up.

With a high speech you can bypass most things easily, skip some bits, and get out of tight situations.

Medicine lets stimpaks and stuff do more, always handy.

And guns let you shoot stuff better.
That and repair, jury rigging is a perk I couldn't live without.
 

BlackStar42

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Jan 23, 2010
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Repair, Lockpicking and Guns. Go anywhere, get any loot and blow people's heads off with it. Plus, Hand Loader and Jury Rigging are awesome incarnate.
 

twistedheat15

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Sep 29, 2010
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KillKill said:
Sean Hollyman said:
I'd say Speech, Medicine and guns are the most important skills to level up.

With a high speech you can bypass most things easily, skip some bits, and get out of tight situations.

Medicine lets stimpaks and stuff do more, always handy.

And guns let you shoot stuff better.
That and repair, jury rigging is a perk I couldn't live without.
The correct answer in the thread shoulda been repair before all else! The face raping gun isnt gonna keep itself at 100%!
 

Tahaneira

Social Justice Rogue
Feb 1, 2011
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Repair, Small Guns, and Sneak. Those three skills will let me survive what the wasteland throws at me, the rest is of secondary importance. If you gave me three more, then Lockpick, Science, and Speech.